Provided by: allegro4-doc_4.4.2-13_all bug

NAME

       update_dialog  -  Low  level  function to update a dialog player. Allegro game programming
       library.

SYNOPSIS

       #include <allegro.h>

       int update_dialog(DIALOG_PLAYER *player);

DESCRIPTION

       Updates the status of a dialog object returned  by  init_dialog().  Returns  TRUE  if  the
       dialog is still active, or FALSE if it has terminated. Upon a return value of FALSE, it is
       up to you whether to call shutdown_dialog() or to  continue  execution.  The  object  that
       requested the exit can be determined from the player->obj field.

SEE ALSO

       init_dialog(3alleg4)