Provided by: redeclipse_1.6.0-1_amd64 bug


       redeclipse - script to launch the Red Eclipse FPS game client


       redeclipse [-hhomedir] [-ppackagedir] [-osauerdir] [-glogfile]

                  [-df{0|1}] [-dwwidth] [-dhheight] [-du{agf123}] [-dasamples] [-dddepth]

                  [-x'command(s)'] [-v{0..4}] [--help]

                  [-ss{0..3}] [-smservermaster] [-saservermasterport]


       Red Eclipse is a single-player and multi-player first-person ego-shooter, built as a total
       conversion of Cube Engine 2, which lends itself toward a balanced gameplay, with a general
       theme of agility in a variety of environments.

       redeclipse is a script which executes the redeclipse binary from the
       /usr/lib/games/redeclipse directory.

       The recommended way to change the settings of the client are to edit the config.cfg and
       init.cfg files in the home directory.

       The redeclipse client starts a local loopback server upon launch which it uses to connect
       to for singleplayer, hence many of the server options are accepted by the redeclipse
       binary as well (see redeclipse-server(6)).  To edit the specific settings related to the
       loopback server, use the localexec.cfg and localinit.cfg files in the home directory.


       Many of these options will, if used, be permanently saved in the init.cfg file.


   Filesystem options
              Sets your home directory to homedir.  Red Eclipse will look for files in this
              directory in addition the normal installation directory. All user files will be
              written to the home directory. Defaults to $HOME/.redeclipse/.

              Includes the data files found in packagedir.  Can be used for adding additional
              mods. Packages will be loaded in the order specified. By default redeclipse only
              includes data files in its working directory /usr/share/games/redeclipse/, and in
              the temp subdirectory of the home directory.

              Sets the path to your Sauerbraten directory. If Red Eclipse can find your
              Sauerbraten directory, you can load and play Sauerbraten maps from withing Red

              Output log to logfile.  Path is set relative to homedir unless a leading ยด/' is
              used, uses stdout if -g is given without a parameter. Defaults to log.txt.

   Video options
              Turns fullscreen mode on or off. 0 to disable, 1 to enable. Defaults to 1.

              This configuration is stored in init.cfg

              Sets screen width to width.  If height not specified, also sets height to 3/4 of
              width. min is 320.

              This configuration is stored in init.cfg

              Sets screen height to height.  If width not specified, also sets width to 4/3 of
              height. min is 320.

              This configuration is stored in init.cfg

              Sets full-scene anti-aliasing (FSAA) to samples samples.

              This configuration is stored in init.cfg

              Sets z-buffer depth to depth.

              This configuration is stored in init.cfg

   General options
       -x'command1; command2; ...'
              Executes a list of commands once Red Eclipse has started up.

              Sets verbosity. This affects how much information is printed to the console. 0 is
              the least verbose, 4 is the most verbose, defaults to 0.

              This configuration is stored in init.cfg

       --help Display this manpage

   Server options
              Sets the server type of the local server. 0 for local only, 1 for private, 2 for
              public, 3 for dedicated. Defaults to 1. If set as dedicated (3) redeclipse will act
              similarly to redeclipse-server and not start the GUI.

              Connects to servermaster to get the list of available servers, defaults to

              Contacts the master server using port servermasterport, defaults to 28800.


       redeclipse -p$HOME/mod/data
           Load data from an additional directory.

       redeclipse -h$HOME/redeclipse_configs/
           Reads and writes the configuration files to the specified directory instead of

       redeclipse -x'mode 7; trialweapon 0; map hinder'
           Sets game mode to time trial, trialmode weapon to empty hands, and starts a game on
           the map "hinder".


       Red Eclipse's main developers are Quinton "quin" Reeves and Lee "eihrul" Salzman

       This manual page was written by Martin Erik Werner <>


       Red Eclipse was forked as a continuation of the game Bloodfrontier, which in turn was
       based on the Cube2 engine and the Sauerbraten game. Red Eclipse and Sauerbraten are now
       developed in parallel.