Provided by: allegro5-doc_5.2.4.0-3_all

**NAME**

al_rotate_transform_3d - Allegro 5 API

**SYNOPSIS**

#include <allegro5/allegro.h> void al_rotate_transform_3d(ALLEGRO_TRANSFORM *trans, float x, float y, float z, float angle)

**DESCRIPTION**

Combines the given transformation with a transformation which rotates coordinates around the given vector by the given angle in radians. Note: The vector is assumed to be of unit length (otherwise it will also incur a scale).

**SINCE**

5.1.3