Provided by: allegro4-doc_4.4.2-13_all bug

NAME

       fade_from_range  -  Gradually fades a part of the palette between two others. Allegro game
       programming library.

SYNOPSIS

       #include <allegro.h>

       void fade_from_range(const PALETTE source, const PALETTE dest, int speed,  int  from,  int
       to);

DESCRIPTION

       Gradually  fades  a  part  of the palette from the source palette to the dest palette. The
       speed is from 1 (the slowest) up to 64 (instantaneous). This routine only  affects  colors
       between from and to (inclusive: pass 0 and 255 to fade the entire palette).

       Note  that  this  function  will block your game while the fade is in effect, and it won't
       work right visually if you are not in an 8 bit color depth resolution.

SEE ALSO

       fade_from(3alleg4)