Provided by: quake_63_all bug


       quake - classic first person shooter




       This manual page documents briefly the quake command.

       Quake  is  a  popular  first-person  shooter  game  that  appeared in 1996, released by iD
       Software.  This wrapper script will launch the Quake engine.  The game data  needs  to  be
       installed  independently using the 'game-data-packager' program, and by default it will be
       looked for at /usr/share/games/quake.

       This wrapper script accepts the two common GNU-style options to  get  information  on  the
       program.   Any  further arguments are passed to the engine unmodified.  Consult the engine
       documentation for full details, but most engines support a syntax whereby engine  switches
       are prefixed with a minus sign, and you can give console commands by prefixing with a plus
       sign.  See the examples section for some common cases.

       Additionally, if quake is run via a symbolic link whose name is  quake-armagon  or  quake-
       dissolution,  it will play one of the Quake mission packs, Scourge of Armagon (by Hipnotic
       Software) or Dissolution of Eternity (by Rogue Entertainment). Similarly,  if  run  via  a
       symbolic  link  whose  name  is quake-dopa it will play Quake Episode 5: Dimensions of the
       Past (by MachineGames). This requires that additional data files are installed.


       These options are accepted for WRAPPER-OPTIONS in the synopsis.

       -h, --help
              Show summary of options.

       -v, --version
              Show version of program.

              Prepend a debugger or other prefix (such as strace) to the engine command line

              Use gdb(1) to get a backtrace if the  engine  crashes  (the  gdb  package  must  be


       These are all engine dependent.

       Play the Zerstoerer mod:
              quake -game zer

       Play a specific map using the Drake expansion:
              quake -game drake +map sludge1

       Connect to a server for multiplayer:
              quake +connect


       quake-server(6), quakespasm(6), game-data-packager(6).


       This   manual   page,   and  the  Quake  wrapper  script,  were  written  by  David  Banks
       <>, for the Debian project (and may be used by others).  The package  was
       based on the quake3 package by Simon McVittie.

                                            2016-01-16                                   QUAKE(6)