Provided by: quake3_63_all
quake3 - Quake III Arena client
quake3 [-h|--help] [-q|--quiet] [debugging options] [+set option value]...
quake3 is the client for Quake III Arena, a multiplayer network game.
The wrapper script used for Quake III Arena in Debian accepts these options: -h, --help Display a short help summary -q, --quiet Disable all console output --demo Run the demo version, even if the full game is installed --debugger=DEBUGGER Prepend a debugger or other prefix (such as strace) to the engine command line --print-backtrace Use gdb(1) to get a backtrace if the engine crashes (the gdb package must be installed) Additionally, if quake3 is run via a symbolic link whose name is quake3-team-arena, it will play the expansion pack, Quake III Team Arena. This requires that additional data files are installed. Similarly, a symbolic link named quake3-demo is equivalent to the --demo option. Any console command can also be prefixed with + and used as a command-line option (press Shift+Esc to access the in-game console), including: +set option value Set an option (see below for some options) +connect server[:port] Connect to a server Options that can be set with +set (note that this is not a full list!) include: cg_drawFPS <bool> cg_drawTeamOverlay <bool> cg_fov <value> cg_lagometer <bool> cg_shadows <bool> cg_thirdPerson <bool> cg_thirdPersonAngle <value> cg_thirdPersonRange <value> cg_zoomfov <value> cl_mouseAccel <bool> com_blood <bool> com_hunkMegs <value> com_maxfps <value> com_soundMegs <value> com_zoneMegs <value> fs_basepath <string> fs_game <string> r_allowExtensions <bool> r_allowSoftwareGL <bool> r_customheight <value> (Requires +set r_mode -1) r_customwidth <value> (Requires +set r_mode -1) r_dynamiclight <bool> r_ext_compress_textures <bool> r_ext_compressed_textures <bool> r_fullscreen <bool> r_ignoreGLErrors <bool> r_mode <value>
~/.q3a/baseq3 Configuration and state for Quake III Arena ~/.q3a/missionpack Configuration and state for Quake III: Team Arena, if installed
The Quake III Arena binary used is a modified ioQuake3; originally created by Id Software, now maintained by the ioQuake3 community. This manual page was written by Jack "jscinoz" Coulter <email@example.com>, Bruno "Fuddl" Kleinert <firstname.lastname@example.org> and Simon McVittie <email@example.com> for the Debian project (but may be used by others). Permission is granted to copy, distribute and/or modify this document under the terms of the GNU General Public License, Version 2 any later version published by the Free Software Foundation. On Debian systems, the complete text of the GNU General Public License can be found in /usr/share/common-licenses/GPL-2. 2016-01-16 QUAKE3(6)