Provided by: allegro5-doc_5.2.5.0-2_all bug

NAME

       al_set_shader_matrix - Allegro 5 API

SYNOPSIS

              #include <allegro5/allegro.h>

              bool al_set_shader_matrix(const char *name,
                 const ALLEGRO_TRANSFORM *matrix)

DESCRIPTION

       Sets a matrix uniform of the current target bitmap's shader.

       Returns  true  on success.  Otherwise returns false, e.g. if the uniform by that name does
       not exist in the shader.

SINCE

       5.1.0

SEE ALSO

       al_use_shader(3alleg5)