Provided by: ivtools-dev_1.2.11a2-4_amd64 bug


       GraphicBlock - interactor that displays a graphic


       #include <Unidraw/Graphic/grblock.h>


       A  GraphicBlock  is  an  interactor that displays a graphic.  GraphicBlocks are useful for
       interactors whose appearance is most conveniently defined with structured  graphics.   The
       GraphicBlock will draw its graphic in response to Draw and Redraw calls.

       The  graphic  can  be aligned with respect to the GraphicBlock's canvas.  The GraphicBlock
       positions its graphic so that its bounding box is aligned with the canvas when the  canvas
       is  allocated.   On  subsequent  resizes,  the portion of the graphic within the canvas is
       aligned.  With the default alignment, for example, a  graphic  will  be  centered  in  the
       canvas initially.  If the canvas is resized, then the part of the graphic in the center of
       the canvas prior to resizing will appear in the center of the canvas after resizing.

       The graphic can be scrolled and zoomed as well.  Changing either the curwidth/curheight or
       the  width/height members of the GraphicBlock's perspective effectively zooms the graphic.
       For example, calling the Adjust member function with  a  perspective  whose  curwidth  and
       curheight  are half that of the GraphicBlock's canvas will enlarge the graphic by a factor
       of two. Zooming can be limited to magnifications that are  powers  of  two  by  specifying
       Binary for the Zooming parameter.

       A  GraphicBlock's  natural  size depends on the size of the graphic it displays and on any
       padding (white space surrounding the graphic)  specified.   GraphicBlocks  are  infinitely
       stretchable horizontally and vertically by default.


           Graphic*, Coord pad = 0,
           Alignment = Center, Zooming = Continuous

           const char*, Graphic*, Coord pad = 0,
           Alignment = Center, Zooming = Continuous
              Create  a  new  GraphicBlock  with  the  specified graphic, padding, alignment, and
              zooming behavior.  You can also specify the GraphicBlock's instance name  with  the
              second form.

       void Update()
              Update  updates  the GraphicBlock's perspective to reflect any change in the values
              returned by GetGraphicBox (described below), which defines the extremities  of  the
              scrolling area.  Update should be called after the graphic is changed.

       virtual void Highlight(boolean)
              When  highlighted,  GraphicBlock  draws  itself  with the foreground and background
              colors of its graphic and its  painter  reversed.   GraphicBlock  uses  its  output
              painter  to  fill its canvas with background color, thus providing a background for
              the graphic.

       Graphic* GetGraphic()
              Return the graphic in the GraphicBlock, stored in  the  _graphic  protected  member

       float GetMagnification()
       void SetMagnification(float)
              Get and set the magnification applied to the graphic, relative to its magnification
              when the GraphicBlock was created (1x).


       void Init()
              Initialize the GraphicBlock, positioning its graphic  according  to  the  alignment
              specified  in  the  constructor.  The constructor calls this operation.  Subclasses
              should call Init if they should replace the displayed graphic with another.

       void UpdatePerspective()
              Change the GraphicBlock's perspective to reflect the bounding box of  the  graphic.
              UpdatePerspective encapsulates this functionality to facilitate redefinition of the
              Update function in derived classes.

       void GrabScroll(Event&)
       void RateScroll(Event&)
              Initiate grab scrolling or rate scrolling.  Once  called,  GrabScroll  (RateScroll)
              polls  the  current mouse position as long as the middle (right) button is pressed.
              As GrabScroll polls, it scrolls the GraphicBlock  to  follow  the  mouse  position,
              making  it appear as though the user is dragging the GraphicBlock's graphic itself.
              Each time RateScroll polls the mouse, it scrolls  the  GraphicBlock  by  an  amount
              corresponding  to the differential between the current and initial mouse positions.
              This creates the illusion of a joystick interface: the further away  the  mouse  is
              from  its  initial position, the greater the scrolling increment and the faster the
              graphic appears to scroll; scrolling slows down, stops, and reverses  direction  as
              the user drags the mouse back towards and past the initial position.

       virtual void GetGraphicBox(Coord&, Coord&, Coord&, Coord&)
              Return  the  lower-left  and  upper-right coordinates of the total area in which to
              scroll.  By default, this area is corresponds to the graphic's bounding box.

       virtual void Zoom(Perspective&)
       virtual void Scroll(Perspective&)
              These functions define how zooming and scrolling are inferred from the  perspective
              supplied  to  Adjust.  The default behaviors implement standard scrolling semantics
              and zooming as described above.

       virtual float LimitMagnification(float)
              Limit the amount of magnification  that  can  be  applied  to  the  graphic.   This
              function is used as a filter to convert desired magnifications into legal ones.  By
              default, the argument is returned; no limits are imposed.


       Graphic(3U), Interactor(3I), Perspective(3I)