Provided by: allegro4-doc_4.4.2-13_all bug

NAME

       lock_sample - Locks all the memory used by a sample. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       void lock_sample(SAMPLE *spl);

DESCRIPTION

       Under  DOS,  locks  all  the memory used by a sample. You don't normally need to call this
       function because load_sample() and create_sample() do it for you.

SEE ALSO

       load_sample(3alleg4), create_sample(3alleg4)