Provided by: libssl-doc_1.1.1c-1ubuntu4_all bug


       SSL_set_max_early_data, SSL_CTX_set_max_early_data, SSL_get_max_early_data,
       SSL_CTX_get_max_early_data, SSL_set_recv_max_early_data, SSL_CTX_set_recv_max_early_data,
       SSL_get_recv_max_early_data, SSL_CTX_get_recv_max_early_data,
       SSL_SESSION_get_max_early_data, SSL_SESSION_set_max_early_data, SSL_write_early_data,
       SSL_read_early_data, SSL_get_early_data_status, SSL_allow_early_data_cb_fn,
       SSL_CTX_set_allow_early_data_cb, SSL_set_allow_early_data_cb - functions for sending and
       receiving early data


        #include <openssl/ssl.h>

        int SSL_CTX_set_max_early_data(SSL_CTX *ctx, uint32_t max_early_data);
        uint32_t SSL_CTX_get_max_early_data(const SSL_CTX *ctx);
        int SSL_set_max_early_data(SSL *s, uint32_t max_early_data);
        uint32_t SSL_get_max_early_data(const SSL *s);

        int SSL_CTX_set_recv_max_early_data(SSL_CTX *ctx, uint32_t recv_max_early_data);
        uint32_t SSL_CTX_get_recv_max_early_data(const SSL_CTX *ctx);
        int SSL_set_recv_max_early_data(SSL *s, uint32_t recv_max_early_data);
        uint32_t SSL_get_recv_max_early_data(const SSL *s);

        uint32_t SSL_SESSION_get_max_early_data(const SSL_SESSION *s);
        int SSL_SESSION_set_max_early_data(SSL_SESSION *s, uint32_t max_early_data);

        int SSL_write_early_data(SSL *s, const void *buf, size_t num, size_t *written);

        int SSL_read_early_data(SSL *s, void *buf, size_t num, size_t *readbytes);

        int SSL_get_early_data_status(const SSL *s);

        typedef int (*SSL_allow_early_data_cb_fn)(SSL *s, void *arg);

        void SSL_CTX_set_allow_early_data_cb(SSL_CTX *ctx,
                                             SSL_allow_early_data_cb_fn cb,
                                             void *arg);
        void SSL_set_allow_early_data_cb(SSL *s,
                                         SSL_allow_early_data_cb_fn cb,
                                         void *arg);


       These functions are used to send and receive early data where TLSv1.3 has been negotiated.
       Early data can be sent by the client immediately after its initial ClientHello without
       having to wait for the server to complete the handshake.  Early data can only be sent if a
       session has previously been established with the server, and the server is known to
       support it. Additionally these functions can be used to send data from the server to the
       client when the client has not yet completed the authentication stage of the handshake.

       Early data has weaker security properties than other data sent over an SSL/TLS connection.
       In particular the data does not have forward secrecy. There are also additional
       considerations around replay attacks (see "REPLAY PROTECTION" below). For these reasons
       extreme care should be exercised when using early data. For specific details, consult the
       TLS 1.3 specification.

       When a server receives early data it may opt to immediately respond by sending application
       data back to the client. Data sent by the server at this stage is done before the full
       handshake has been completed. Specifically the client's authentication messages have not
       yet been received, i.e. the client is unauthenticated at this point and care should be
       taken when using this capability.

       A server or client can determine whether the full handshake has been completed or not by
       calling SSL_is_init_finished(3).

       On the client side, the function SSL_SESSION_get_max_early_data() can be used to determine
       if a session established with a server can be used to send early data.  If the session
       cannot be used then this function will return 0. Otherwise it will return the maximum
       number of early data bytes that can be sent.

       The function SSL_SESSION_set_max_early_data() sets the maximum number of early data bytes
       that can be sent for a session. This would typically be used when creating a PSK session
       file (see SSL_CTX_set_psk_use_session_callback(3)). If using a ticket based PSK then this
       is set automatically to the value provided by the server.

       A client uses the function SSL_write_early_data() to send early data. This function is
       similar to the SSL_write_ex(3) function, but with the following differences. See
       SSL_write_ex(3) for information on how to write bytes to the underlying connection, and
       how to handle any errors that may arise. This page describes the differences between
       SSL_write_early_data() and SSL_write_ex(3).

       When called by a client, SSL_write_early_data() must be the first IO function called on a
       new connection, i.e. it must occur before any calls to SSL_write_ex(3), SSL_read_ex(3),
       SSL_connect(3), SSL_do_handshake(3) or other similar functions. It may be called multiple
       times to stream data to the server, but the total number of bytes written must not exceed
       the value returned from SSL_SESSION_get_max_early_data(). Once the initial
       SSL_write_early_data() call has completed successfully the client may interleave calls to
       SSL_read_ex(3) and SSL_read(3) with calls to SSL_write_early_data() as required.

       If SSL_write_early_data() fails you should call SSL_get_error(3) to determine the correct
       course of action, as for SSL_write_ex(3).

       When the client no longer wishes to send any more early data then it should complete the
       handshake by calling a function such as SSL_connect(3) or SSL_do_handshake(3).
       Alternatively you can call a standard write function such as SSL_write_ex(3), which will
       transparently complete the connection and write the requested data.

       A server may choose to ignore early data that has been sent to it. Once the connection has
       been completed you can determine whether the server accepted or rejected the early data by
       calling SSL_get_early_data_status(). This will return SSL_EARLY_DATA_ACCEPTED if the data
       was accepted, SSL_EARLY_DATA_REJECTED if it was rejected or SSL_EARLY_DATA_NOT_SENT if no
       early data was sent. This function may be called by either the client or the server.

       A server uses the SSL_read_early_data() function to receive early data on a connection for
       which early data has been enabled using SSL_CTX_set_max_early_data() or
       SSL_set_max_early_data(). As for SSL_write_early_data(), this must be the first IO
       function called on a connection, i.e. it must occur before any calls to SSL_write_ex(3),
       SSL_read_ex(3), SSL_accept(3), SSL_do_handshake(3), or other similar functions.

       SSL_read_early_data() is similar to SSL_read_ex(3) with the following differences. Refer
       to SSL_read_ex(3) for full details.

       SSL_read_early_data() may return 3 possible values:

           This indicates an IO or some other error occurred. This should be treated in the same
           way as a 0 return value from SSL_read_ex(3).

           This indicates that early data was successfully read. This should be treated in the
           same way as a 1 return value from SSL_read_ex(3). You should continue to call
           SSL_read_early_data() to read more data.

           This indicates that no more early data can be read. It may be returned on the first
           call to SSL_read_early_data() if the client has not sent any early data, or if the
           early data was rejected.

       Once the initial SSL_read_early_data() call has completed successfully (i.e. it has
       returned SSL_READ_EARLY_DATA_SUCCESS or SSL_READ_EARLY_DATA_FINISH) then the server may
       choose to write data immediately to the unauthenticated client using
       SSL_write_early_data(). If SSL_read_early_data() returned SSL_READ_EARLY_DATA_FINISH then
       in some situations (e.g. if the client only supports TLSv1.2) the handshake may have
       already been completed and calls to SSL_write_early_data() are not allowed. Call
       SSL_is_init_finished(3) to determine whether the handshake has completed or not. If the
       handshake is still in progress then the server may interleave calls to
       SSL_write_early_data() with calls to SSL_read_early_data() as required.

       Servers must not call SSL_read_ex(3), SSL_read(3), SSL_write_ex(3) or SSL_write(3)  until
       SSL_read_early_data() has returned with SSL_READ_EARLY_DATA_FINISH. Once it has done so
       the connection to the client still needs to be completed. Complete the connection by
       calling a function such as SSL_accept(3) or SSL_do_handshake(3). Alternatively you can
       call a standard read function such as SSL_read_ex(3), which will transparently complete
       the connection and read the requested data. Note that it is an error to attempt to
       complete the connection before SSL_read_early_data() has returned

       Only servers may call SSL_read_early_data().

       Calls to SSL_read_early_data() may, in certain circumstances, complete the connection
       immediately without further need to call a function such as SSL_accept(3). This can happen
       if the client is using a protocol version less than TLSv1.3. Applications can test for
       this by calling SSL_is_init_finished(3). Alternatively, applications may choose to call
       SSL_accept(3) anyway. Such a call will successfully return immediately with no further
       action taken.

       When a session is created between a server and a client the server will specify the
       maximum amount of any early data that it will accept on any future connection attempt. By
       default the server does not accept early data; a server may indicate support for early
       data by calling SSL_CTX_set_max_early_data() or SSL_set_max_early_data() to set it for the
       whole SSL_CTX or an individual SSL object respectively. The max_early_data parameter
       specifies the maximum amount of early data in bytes that is permitted to be sent on a
       single connection. Similarly the SSL_CTX_get_max_early_data() and SSL_get_max_early_data()
       functions can be used to obtain the current maximum early data settings for the SSL_CTX
       and SSL objects respectively. Generally a server application will either use both of
       SSL_read_early_data() and SSL_CTX_set_max_early_data() (or SSL_set_max_early_data()), or
       neither of them, since there is no practical benefit from using only one of them. If the
       maximum early data setting for a server is non-zero then replay protection is
       automatically enabled (see "REPLAY PROTECTION" below).

       If the server rejects the early data sent by a client then it will skip over the data that
       is sent. The maximum amount of received early data that is skipped is controlled by the
       recv_max_early_data setting. If a client sends more than this then the connection will
       abort. This value can be set by calling SSL_CTX_set_recv_max_early_data() or
       SSL_set_recv_max_early_data(). The current value for this setting can be obtained by
       calling SSL_CTX_get_recv_max_early_data() or SSL_get_recv_max_early_data(). The default
       value for this setting is 16,384 bytes.

       The recv_max_early_data value also has an impact on early data that is accepted.  The
       amount of data that is accepted will always be the lower of the max_early_data for the
       session and the recv_max_early_data setting for the server. If a client sends more data
       than this then the connection will abort.

       The configured value for max_early_data on a server may change over time as required.
       However clients may have tickets containing the previously configured max_early_data
       value. The recv_max_early_data should always be equal to or higher than any recently
       configured max_early_data value in order to avoid aborted connections. The
       recv_max_early_data should never be set to less than the current configured max_early_data

       Some server applications may wish to have more control over whether early data is accepted
       or not, for example to mitigate replay risks (see "REPLAY PROTECTION" below) or to decline
       early_data when the server is heavily loaded. The functions
       SSL_CTX_set_allow_early_data_cb() and SSL_set_allow_early_data_cb() set a callback which
       is called at a point in the handshake immediately before a decision is made to accept or
       reject early data. The callback is provided with a pointer to the user data argument that
       was provided when the callback was first set. Returning 1 from the callback will allow
       early data and returning 0 will reject it. Note that the OpenSSL library may reject early
       data for other reasons in which case this callback will not get called. Notably, the
       built-in replay protection feature will still be used even if a callback is present unless
       it has been explicitly disabled using the SSL_OP_NO_ANTI_REPLAY option. See "REPLAY
       PROTECTION" below.


       The whole purpose of early data is to enable a client to start sending data to the server
       before a full round trip of network traffic has occurred. Application developers should
       ensure they consider optimisation of the underlying TCP socket to obtain a performant
       solution. For example Nagle's algorithm is commonly used by operating systems in an
       attempt to avoid lots of small TCP packets. In many scenarios this is beneficial for
       performance, but it does not work well with the early data solution as implemented in
       OpenSSL. In Nagle's algorithm the OS will buffer outgoing TCP data if a TCP packet has
       already been sent which we have not yet received an ACK for from the peer. The buffered
       data will only be transmitted if enough data to fill an entire TCP packet is accumulated,
       or if the ACK is received from the peer. The initial ClientHello will be sent in the first
       TCP packet along with any data from the first call to SSL_write_early_data(). If the
       amount of data written will exceed the size of a single TCP packet, or if there are more
       calls to SSL_write_early_data() then that additional data will be sent in subsequent TCP
       packets which will be buffered by the OS and not sent until an ACK is received for the
       first packet containing the ClientHello. This means the early data is not actually sent
       until a complete round trip with the server has occurred which defeats the objective of
       early data.

       In many operating systems the TCP_NODELAY socket option is available to disable Nagle's
       algorithm. If an application opts to disable Nagle's algorithm consideration should be
       given to turning it back on again after the handshake is complete if appropriate.

       In rare circumstances, it may be possible for a client to have a session that reports a
       max early data value greater than 0, but where the server does not support this. For
       example, this can occur if a server has had its configuration changed to accept a lower
       max early data value such as by calling SSL_CTX_set_recv_max_early_data(). Another example
       is if a server used to support TLSv1.3 but was later downgraded to TLSv1.2. Sending early
       data to such a server will cause the connection to abort. Clients that encounter an
       aborted connection while sending early data may want to retry the connection without
       sending early data as this does not happen automatically. A client will have to establish
       a new transport layer connection to the server and attempt the SSL/TLS connection again
       but without sending early data. Note that it is inadvisable to retry with a lower maximum
       protocol version.


       When early data is in use the TLS protocol provides no security guarantees that the same
       early data was not replayed across multiple connections. As a mitigation for this issue
       OpenSSL automatically enables replay protection if the server is configured with a non-
       zero max early data value. With replay protection enabled sessions are forced to be single
       use only. If a client attempts to reuse a session ticket more than once, then the second
       and subsequent attempts will fall back to a full handshake (and any early data that was
       submitted will be ignored). Note that single use tickets are enforced even if a client
       does not send any early data.

       The replay protection mechanism relies on the internal OpenSSL server session cache (see
       SSL_CTX_set_session_cache_mode(3)). When replay protection is being used the server will
       operate as if the SSL_OP_NO_TICKET option had been selected (see SSL_CTX_set_options(3)).
       Sessions will be added to the cache whenever a session ticket is issued. When a client
       attempts to resume the session, OpenSSL will check for its presence in the internal cache.
       If it exists then the resumption is allowed and the session is removed from the cache. If
       it does not exist then the resumption is not allowed and a full handshake will occur.

       Note that some applications may maintain an external cache of sessions (see
       SSL_CTX_sess_set_new_cb(3) and similar functions). It is the application's responsibility
       to ensure that any sessions in the external cache are also populated in the internal cache
       and that once removed from the internal cache they are similarly removed from the external
       cache. Failing to do this could result in an application becoming vulnerable to replay
       attacks. Note that OpenSSL will lock the internal cache while a session is removed but
       that lock is not held when the remove session callback (see SSL_CTX_sess_set_remove_cb(3))
       is called. This could result in a small amount of time where the session has been removed
       from the internal cache but is still available in the external cache. Applications should
       be designed with this in mind in order to minimise the possibility of replay attacks.

       The OpenSSL replay protection does not apply to external Pre Shared Keys (PSKs) (e.g. see
       SSL_CTX_set_psk_find_session_callback(3)). Therefore extreme caution should be applied
       when combining external PSKs with early data.

       Some applications may mitigate the replay risks in other ways. For those applications it
       is possible to turn off the built-in replay protection feature using the
       SSL_OP_NO_ANTI_REPLAY option. See SSL_CTX_set_options(3) for details. Applications can
       also set a callback to make decisions about accepting early data or not. See
       SSL_CTX_set_allow_early_data_cb() above for details.


       SSL_write_early_data() returns 1 for success or 0 for failure. In the event of a failure
       call SSL_get_error(3) to determine the correct course of action.

       SSL_read_early_data() returns SSL_READ_EARLY_DATA_ERROR for failure,
       SSL_READ_EARLY_DATA_SUCCESS for success with more data to read and
       SSL_READ_EARLY_DATA_FINISH for success with no more to data be read. In the event of a
       failure call SSL_get_error(3) to determine the correct course of action.

       SSL_get_max_early_data(), SSL_CTX_get_max_early_data() and
       SSL_SESSION_get_max_early_data() return the maximum number of early data bytes that may be

       SSL_set_max_early_data(), SSL_CTX_set_max_early_data() and
       SSL_SESSION_set_max_early_data() return 1 for success or 0 for failure.

       SSL_get_early_data_status() returns SSL_EARLY_DATA_ACCEPTED if early data was accepted by
       the server, SSL_EARLY_DATA_REJECTED if early data was rejected by the server, or
       SSL_EARLY_DATA_NOT_SENT if no early data was sent.


       SSL_get_error(3), SSL_write_ex(3), SSL_read_ex(3), SSL_connect(3), SSL_accept(3),
       SSL_do_handshake(3), SSL_CTX_set_psk_use_session_callback(3), ssl(7)


       All of the functions described above were added in OpenSSL 1.1.1.


       Copyright 2017-2019 The OpenSSL Project Authors. All Rights Reserved.

       Licensed under the OpenSSL license (the "License").  You may not use this file except in
       compliance with the License.  You can obtain a copy in the file LICENSE in the source
       distribution or at <>.