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wl_object - A protocol object.
#include <wayland-server.h> Data Fields const struct wl_interface * interface const void * implementation uint32_t id
A protocol object. A wl_object is an opaque struct identifying the protocol object underlying a wl_proxy or wl_resource. Note: Functions accessing a wl_object are not normally used by client code. Clients should normally use the higher level interface generated by the scanner to interact with compositor objects.
uint32_t wl_object::id const void* wl_object::implementation const struct wl_interface* wl_object::interface
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