Provided by: instead_3.2.1-1_amd64 bug


       INSTEAD - Simple Text Adventure Engine, The Interpreter


       The  interpreter  of  STEAD (Simple Text Adventures) allows one to play games that combine
       visual novels, text adventures and classic quests of 1990-s.   The  STEAD  games  features

        * very simple source code of the stories. (based on LUA);

        * graphical game interface;

        * supports music and images;

        * theme support - a game may change the interface look;

        * portability (originally written for Linux, depends on SDL and lua).


       sdl-instead [options] [ or game.idf or path to game]


       -debug Debug mode (for game developers).

              Run the game without sound.

       -vsync Vsync output. (SDL2 only)

       -gamespath <path>
              Add path with games.

       -themespath <path>
              Add path with themes.

              Do not use default games.

              Do not use default themes.

       -game <basename>
              Select game in gamespath.

       -theme <basename>
              Select theme in themespath.

              Force game to use own theme.

              Run the game in fullscreen mode.

              Do not use game mouse cursors (use system one)

       -hires / -nohires
              Set/unset the high resolution when run in fullscreen mode.

              Run the game in windowed mode.

              Resizable window (SDL2 only)

       -scale <scale>
              Scale window (SDL2 only)

              Disable autosave load.

       -encode <lua file> [encoded file]
              Encode lua file. Encoded file can be executed with doencfile("encoded file").

       -idf <path to resources directory or game>
              Build idf file [INSTEAD data file] from directory.

       -mode [WxH]
              Use WxH resolution.

       -modes <WxH>[,<WxH>[,<WxH>]] ...
              Define available resolutions.

              Force software rendering

       -renderer <opengl|direct3d|software|...>
              Select default renderer (SDL2 only)

       -fontscale <percents>
              Font scaling.

              Do not pause the game on window minimize.

       -hinting 0|1|2|3
              Set the font hinting mode (helpful with infinality).

       -install [game in zip]
              Install game from zip archive

       -quit  Quit :)

       -appdata [fullpath]
              Store saves and settings in appdata path. Path must exist!

       -chunksize [size in bytes]
              Size for audio buffer. Try this if sound lags.

              Show version and exit.

       -lua <script.lua> [arguments]
              Exec lua script (for game developers).

       -luac <script.lua>
              Check lua script (for game developers).

              Run game in standalone mode (no sandbox, no games selection ...).

              Do not load saved config (run with defaults).

       -profile <profile>
              Using  configuration  profile. Profile file is the ini-styled file with parameter =
              value pairs. Where is parameters are arguments without -.

       Configuration file name is 'insteadrc' and it's located in ~/.instead/.

       Games can be downloaded from Unzip them in ~/.instead/games.


       Please, see tutorial.


       This software is covered by the terms of the MIT license.




       Peter Kosyh
              INSTEAD author.

       Ilya Ryndin
              Initial port to Windows.

       Mahno Aleksey, Anton Kolosov
              Port to Android.

       .dm    Port to Mac OS X.

       Andrey Afletdinov
              Port to Windows CE.

       Vadim Balashoff

       Vladimir Zhirov

       Alexander Yakovlev
              manual.tex support.

       Serj Kalichev
              Advices and default theme correction.

       Vladimir Podobaev, Oleg Gvozdev

       Alexander Soborov
              Wiki support.

       Andrew Lobanov
              Games repository, slackbuild.

       Many others for comments, bug reports, games and ideas.