Provided by: allegro4-doc_4.4.2-13_all bug

NAME

       set_color_depth - Sets the global pixel color depth. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       void set_color_depth(int depth);

DESCRIPTION

       Sets   the   pixel   format   to  be  used  by  subsequent  calls  to  set_gfx_mode()  and
       create_bitmap(). Valid depths are 8 (the default), 15, 16, 24, and 32 bits. Example:

          set_color_depth(32);
          if (set_gfx_mode(GFX_AUTODETECT, 640, 480, 0, 0) != 0) {
             abort_on_error("Couldn't set a 32 bit color resolution");
          }

       Note that the  screen  color  depth  won't  change  until  the  next  successful  call  to
       set_gfx_mode().

SEE ALSO

       get_color_depth(3alleg4),       set_gfx_mode(3alleg4),      set_color_conversion(3alleg4),
       makecol(3alleg4), getr(3alleg4), desktop_color_depth(3alleg4)