Provided by: libsdl1.2-dev_1.2.15+dfsg2-5_amd64
SDL_SetCursor - Set the currently active mouse cursor.
#include "SDL.h" void SDL_SetCursor(SDL_Cursor *cursor);
Sets the currently active cursor to the specified one. If the cursor is currently visible, the change will be immediately represented on the display.
SDL_GetCursor, SDL_CreateCursor, SDL_ShowCursor