Provided by: libsdl-perl_2.548-1build1_amd64 bug

NAME

       SDL::Time - An SDL Perl extension for managing timers

CATEGORY

       Core

SYNOPSIS

        use warnings;
        use strict;

        use threads;
        use threads::shared;

        use SDL::Time;

        package foo;

        use SDL ':all';

        SDL::init(SDL_INIT_TIMER);

        my $tick :shared = 0;
        sub ticker { $tick++; warn $tick; return 100; }

        package main;

        my $id = SDL::Time::add_timer(100, 'foo::ticker');

        sleep(2);

        SDL::Time::remove_timer($id);

METHODS

   add_timer
        my $id = SDL::Timer::add_timer( $ms_interval, $callback );

       This runs in a separate thread and a cloned Perl thread.  "threads" and "threads::shared"
       must be used to share any variables the timer uses.

       The $callback function, specified with a string of the function's name, will be called
       after the milliseconds of $interval have elapsed.  The actual delay may be longer than
       specified depending on the underlying OS.  The callback function is passed the current
       timer interval as well as the $interval parameter and should return the next timer
       interval.  If the return value from the callback is 0, the timer is cancelled; otherwise,
       the timer will continue to run.

       The timer callback function may run in a different thread to your main program, so it
       shouldn't call any functions from within itself.  You may call SDL::push_event, however.

       "SDL::Time::add_timer" returns the identifier value of the generated timer or undef on
       error.

       Note: You must initialize ("SDL::init") the timer subsystem to use this function.

   remove_timer
        SDL::Timer::remove_timer( $id );

       The other way to cancel a timer is to use "SDL::Time::remove_timer" on the $id of a timer.
       This ID is the return value of the "SDL::Time::add_timer" function.

       "SDL::Time::remove_timer" returns 0 on success or "-1" on error.

AUTHORS

       See "AUTHORS" in SDL.