Provided by: drumgizmo_0.9.18.1-1build1_amd64 bug

NAME

       drumgizmo - drum application

SYNOPSIS

       drumgizmo [OPTIONS] drumkitfile

DESCRIPTION

       DrumGizmo  is an open source cross-platform drum plugin and stand-alone application. It is
       comparable to several commercial drum plugin products.

       DrumGizmo uses an open drumkit file format, allowing the community  to  create  their  own
       drumkits.  It has multichannel output, making it possible to mix it just the way you would
       a real drumkit. The  optional  built-in  humanizer  analyzes  the  midi  notes,  adjusting
       velocities  on-the-fly.  This  client  can be a stand-alone midi renderer, generating .wav
       files, 1 for each channel. Or use DrumGizmo  as  a  software  sampler  for  an  electronic
       drumkit. There are also plugin versions available.

OPTIONS

       -a, --async_load
              Load kit in the background.

       -b, --bleed
              Set and enable master bleed.

       -i, --inputengine {dummy|test|jackmidi|midifile}
              Use said event input engine.

       -I, --inputparms parmlist
              Set input engine parameters.

              jackmidi:
              midimap=<midimapfile>

              midifile:
              file=<midifile>
              speed=<tempo> (default 1.0)
              track=<miditrack> (default -1, all tracks)
              midimap=<midimapfile>
              loop=<true|false>

              ossmidi:
              midimap=<midimapfile>
              dev=<device> (default '/dev/midi')

              test:
              p=<hit_propability> (default 0.1)
              instr=<instrument> (default -1, random instrument)
              len=<seconds> (default -1, forever)

              dummy:

       -o, --outputengine {dummy|alsa|jackaudio|wavfile|oss}
              Use said audio output engine.

       -O, --outputparms parmlist
              Set output engine parameters.

              alsa:
              dev=<device> (default 'default')
              frames=<frames> (default 32)
              srate=<samplerate> (default 44100)

              wavfile:
              file=<filename> (default 'output')
              srate=<samplerate> (default 44100)

              oss:
              dev=<device> (default /dev/dsp)
              srate=<samplerate> (default 44100)
              max_fragments=<fragments> (default 4)
              fragment_size=<size> (default 8)

              More       info       on       max_fragments       and       fragment_size       on
              http://manuals.opensound.com/developer/SNDCTL_DSP_SETFRAGMENT.html

              jackaudio:

              dummy:

       -e, --endpos
              Number of samples to process, (default -1: infinite)

       -r, --no-resampling
              Disable resampling

       -s, --streaming
              Enable diskstreaming

       -S, --strimingparms parmlist
              Parameters for controlling the streaming buffers.

              limit=<size> (Limit the amount of preloaded drumkit data to the size)

       -t, --timing-humanizer
              Enable moving of notes in time.
              Note: adds latency to the output so do not use this with a real-time midi drumkit.

       -T, --timing-humanizerparms parmlist
              Timing humanizer options.

              laidback=<val> (Move notes ahead or behind in time in ms [+/-100].)
              tightness=<val> (Control the tightness of the drummer. [0,1].)
              regain=<val> (Control how fast the drummer catches up the timing. [0,1])

       -t, --velocity-humanizer
              Enables adapting input velocities to make it sound more realistic.

       -T, --velocity-humanizerparms parmlist
              Velocity humanizer options.

              attack=<val> (How quickly the velocity gets reduced when playing fast notes.  Lower
              values result in faster velocity reduction. [0,1])
              release=<val>  (How  quickly the drummer regains the velocity when there are spaces
              between the notes. Lower values result in faster regain. [0,1])
              stddev=<val> (The standard-deviation for  the  velocity  humanizer.   Higher  value
              makes  it  more  likely  that a sample further away from the input velocity will be
              played. [0,4.5])

       -p, --parameters parmlist
              Parameters for the sample selection algorithm.
              close=<val> (The importance given to choosing a sample close to the actual velocity
              value (after humanization) [0,1])
              diverse=<val>  (The  importance given to choosing samples which haven't been played
              recently [0,1])
              random=<val> (The amount of randomness added [0,1])

       -v, --version
              Print drumgizmo version and exit.

       -h, --help
              Print command line help and exit.

       drumkitfile
              Load the drumkitfile.

EXAMPLES

       Render midifile to wav files:
              drumgizmo  -i  midifile  -I   file=file.mid,midimap=midimap.xml   -o   wavfile   -O
              file=prefix drumkit.xml
       Receive midi from Jack and send audio output to speakers:
              drumgizmo -i jackmidi -I midimap=midimap.xml -o jackaudio drumkit.xml

BUGS

       Report bugs to http://www.drumgizmo.org/wiki/doku.php?id=bugs.

ADDITIONAL INFORMATION

       For further information, visit the website http://www.drumgizmo.org.