Provided by: openshot-qt_2.4.3+dfsg1-1_all bug

NAME

       openshot-qt - OpenShot Video Editor Documentation

       OpenShot  Video  Editor is an award-winning, open-source video editor, available on Linux,
       Mac, and Windows. OpenShot can create stunning  videos,  films,  and  animations  with  an
       easy-to-use interface and rich set of features.

       Learning  to use OpenShot is easy, and with this guide, you will be a master in no time at
       all!

TABLE OF CONTENTS:

   Introduction
       OpenShot Video Editor is an award-winning, open-source video editor, available  on  Linux,
       Mac,  and  Windows.  OpenShot  can  create  stunning videos, films, and animations with an
       easy-to-use interface and rich feature-set.

   Features
       • Cross-platform (Supports Linux, OS X, and Windows)

       • Support for many video, audio, and image formats (based on FFmpeg)

       • Powerful curve-based Key frame animations

       • Desktop integration (drag and drop support)

       • Unlimited tracks / layers

       • Clip resizing, scaling, trimming, snapping, rotation, and cutting

       • Video transitions with real-time previews

       • Compositing, image overlays, watermarks

       • Title templates, title creation, sub-titles

       • 2D animation support (image sequences)

       • 3D animated titles (and effects)

       • SVG friendly, to create and include vector titles and credits

       • Scrolling motion picture credits

       • Advanced Timeline (including Drag & drop, scrolling, panning, zooming, and snapping)

       • Frame accuracy (step through each frame of video)

       • Time-mapping and speed changes on clips (slow/fast, forward/backward, etc…)

       • Audio mixing and editing

       • Digital  video  effects,  including  brightness,  gamma,  hue,  greyscale,  chroma   key
         (bluescreen / greenscreen) , and many more!

   Screenshot
       [image]

   System Requirements
       Video  editing  benefits  from  large  amounts  of  memory,  modern  CPUs, and fast disks.
       Basically, you want the best computer you can afford when  editing  video.  Here  are  the
       minimum system requirements:

       • 64-bit Operating System (Linux, OS X, Windows 7/8/10)

       • Multi-core processor with 64-bit support

       • 4GB of RAM (16GB recommended)

       • 500 MB of hard-disk space for installation

       • Optional:  Solid-state drive (SSD), if utilizing disk-caching (and an additional 10GB of
         hard-disk space)

   License
       OpenShot Video Editor is free software: you can redistribute it and/or modify it under the
       terms  of  the  GNU  General  Public License as published by the Free Software Foundation,
       either version 3 of the License, or (at your option) any later version.

   Getting Started
       OpenShot Video Editor is available on most operating systems (including  Linux,  Mac,  and
       Windows).   Visit  the  official  download  page and grab the latest and greatest version:
       http://www.openshot.org/download/.

   Linux
       Depending on which Linux distribution you use, there  are  likely  many  ways  to  install
       OpenShot.  The  easiest  way to ensure you have the very latest version, is to download an
       AppImage from the project website (listed above). Once  downloaded,  right  click  on  the
       AppImage  file,  choose  Properties,  and  mark  the file as Executable. Now, go ahead and
       double click the AppImage to launch it.

   Mac
       Download the DMG file from the project website (listed above), double click it,  and  then
       drag  the  OpenShot application icon into your Applications shortcut. This is very similar
       to how most other Mac applications are installed. Now launch OpenShot from Launchpad.

   Windows
       Download the Windows installer executable from the project website (listed above),  double
       click  it, and follow the directions on screen. Once completed, OpenShot will be installed
       and available in your Start menu.

   Quick Tutorial
       Using OpenShot is very easy, and this tutorial will take you through the basics in under 5
       minutes.  After  this  tutorial,  you  will be able to make a simple photo slide-show with
       music.

   Step 1  Import Photos & Music
       Before we can begin making a video, we need to import files into OpenShot. Drag and drop a
       few  images  (*.JPG,  *.PNG,  etc…)  and  a  music file (most formats will work) from your
       Desktop to OpenShot. Be sure to drop the files where the  arrow  in  the  illustration  is
       pointing to.  [image]

   Step 2  Arrange Photos on Timeline
       Next,  drag  each  photo  onto  the  timeline  (as seen in the illustration). The timeline
       represents your final video, so arrange your photos in whatever sequence you want them  to
       appear  in  your  video.  If  you  overlap two clips, OpenShot will automatically create a
       smooth fade between  them,  displayed  by  blue  rounded  rectangles  between  the  clips.
       Remember,  you  can  rearrange  the  clips  as many times as needed by simply dragging and
       dropping them.  [image]

   Step 3  Add Music to Timeline
       To make our photo slide-show more interesting, we need to add some music. You should  have
       imported  a  music file in step 1. Click on the music file, and drag it onto the timeline.
       If the song is too long, grab the right edge of your music clip, and  resize  it  smaller.
       [image]

   Step 4  Preview your Project
       To  preview  what  our  video looks & sounds like, click the Play button under the preview
       window.  You can also pause, rewind, and fast-forward your video project by  clicking  the
       corresponding buttons.  [image]

   Step 5  Export your Video
       Once  you  are  happy  with  your  photo slide-show video, the next step is to export your
       video.  This will convert your OpenShot project into a single video file, which will  work
       on most media players (such as VLC) or websites (such as YouTube, Vimeo, etc…).

       Click  on  the  Export Video icon at the top of the screen (or use the File > Export Video
       menu).  Choose from one of the many preset export options,  and  click  the  Export  Video
       button.  [image]

       You  should  now  have  a basic understanding of how OpenShot works. Importing, Arranging,
       Previewing, and Exporting. Hopefully this tutorial took less than 5  minutes  for  you  to
       complete.  Please  read  the  rest  of  this  guide  for  a more detailed understanding of
       OpenShot, and it’s advanced features. Enjoy!

   Main Window
       OpenShot Video Editor has one main window which contains most of the information, buttons,
       and menus needed to edit your video project.

   Overview
       [image]

                           ┌──┬───────────────────┬──────────────────────────┐
                           │# │ Name              │ Description              │
                           ├──┼───────────────────┼──────────────────────────┤
                           │1 │ Main Toolbar      │ Contains    buttons   to │
                           │  │                   │ open, save,  and  export │
                           │  │                   │ your video project.      │
                           ├──┼───────────────────┼──────────────────────────┤
                           │2 │ Function Tabs     │ Switch  between  Project │
                           │  │                   │ Files, Transitions,  and │
                           │  │                   │ Effects.                 │
                           ├──┼───────────────────┼──────────────────────────┤
                           │3 │ Project Files     │ All  audio,  video,  and │
                           │  │                   │ image  files  that  have │
                           │  │                   │ been  imported into your │
                           │  │                   │ project.                 │
                           ├──┼───────────────────┼──────────────────────────┤
                           │4 │ Preview Window    │ This is  the  area  that │
                           │  │                   │ the  video will playback │
                           │  │                   │ on the screen.           │
                           ├──┼───────────────────┼──────────────────────────┤
                           │5 │ Edit Toolbar      │ This  toolbar   contains │
                           │  │                   │ buttons     used     for │
                           │  │                   │ snapping,      inserting │
                           │  │                   │ markers,   and   jumping │
                           │  │                   │ between markers.         │
                           ├──┼───────────────────┼──────────────────────────┤
                           │6 │ Zoom Slider       │ This slider will  adjust │
                           │  │                   │ the  time-scale  of your │
                           │  │                   │ timeline.                │
                           ├──┼───────────────────┼──────────────────────────┤
                           │7 │ Play-head / Ruler │ The  ruler   shows   the │
                           │  │                   │ time-scale,  and the red │
                           │  │                   │ line is  the  play-head. │
                           │  │                   │ The play-head represents │
                           │  │                   │ the   current   playback │
                           │  │                   │ position.                │
                           ├──┼───────────────────┼──────────────────────────┤
                           │8 │ Timeline          │ The  timeline visualizes │
                           │  │                   │ your video project,  and │
                           │  │                   │ each clip and transition │
                           │  │                   │ in your project.         │
                           └──┴───────────────────┴──────────────────────────┘

                           │9 │ Filter            │ Filter the list of items │
                           │  │                   │ shown   (project  files, │
                           │  │                   │ transitions,         and │
                           │  │                   │ effects)  by using these │
                           │  │                   │ buttons    and    filter │
                           │  │                   │ textbox.   Enter  a  few │
                           │  │                   │ letters of what you  are │
                           │  │                   │ looking   for,  and  the │
                           │  │                   │ results will be shown.   │
                           └──┴───────────────────┴──────────────────────────┘

       For step-by-step instructions on the  basic  usage  of  OpenShot,  be  sure  to  read  the
       quick_tutorial_ref.

   Built-in Tutorial
       When  you  first launch OpenShot, you will be presented with a friendly built-in tutorial.
       It will point out and explain the basics. Clicking Next will jump to the next  topic.  You
       can always view this tutorial again from the Help→Tutorial menu.  [image]

   Tracks & Layers
       OpenShot  uses tracks to layer videos and images. The top most track is the top layer, and
       the bottom track is the bottom layer.  If you are familiar with layers in a photo  editing
       application,  then you should be quite familiar with this concept.  OpenShot will mix each
       layer together, just like a photo editing application. You can have an unlimited number of
       tracks, but typically a video project will not need more than 10 (or so) tracks.

       For example, imagine a 3 track video project [image]

                             ┌──┬──────────────┬──────────────────────────┐
                             │# │ Name         │ Description              │
                             ├──┼──────────────┼──────────────────────────┤
                             │1 │ Top Track    │ Clips on this track will │
                             │  │              │ always  be  on  top  and │
                             │  │              │ visible                  │
                             ├──┼──────────────┼──────────────────────────┤
                             │2 │ Middle Track │ Clips   in   the  middle │
                             │  │              │ (might or might  not  be │
                             │  │              │ visible,   depending  on │
                             │  │              │ what is above them)      │
                             ├──┼──────────────┼──────────────────────────┤
                             │3 │ Bottom Track │ Clips on this track will │
                             │  │              │ always be on the bottom  │
                             └──┴──────────────┴──────────────────────────┘

   Keyboard Shortcuts
       Here  is a list of the default keyboard shortcuts supported by OpenShot. You can configure
       these shortcuts in the Preferences dialog. Learning a few of these shortcuts can save  you
       a bunch of time!

                           ┌───────────────────┬────────────────────────────┐
                           │Shortcut           │ Action                     │
                           ├───────────────────┼────────────────────────────┤
                           │Ctrl+H             │ About OpenShot             │
                           ├───────────────────┼────────────────────────────┤
                           │Ctrl+M             │ Add Marker                 │
                           ├───────────────────┼────────────────────────────┤
                           │Ctrl+Shift+T       │ Add Track                  │
                           ├───────────────────┼────────────────────────────┤
                           │Ctrl+W             │ Add to Timeline            │
                           ├───────────────────┼────────────────────────────┤
                           │Ctrl+B             │ Animated Title             │
                           ├───────────────────┼────────────────────────────┤
                           │Ctrl+P             │ Choose Profile             │
                           └───────────────────┴────────────────────────────┘

                           │Ctrl+C             │ Copy                       │
                           ├───────────────────┼────────────────────────────┤
                           │Delete             │ Delete Item                │
                           ├───────────────────┼────────────────────────────┤
                           │Backspace          │ Delete Item                │
                           ├───────────────────┼────────────────────────────┤
                           │Ctrl+D             │ Details View               │
                           ├───────────────────┼────────────────────────────┤
                           │Ctrl+E             │ Export Video               │
                           ├───────────────────┼────────────────────────────┤
                           │L                  │ Fast Forward               │
                           ├───────────────────┼────────────────────────────┤
                           │F11                │ Fullscreen                 │
                           ├───────────────────┼────────────────────────────┤
                           │Ctrl+F             │ Import Files               │
                           ├───────────────────┼────────────────────────────┤
                           │Ctrl+End           │ Jump to End                │
                           ├───────────────────┼────────────────────────────┤
                           │Ctrl+Home          │ Jump to Start              │
                           ├───────────────────┼────────────────────────────┤
                           │Ctrl+N             │ New Project                │
                           ├───────────────────┼────────────────────────────┤
                           │Right              │ Next Frame                 │
                           ├───────────────────┼────────────────────────────┤
                           │Ctrl+Right         │ Next Marker                │
                           ├───────────────────┼────────────────────────────┤
                           │Ctrl+O             │ Open Project               │
                           ├───────────────────┼────────────────────────────┤
                           │Ctrl+V             │ Paste                      │
                           ├───────────────────┼────────────────────────────┤
                           │Space              │ Play/Pause Toggle          │
                           ├───────────────────┼────────────────────────────┤
                           │Up                 │ Play/Pause Toggle          │
                           ├───────────────────┼────────────────────────────┤
                           │Down               │ Play/Pause Toggle          │
                           ├───────────────────┼────────────────────────────┤
                           │K                  │ Play/Pause Toggle          │
                           ├───────────────────┼────────────────────────────┤
                           │Ctrl+Shift+P       │ Preferences                │
                           ├───────────────────┼────────────────────────────┤
                           │Left               │ Previous Frame             │
                           ├───────────────────┼────────────────────────────┤
                           │Ctrl+Left          │ Previous Marker            │
                           ├───────────────────┼────────────────────────────┤
                           │Ctrl+I             │ Properties                 │
                           ├───────────────────┼────────────────────────────┤
                           │Ctrl+Q             │ Quit                       │
                           ├───────────────────┼────────────────────────────┤
                           │Ctrl+Y             │ Redo                       │
                           ├───────────────────┼────────────────────────────┤
                           │J                  │ Rewind                     │
                           ├───────────────────┼────────────────────────────┤
                           │Ctrl+S             │ Save Project               │
                           ├───────────────────┼────────────────────────────┤
                           │Ctrl+Shift+S       │ Save Project As…           │
                           ├───────────────────┼────────────────────────────┤
                           │Ctrl+A             │ Select All                 │
                           ├───────────────────┼────────────────────────────┤
                           │Ctrl+Shift+A       │ Select None                │
                           ├───────────────────┼────────────────────────────┤
                           │Ctrl+K             │ Slice All: Keep Both Sides │
                           ├───────────────────┼────────────────────────────┤
                           │Ctrl+L             │ Slice All: Keep Left Side  │
                           └───────────────────┴────────────────────────────┘

                           │Ctrl+J             │ Slice All: Keep Right Side │
                           ├───────────────────┼────────────────────────────┤
                           │Ctrl+G             │ Toggle Snapping            │
                           ├───────────────────┼────────────────────────────┤
                           │Ctrl+X             │ Split Clip                 │
                           ├───────────────────┼────────────────────────────┤
                           │Ctrl+Shift+D       │ Thumbnail View             │
                           ├───────────────────┼────────────────────────────┤
                           │Ctrl+T             │ Title Editor               │
                           ├───────────────────┼────────────────────────────┤
                           │Ctrl+Z             │ Undo                       │
                           ├───────────────────┼────────────────────────────┤
                           │=                  │ Zoom In                    │
                           ├───────────────────┼────────────────────────────┤
                           │–                  │ Zoom Out                   │
                           ├───────────────────┼────────────────────────────┤
                           │Ctrl+Scroll        │ Zoom In/Out                │
                           ├───────────────────┼────────────────────────────┤
                           │Ctrl+Middle Button │ Scroll Timeline            │
                           └───────────────────┴────────────────────────────┘

   Files
       Before we can begin making a video, we need to import files into OpenShot. Most media file
       types are recognized, such as videos, images, and audio files. Files  can  be  viewed  and
       managed in the Project Files panel.

   Import Files
       There are many ways to import media files into OpenShot.

                       ┌─────────────────────┬──────────────────────────────────┐
                       │Name                 │ Description                      │
                       ├─────────────────────┼──────────────────────────────────┤
                       │Drag and Drop        │ Drag  and  drop  the  files from │
                       │                     │ your    file    manager    (file │
                       │                     │ explorer, finder, etc…)          │
                       ├─────────────────────┼──────────────────────────────────┤
                       │Right Click→Import   │ Right click in the Project Files │
                       │                     │ panel, choose Import Files…      │
                       ├─────────────────────┼──────────────────────────────────┤
                       │File Menu→Import     │ File menu→Import Files…          │
                       ├─────────────────────┼──────────────────────────────────┤
                       │Import Files Toolbar │ Click the Import Files…  toolbar │
                       │                     │ button (on the top menu)         │
                       └─────────────────────┴──────────────────────────────────┘
       [image]

   File Menu
       To  view  the  file menu, right click on a file (in the Project Files panel). Here are the
       actions you can use from the file menu.  [image]

                        ┌────────────────────┬──────────────────────────────────┐
                        │Name                │ Description                      │
                        ├────────────────────┼──────────────────────────────────┤
                        │Import Files…       │ Import files into your project   │
                        ├────────────────────┼──────────────────────────────────┤
                        │Thumbnail/Detail    │ Toggle the view between  details │
                        │                    │ and thumbnails                   │
                        ├────────────────────┼──────────────────────────────────┤
                        │Preview File        │ Preview a media file             │
                        ├────────────────────┼──────────────────────────────────┤
                        │Split Clip…         │ Split  a  file into many smaller │
                        │                    │ clips                            │
                        ├────────────────────┼──────────────────────────────────┤
                        │Edit Title          │ Edit an existing title SVG file  │
                        └────────────────────┴──────────────────────────────────┘

                        │Duplicate Title     │ Make a copy, and then  edit  the │
                        │                    │ copied title SVG file            │
                        ├────────────────────┼──────────────────────────────────┤
                        │Add to Timeline     │ Add  many  files to the timeline │
                        │                    │ in one step                      │
                        ├────────────────────┼──────────────────────────────────┤
                        │File Properties     │ View the properties of  a  file, │
                        │                    │ such as frame rate, size, etc…   │
                        ├────────────────────┼──────────────────────────────────┤
                        │Remove from Project │ Remove a file from the project   │
                        └────────────────────┴──────────────────────────────────┘

   Split Clip
       If you need to cut a file into many smaller clips before editing, the Split Clip dialog is
       built exactly for this purpose. Right click on a file, and choose  Split  Clip…  from  the
       file  menu.  This  opens the Split Clip dialog. Use this dialog to quickly cut out as many
       small clips as you need. The dialog stays open after you create a clip, to  allow  you  to
       repeat  the  steps  for  your  next  clip. When you are finished, simply close the dialog.
       [image]

                             ┌──┬───────────────┬──────────────────────────┐
                             │# │ Name          │ Description              │
                             ├──┼───────────────┼──────────────────────────┤
                             │1 │ Start of Clip │ Choose   the    starting │
                             │  │               │ frame  of  your  clip by │
                             │  │               │ clicking this button     │
                             ├──┼───────────────┼──────────────────────────┤
                             │2 │ End of Clip   │ Choose the ending  frame │
                             │  │               │ of your clip by clicking │
                             │  │               │ this button              │
                             ├──┼───────────────┼──────────────────────────┤
                             │3 │ Name of Clip  │ Enter an optional name   │
                             ├──┼───────────────┼──────────────────────────┤
                             │4 │ Create Clip   │ Create the  clip  (which │
                             │  │               │ resets  this  dialog, so │
                             │  │               │ you  can  repeat   these │
                             │  │               │ steps for each clip)     │
                             └──┴───────────────┴──────────────────────────┘

   Add to Timeline
       In  certain  cases, you might need to add many files to the timeline at the same time. For
       example, a photo slide show, or a large number of short video clips. The Add  to  Timeline
       dialog  can  automate  this  task  for you. First, select all files you need to add, right
       click, and choose Add to Timeline.  [image]

                           ┌──┬───────────────────┬──────────────────────────┐
                           │# │ Name              │ Description              │
                           ├──┼───────────────────┼──────────────────────────┤
                           │1 │ Selected Files    │ The  list  of   selected │
                           │  │                   │ files  that  need  to be │
                           │  │                   │ added to the timeline    │
                           ├──┼───────────────────┼──────────────────────────┤
                           │2 │ Order of Files    │ Use  these  buttons   to │
                           │  │                   │ reorder   the   list  of │
                           │  │                   │ files  (move  up,   move │
                           │  │                   │ down, randomize, remove) │
                           ├──┼───────────────────┼──────────────────────────┤
                           │3 │ Timeline Position │ Choose    the   starting │
                           │  │                   │ position and track where │
                           │  │                   │ these  files  need to be │
                           │  │                   │ inserted on the timeline │
                           ├──┼───────────────────┼──────────────────────────┤
                           │4 │ Fade Options      │ Fade in, fade out, both, │
                           │  │                   │ or none                  │
                           └──┴───────────────────┴──────────────────────────┘

                           │5 │ Zoom Options      │ Zoom  in,  zoom  out, or │
                           │  │                   │ none                     │
                           ├──┼───────────────────┼──────────────────────────┤
                           │6 │ Transitions       │ Choose    a     specific │
                           │  │                   │ transition     to    use │
                           │  │                   │ between  files,  random, │
                           │  │                   │ or none                  │
                           └──┴───────────────────┴──────────────────────────┘

   Properties
       To  view  the  properties  of  any imported file in your video project, right click on the
       file, and choose File Properties.  This will launch  the  file  properties  dialog,  which
       displays  information  about  your  media  file.  For  certain types of images (i.e. image
       sequences), you can adjust the frame rate on this dialog also.  [image]

                            ┌──┬─────────────────┬──────────────────────────┐
                            │# │ Name            │ Description              │
                            ├──┼─────────────────┼──────────────────────────┤
                            │1 │ File Properties │ Select an image sequence │
                            │  │                 │ in   the  Project  Files │
                            │  │                 │ panel, right  click  and │
                            │  │                 │ choose File Properties   │
                            ├──┼─────────────────┼──────────────────────────┤
                            │2 │ Frame Rate      │ For image sequences, you │
                            │  │                 │ can  also   adjust   the │
                            │  │                 │ frame    rate   of   the │
                            │  │                 │ animation                │
                            └──┴─────────────────┴──────────────────────────┘

   Clips
       Each media file you add to the OpenShot timeline is called a clip, and is visualized by  a
       dark,  rounded  rectangle  (as seen in the screenshot below). A clip has a large number of
       properties, which affects how  the  clip  is  rendered  and  composited,  such  as  scale,
       location,  rotation,  and alpha. These properties can also be animated over time, and when
       combined together, can create some amazing effects.

   Overview
       [image]

                              ┌──┬────────────┬──────────────────────────┐
                              │# │ Name       │ Description              │
                              ├──┼────────────┼──────────────────────────┤
                              │1 │ Clip 1     │ A video clip             │
                              ├──┼────────────┼──────────────────────────┤
                              │2 │ Transition │ A      gradual      fade │
                              │  │            │ transition between the 2 │
                              │  │            │ clips                    │
                              ├──┼────────────┼──────────────────────────┤
                              │3 │ Clip 2     │ An image clip            │
                              └──┴────────────┴──────────────────────────┘

   Cutting & Slicing
       OpenShot has many easy ways to adjust the start and end positions  of  a  clip  (otherwise
       known  as  cutting). The most common method is simply grabbing the left (or right) edge of
       the clip and dragging. Here is a list of methods for cutting clips in OpenShot:

                           ┌──────────────┬──────────────────────────────────┐
                           │Name          │ Description                      │
                           ├──────────────┼──────────────────────────────────┤
                           │Slice         │ When  the  play-head  (i.e.  red │
                           │              │ playback  line) is overlapping a │
                           │              │ clip, right click on  the  clip, │
                           │              │ and choose Slice                 │
                           └──────────────┴──────────────────────────────────┘

                           │Slice All     │ When     the     play-head    is │
                           │              │ overlapping  many  clips,  right │
                           │              │ click   on  the  play-head,  and │
                           │              │ choose Slice All  (it  will  cut │
                           │              │ all intersecting clips)          │
                           ├──────────────┼──────────────────────────────────┤
                           │Resizing Edge │ Mouse  over  the edge of a clip, │
                           │              │ and resize the edge              │
                           ├──────────────┼──────────────────────────────────┤
                           │Split Dialog  │ Right  click  on  a  file,   and │
                           │              │ choose Split Clip. A dialog will │
                           │              │ appear which allows for creating │
                           │              │ lots  of  small cuts in a single │
                           │              │ video file.                      │
                           ├──────────────┼──────────────────────────────────┤
                           │Razor Tool    │ The  razor  tool  cuts  a   clip │
                           │              │ wherever   you   click,   so  be │
                           │              │ careful. Easy and dangerous.     │
                           └──────────────┴──────────────────────────────────┘

       Keep in mind that all of the above cutting methods  also  have  keyboard_shortcut_ref,  to
       save even more time.

   Preset Menu
       OpenShot has tons of great preset animations and clip properties, such as fading, sliding,
       zooming, etc… These presets can be accessed by right clicking on a clip.  [image]

                          ┌───────────────┬──────────────────────────────────┐
                          │Name           │ Description                      │
                          ├───────────────┼──────────────────────────────────┤
                          │Fade           │ Fade in or  out  a  clip  (often │
                          │               │ easier than using a transition)  │
                          ├───────────────┼──────────────────────────────────┤
                          │Animate        │ Zoom and slide a clip            │
                          ├───────────────┼──────────────────────────────────┤
                          │Rotate         │ Rotate or flip a video           │
                          ├───────────────┼──────────────────────────────────┤
                          │Layout         │ Make  a video smaller or larger, │
                          │               │ and snap to any corner           │
                          ├───────────────┼──────────────────────────────────┤
                          │Time           │ Reverse and  speed  up  or  slow │
                          │               │ down video                       │
                          ├───────────────┼──────────────────────────────────┤
                          │Volume         │ Fade  in or out the volume for a │
                          │               │ clip                             │
                          ├───────────────┼──────────────────────────────────┤
                          │Separate Audio │ Create a  clip  for  each  audio │
                          │               │ track                            │
                          ├───────────────┼──────────────────────────────────┤
                          │Slice          │ Cut  the  clip  at the play-head │
                          │               │ position                         │
                          ├───────────────┼──────────────────────────────────┤
                          │Transform      │ Enable transform mode            │
                          ├───────────────┼──────────────────────────────────┤
                          │Display        │ Show waveform or thumbnail for a │
                          │               │ clip                             │
                          ├───────────────┼──────────────────────────────────┤
                          │Properties     │ Show  the properties panel for a │
                          │               │ clip                             │
                          ├───────────────┼──────────────────────────────────┤
                          │Copy / Paste   │ Copy and  paste  key  frames  or │
                          │               │ duplicate  an  entire clip (with │
                          │               │ all key frames)                  │
                          └───────────────┴──────────────────────────────────┘

                          │Remove Clip    │ Remove a clip from the timeline  │
                          └───────────────┴──────────────────────────────────┘

   Transform
       To quickly adjust the location and scale of a clip, select a clip on the  timeline,  right
       click  and choose Transform.  Grab any of the small blue handles to adjust scale, and grab
       the middle circle to move the image. Note: Pay close  attention  to  where  the  play-head
       (i.e.  red playback line) is. Key frames are automatically created at the current playback
       position, to help create animations.  [image]

       For more info on key frames and animation, see animation_ref.

   Effects
       In addition to the many clip properties which can be animated and adjusted, you  can  also
       drop  an  effect  directly onto a clip. Each effect is represented by a small letter icon.
       Clicking the effect icon will populate the properties of that effect,  and  allow  you  to
       edit (and animate) them.  [image]

   Properties
       Below  is  a list of clip properties which can be edited, and in most cases, animated over
       time. To view a clip’s properties, right click and choose Properties. The property  editor
       will appear, where you can change these properties. Note: Pay close attention to where the
       play-head (i.e. red playback line) is. Key frames are automatically created at the current
       playback position, to help create animations.

                        ┌───────────────────┬──────────────────────────────────┐
                        │Name               │ Description                      │
                        ├───────────────────┼──────────────────────────────────┤
                        │Gravity Type       │ The gravity of a clip determines │
                        │                   │ where it snaps to it’s parent    │
                        ├───────────────────┼──────────────────────────────────┤
                        │Scale Type         │ The scale determines how a  clip │
                        │                   │ should  be  resized  to fit it’s │
                        │                   │ parent                           │
                        ├───────────────────┼──────────────────────────────────┤
                        │Frame Display Type │ The format to display the  frame │
                        │                   │ number (if any)                  │
                        ├───────────────────┼──────────────────────────────────┤
                        │Scale X            │ Curve      representing      the │
                        │                   │ horizontal scaling in percent (0 │
                        │                   │ to 1)                            │
                        ├───────────────────┼──────────────────────────────────┤
                        │Scale Y            │ Curve  representing the vertical │
                        │                   │ scaling in percent (0 to 1)      │
                        ├───────────────────┼──────────────────────────────────┤
                        │Location X         │ Curve representing the  relative │
                        │                   │ X  position  in percent based on │
                        │                   │ the gravity (-1 to 1)            │
                        ├───────────────────┼──────────────────────────────────┤
                        │Location Y         │ Curve representing the  relative │
                        │                   │ Y  position  in percent based on │
                        │                   │ the gravity (-1 to 1)            │
                        ├───────────────────┼──────────────────────────────────┤
                        │Rotation           │ Curve representing the  rotation │
                        │                   │ (0 to 360)                       │
                        ├───────────────────┼──────────────────────────────────┤
                        │Alpha              │ Curve  representing the alpha (1 │
                        │                   │ to 0)                            │
                        ├───────────────────┼──────────────────────────────────┤
                        │Time               │ Curve  representing  the  frames │
                        │                   │ over  time  to  play  (used  for │
                        │                   │ speed and direction of video)    │
                        └───────────────────┴──────────────────────────────────┘

                        │Volume             │ Curve representing the volume (0 │
                        │                   │ to 1)                            │
                        ├───────────────────┼──────────────────────────────────┤
                        │Shear X            │ Curve representing X shear angle │
                        │                   │ in     degrees      (-45.0=left, │
                        │                   │ 45.0=right)                      │
                        ├───────────────────┼──────────────────────────────────┤
                        │Shear Y            │ Curve representing Y shear angle │
                        │                   │ in degrees (-45.0=down, 45.0=up) │
                        ├───────────────────┼──────────────────────────────────┤
                        │Channel Filter     │ A number representing  an  audio │
                        │                   │ channel  to  filter  (clears all │
                        │                   │ other channels)                  │
                        ├───────────────────┼──────────────────────────────────┤
                        │Channel Mapping    │ A number representing  an  audio │
                        │                   │ channel  to  output  (only works │
                        │                   │ when filtering a channel)        │
                        ├───────────────────┼──────────────────────────────────┤
                        │Has Audio          │ An    optional    override    to │
                        │                   │ determine if this clip has audio │
                        │                   │ (-1=undefined, 0=no, 1=yes)      │
                        ├───────────────────┼──────────────────────────────────┤
                        │Has Video          │ An    optional    override    to │
                        │                   │ determine if this clip has video │
                        │                   │ (-1=undefined, 0=no, 1=yes)      │
                        ├───────────────────┼──────────────────────────────────┤
                        │Waveform           │ Should  a   waveform   be   used │
                        │                   │ instead of the clip’s image      │
                        ├───────────────────┼──────────────────────────────────┤
                        │Waveform Color     │ Curve  representing the color of │
                        │                   │ the audio wave form              │
                        └───────────────────┴──────────────────────────────────┘

       For more info on key frames and animation, see animation_ref.

   Transitions
       A transition is used  to  gradually  fade  (or  wipe)  between  two  clips.  In  OpenShot,
       transitions  are  represented  by  blue,  rounded  rectangles  on  the  timeline. They are
       automatically created when you overlap two clips, and can be added  manually  by  dragging
       one  onto the timeline from the Transitions panel. A transition must be placed on top of a
       clip (overlapping it), with the most common location being the beginning or end.

   Overview
       [image]

                              ┌──┬────────────┬──────────────────────────┐
                              │# │ Name       │ Description              │
                              ├──┼────────────┼──────────────────────────┤
                              │1 │ Clip 1     │ A video clip             │
                              ├──┼────────────┼──────────────────────────┤
                              │2 │ Transition │ A      gradual      fade │
                              │  │            │ transition between the 2 │
                              │  │            │ clips,           created │
                              │  │            │ automatically         by │
                              │  │            │ overlapping the clips.   │
                              ├──┼────────────┼──────────────────────────┤
                              │3 │ Clip 2     │ An image clip            │
                              └──┴────────────┴──────────────────────────┘

   Direction
       Transitions adjust the alpha/transparency of the clip below it, and can either  fade  from
       opaque to transparent, or transparent to opaque. Right click and choose Reverse Transition
       to change the direction of the fade. You can also manually adjust  the  Brightness  curve,
       animating the fade in any way you wish.  [image]

   Cutting & Slicing
       OpenShot  has  many  easy  ways  to  adjust  the  start  and end positions of a transition
       (otherwise known as cutting). The most common method  is  simply  grabbing  the  left  (or
       right)  edge  of  the  transition  and  dragging.  Here  is  a list of methods for cutting
       transitions in OpenShot:

                           ┌──────────────┬──────────────────────────────────┐
                           │Name          │ Description                      │
                           ├──────────────┼──────────────────────────────────┤
                           │Slice         │ When  the  play-head  (i.e.  red │
                           │              │ playback  line) is overlapping a │
                           │              │ transition, right click  on  the │
                           │              │ transition, and choose Slice     │
                           ├──────────────┼──────────────────────────────────┤
                           │Slice All     │ When     the     play-head    is │
                           │              │ overlapping  many   transitions, │
                           │              │ right  click  on  the play-head, │
                           │              │ and choose Slice  All  (it  will │
                           │              │ cut       all       intersecting │
                           │              │ transitions)                     │
                           ├──────────────┼──────────────────────────────────┤
                           │Resizing Edge │ Mouse  over  the   edge   of   a │
                           │              │ transition, and resize the edge  │
                           ├──────────────┼──────────────────────────────────┤
                           │Razor Tool    │ The razor tool cuts a transition │
                           │              │ wherever  you   click,   so   be │
                           │              │ careful. Easy and dangerous.     │
                           └──────────────┴──────────────────────────────────┘

       Keep in mind that all of the above cutting methods also have keyboard_shortcut_ref.

   Mask
       Like clips_ref, transitions also have properties which can be animated over time. The fade
       (or wipe) can be adjusted with the Brightness curve, or held at a constant value to create
       a transparency mask on top of a clip.

   Custom Transition
       Any  greyscale  image  can  be  used  as  a  transition  (or  mask),  by adding it to your
       /.openshot_qt/transitions/ folder. Just be sure to name your file something that is easily
       recognizable,  and  restart  OpenShot. Your custom transition/mask will now show up in the
       list of transitions.

   Properties
       Below is a list of transition properties which can be edited, and in most cases,  animated
       over  time.  To  view  a  transition’s  properties, right click and choose Properties. The
       property editor will appear, where you  can  change  these  properties.  NOTE:  Pay  close
       attention to where the play-head (i.e. red playback line) is. Key frames are automatically
       created at the current playback position, to help create animations.

                           ┌──────────────┬──────────────────────────────────┐
                           │Name          │ Description                      │
                           ├──────────────┼──────────────────────────────────┤
                           │Brightness    │ Curve      representing      the │
                           │              │ brightness   of  the  transition │
                           │              │ image,   which    affects    the │
                           │              │ fade/wipe (-1 to 1)              │
                           ├──────────────┼──────────────────────────────────┤
                           │Contrast      │ Curve  representing the contrast │
                           │              │ of the transition  image,  which │
                           │              │ affects the softness/hardness of │
                           │              │ the fade/wipe (0 to 20)          │
                           ├──────────────┼──────────────────────────────────┤
                           │Replace Image │ For debugging  a  problem,  this │
                           │              │ property displays the transition │
                           │              │ image  (instead  of  becoming  a │
                           │              │ transparency)                    │
                           └──────────────┴──────────────────────────────────┘

   Animation
       OpenShot  has  been designed specifically with animation in mind. The powerful curve-based
       animation framework can handle most jobs with ease, and is flexible enough to create  just
       about  any  animation. Key frames specify values at certain points on a clip, and OpenShot
       does the hard work of interpolating the in-between values.

   Overview
       [image]

                           ┌──┬───────────────────┬──────────────────────────┐
                           │# │ Name              │ Description              │
                           ├──┼───────────────────┼──────────────────────────┤
                           │1 │ Green Property    │ When the play-head is on │
                           │  │                   │ a    key    frame,   the │
                           │  │                   │ property appears green   │
                           ├──┼───────────────────┼──────────────────────────┤
                           │1 │ Blue Property     │ When the play-head is on │
                           │  │                   │ an  interpolated  value, │
                           │  │                   │ the   property   appears │
                           │  │                   │ blue                     │
                           ├──┼───────────────────┼──────────────────────────┤
                           │2 │ Value Slider      │ Click   and   drag  your │
                           │  │                   │ mouse  to   adjust   the │
                           │  │                   │ value              (this │
                           │  │                   │ automatically creates  a │
                           │  │                   │ key frame if needed)     │
                           ├──┼───────────────────┼──────────────────────────┤
                           │3 │ Play-head         │ Position  the  play-head │
                           │  │                   │ over a  clip  where  you │
                           │  │                   │ need a key frame         │
                           ├──┼───────────────────┼──────────────────────────┤
                           │4 │ Key frame Markers │ Small  green  tick marks │
                           │  │                   │ are  drawn  at  all  key │
                           │  │                   │ frame  positions  (on  a │
                           │  │                   │ clip)                    │
                           └──┴───────────────────┴──────────────────────────┘

   Key Frames
       To create a key frame in OpenShot, simply position the play-head (i.e. playback  position)
       at  any  point  over  a  clip, and edit properties in the property dialog. If the property
       supports key frames, it will turn green, and a small green tick mark will appear  on  your
       clip at that position. Move your play-head to another point over that clip, and adjust the
       properties again. All animations require at  least  2  key  frames,  but  can  support  an
       unlimited number of them.

       To  adjust  the interpolation mode, right click on the small graph icon next to a property
       value.

                             ┌─────────┬──────────────────────────────────┐
                             │Name     │ Description                      │
                             ├─────────┼──────────────────────────────────┤
                             │Bézier   │ Interpolated   values   use    a │
                             │         │ quadratic curve, and ease-in and │
                             │         │ ease-out                         │
                             ├─────────┼──────────────────────────────────┤
                             │Linear   │ Interpolated     values      are │
                             │         │ calculated   linear  (each  step │
                             │         │ value is equal)                  │
                             ├─────────┼──────────────────────────────────┤
                             │Constant │ Interpolated  values  stay   the │
                             │         │ same  until  the next key frame, │
                             │         │ and jump to the new value        │
                             └─────────┴──────────────────────────────────┘

       For more info on clip  properties,  see  clip_properties_ref.  For  more  info  on  preset
       animations,  see  clip_presets_ref.  For more info on creating key frames for location and
       scale, see clip_transform_ref.

   Bézier Presets
       When using a Bézier curve for animation, OpenShot includes  more  than  20  curve  presets
       (which  affect  the  shape of the curve). For example, Ease-In has a more gradual slope at
       the beginning, making an animation move slower at the beginning, and faster  at  the  end.
       Ease-In/Out (Back) has a gradual beginning and ending, but actually goes past the expected
       value and then back (producing a bounce effect).

       To choose a curve preset, right click on the  small  graph  icon  next  to  a  key  frame.
       [image]

   Image Sequences
       If  you  have  a  sequence  of  similarly  named  images (such as, cat001.png, cat002.png,
       cat003.png, etc…), you can simply drag and drop one of them into OpenShot, and you will be
       prompted to import the entire sequence.

       To  adjust  the frame rate of the animation, right click and choose File Properties in the
       Project Files panel, and adjust the frame rate. Once you have set the correct frame  rate,
       drag the animation onto the timeline.  [image]

                            ┌──┬─────────────────┬──────────────────────────┐
                            │# │ Name            │ Description              │
                            ├──┼─────────────────┼──────────────────────────┤
                            │1 │ File Properties │ Select an image sequence │
                            │  │                 │ in  the  Project   Files │
                            │  │                 │ panel,  right  click and │
                            │  │                 │ choose File Properties   │
                            ├──┼─────────────────┼──────────────────────────┤
                            │2 │ Frame Rate      │ Adjust the frame rate of │
                            │  │                 │ the           animation. │
                            │  │                 │ Typically,    hand-drawn │
                            │  │                 │ animations use 12 frames │
                            │  │                 │ per second.              │
                            └──┴─────────────────┴──────────────────────────┘

   Titles
       Adding text and titles is an important aspect of video editing, and OpenShot comes with an
       easy  to  use  Title  Editor. Use the Title menu (located in the main menu of OpenShot) to
       launch the Title Editor. You can also use the keyboard shortcut Ctrl+T.

   Overview
       [image]

                           ┌──┬───────────────────┬──────────────────────────┐
                           │# │ Name              │ Description              │
                           ├──┼───────────────────┼──────────────────────────┤
                           │1 │ Choose a Template │ Choose     from      any │
                           │  │                   │ available  vector  title │
                           │  │                   │ template                 │
                           ├──┼───────────────────┼──────────────────────────┤
                           │2 │ Preview Title     │ Preview  your  title  as │
                           │  │                   │ you make changes         │
                           ├──┼───────────────────┼──────────────────────────┤
                           │3 │ Title Properties  │ Change the text, colors, │
                           │  │                   │ or edit in  an  advanced │
                           │  │                   │ SVG  image  editor (such │
                           │  │                   │ as Inkscape)             │
                           ├──┼───────────────────┼──────────────────────────┤
                           │4 │ Save              │ Save and add  the  title │
                           │  │                   │ to your project          │
                           └──┴───────────────────┴──────────────────────────┘

   Custom Titles
       OpenShot can use any vector SVG image file as a title template. Just add an SVG image file
       to your /.openshot_qt/titles/ folder, and it will appear in OpenShot’s title editor  after
       you  restart  OpenShot.  You  can  also right click on any SVG files in your Project Files
       panel, and choose Edit Title or Duplicate Title.

   3D Animated Titles
       Adding a 3D animated title is just as easy, using our Animated Title dialog. Use the Title
       menu  (located  in the main menu of OpenShot) to launch the Animated Title editor. You can
       also use the keyboard shortcut Ctrl+B.  [image]

                           ┌──┬───────────────────┬──────────────────────────┐
                           │# │ Name              │ Description              │
                           ├──┼───────────────────┼──────────────────────────┤
                           │1 │ Choose a Template │ Choose     from      any │
                           │  │                   │ available    3D    title │
                           │  │                   │ templates                │
                           ├──┼───────────────────┼──────────────────────────┤
                           │2 │ Preview Title     │ Preview  your  title  as │
                           │  │                   │ you make changes         │
                           ├──┼───────────────────┼──────────────────────────┤
                           │3 │ Title Properties  │ Change the text, colors, │
                           │  │                   │ and advanced properties  │
                           ├──┼───────────────────┼──────────────────────────┤
                           │4 │ Render            │ Render the 3D animation, │
                           │  │                   │ and   add   it  to  your │
                           │  │                   │ project                  │
                           └──┴───────────────────┴──────────────────────────┘

       This feature requires the latest version of Blender (https://www.blender.org/download/) be
       installed,  and  the  OpenShot  Preferences  updated  with the correct path to the Blender
       executable (for example: /home/USER/blender-2.78/blender).

   Profiles
       A profile is a collection of common video settings (size, frame rate, aspect ratio, etc…).
       Profiles  are  used  during  editing,  previewing, and exporting to provide a quick way to
       switch between common combinations of these settings.

   Project Profile
       The project profile is used when previewing your project and editing. The default  project
       profile  is  “HD 720p 24fps”.  It is best practice to always switch to your target profile
       before you begin editing. For example, if you are targeting 1080p 30fps,  switch  to  that
       profile before you begin editing your project.  [image]

                            ┌──┬────────────────┬──────────────────────────┐
                            │# │ Name           │ Description              │
                            ├──┼────────────────┼──────────────────────────┤
                            │1 │ Title Bar      │ The    title    bar   of │
                            │  │                │ OpenShot  displays   the │
                            │  │                │ current profile          │
                            ├──┼────────────────┼──────────────────────────┤
                            │2 │ Profile Button │ Launch    the   profiles │
                            │  │                │ dialog                   │
                            ├──┼────────────────┼──────────────────────────┤
                            │3 │ Choose Profile │ Select  a  profile   for │
                            │  │                │ editing and preview      │
                            └──┴────────────────┴──────────────────────────┘

   Export Profile
       The  export profile always defaults to your current project profile, but can be changed to
       target different profiles.  [image]

                            ┌──┬────────────────┬──────────────────────────┐
                            │# │ Name           │ Description              │
                            ├──┼────────────────┼──────────────────────────┤
                            │1 │ Choose Profile │ Select  a  profile   for │
                            │  │                │ export                   │
                            └──┴────────────────┴──────────────────────────┘

   Custom Profile
       Although  OpenShot has more than 70 profiles included by default, you can also create your
       own custom profiles. Create a new file in  the  /.openshot_qt/profiles/  folder.  Use  the
       following text as your template (i.e. copy and paste this into the file):

          description=Custom Profile Name
          frame_rate_num=30000
          frame_rate_den=1001
          width=1280
          height=720
          progressive=1
          sample_aspect_num=1
          sample_aspect_den=1
          display_aspect_num=16
          display_aspect_den=9

       Once  you  restart  OpenShot,  you  will  see  your  custom  profile appear in the list of
       Profiles.

   Developers
       If you are a programmer (or want to become a programmer), and are interested in developing
       new  features,  fixing  bugs,  or improving the user interface for OpenShot, the following
       sections will explain how to get started and get involved!

   The Big Picture
       OpenShot Video Editor has 3 main components, a Python & PyQt user interface (openshot-qt),
       a  C++ audio library (libopenshot-audio) and a C++ video library (libopenshot). If you are
       not familiar with Python, PyQt, or C++, those would be great topics to research and  learn
       more about at this point.

       However, many bugs and new features can be added with only Python knowledge, since the C++
       components are not involved in the user interface at all. Python is an  amazing  language,
       and is super fun to learn, and is the only prerequisite skill needed to become an OpenShot
       developer!

   Getting the Latest Source Code
       Before we can fix any bugs or add any features, we need to get the source code  onto  your
       computer.  These  instructions  are  for Ubuntu Linux, which is the easiest environment to
       configure for OpenShot development. If you are using  another  OS,  I  suggest  running  a
       virtual  machine with Ubuntu LTS before continuing any further. If you must use Windows or
       Mac for development, take a look at these instructions.

       Use git to clone our 3 repositories:

          git clone https://github.com/OpenShot/libopenshot-audio.git
          git clone https://github.com/OpenShot/libopenshot.git
          git clone https://github.com/OpenShot/openshot-qt.git

   Configuring your Development Environment
       In order to actually compile or run OpenShot, we need to install some dependencies on your
       system.  The  easiest way to accomplish this is with our Daily PPA. A PPA is an unofficial
       Ubuntu repository, which has our software packages available to download and install.

          sudo add-apt-repository ppa:openshot.developers/libopenshot-daily
          sudo apt-get update
          sudo apt-get install openshot-qt \
                               cmake \
                               libx11-dev \
                               libasound2-dev \
                               libavcodec-dev \
                               libavdevice-dev \
                               libavfilter-dev \
                               libavformat-dev \
                               libavresample-dev \
                               libavutil-dev \
                               libfdk-aac-dev \
                               libfreetype6-dev \
                               libjsoncpp-dev \
                               libmagick++-dev \
                               libopenshot-audio-dev \
                               libswscale-dev \
                               libunittest++-dev \
                               libxcursor-dev \
                               libxinerama-dev \
                               libxrandr-dev \
                               libzmq3-dev \
                               pkg-config \
                               python3-dev \
                               qtbase5-dev \
                               qtmultimedia5-dev \
                               swig

       At this point, you should have all 3 OpenShot components source  code  cloned  into  local
       folders, the OpenShot daily PPA installed, and all of the required development and runtime
       dependencies installed. This is a great start, and we are now  ready  to  start  compiling
       some code!

   libopenshot-audio (Build Instructions)
       This  library  is  required  for audio playback and audio effects. It is based on the JUCE
       audio framework.  Here are the commands to build and install it:

          cd libopenshot-audio
          mkdir build
          cd build
          cmake ../
          make install

       Essentially, we are switching to the libopenshot-audio/build folder, and running cmake ../
       on  the  parent folder, which finds dependencies and creates all the needed Makefiles used
       to compile this library. Then make install uses those Makefiles to  compile,  and  install
       this library. This should result in files being installed to your /usr/local/ folder.

   libopenshot (Build Instructions)
       This  library  is  required  for  video  decoding,  encoding,  animation,  and  just about
       everything else. It does all the heavy lifting of video editing and video  playback.  Here
       are the commands to build and install it.

          cd libopenshot
          mkdir build
          cd build
          cmake ../
          make install

       Essentially,  we  are  switching to the libopenshot/build folder, and running cmake ../ on
       the parent folder, which finds dependencies and creates all the needed Makefiles  used  to
       compile  this library. Then make install uses those Makefiles to compile, and install this
       library. This should result in files being installed to your  /usr/local/  folder  and  in
       your Python site-packages folder.

   openshot-qt (Build Instructions)
       This  is  our  main  PyQt Python application. Because it is written in Python, it does not
       require any compiling to run.  To  launch  openshot-qt  from  the  source  code,  use  the
       following commands:

          cd openshot-qt
          python3 src/launch.py

       This  should  launch the OpenShot user interface, and include any changes you have made to
       the source code files (*.py Python files, *.ui PyQt UI files,  etc…).  This  requires  the
       libopenshot-audio  and  libopenshot  libraries,  and if anything went wrong with the steps
       above, OpenShot will likely not launch.

       If OpenShot launches at this point, congratulations, you now have a working local  version
       of  OpenShot,  which is running off your local source code! Try making some changes to the
       source code and re-launch OpenShot… you should now see your changes!

   GitHub Issues
       Now that you have successfully compiled and launched OpenShot Video  Editor,  be  sure  to
       check       out       our       list       of       bug       reports      on      GitHub:
       https://github.com/OpenShot/openshot-qt/issues. Also, feel  free  to  send  me  an  email:
       jonathan@openshot.org  and  introduce  yourself!  I’m  always here to help if you have any
       questions.

   Share your Changes
       Once you have fixed a bug or added an amazing new feature, be sure to share  it  with  the
       OpenShot  team,  and  ideally,  we  can  merge  this into our main source code branch. The
       easiest way to share your changes is by creating a fork of our repo, pushing your  changes
       back  to  GitHub, and creating a Pull Request.  A Pull Request lets the OpenShot team know
       you have changes ready to be  merged,  and  we  can  review  things,  give  feedback,  and
       hopefully merge your changes into the main branch.

   Contributing
   Did you find a bug?Please check if this bug was already reported by searching on GitHub under Issues.

       • If  you’re  unable to find an open issue addressing the problem, open a new one. Be sure
         to include a title and clear description, as much relevant information as possible,  and
         the steps to reproduce the crash or issue.

       • Please  attach log files if you are reporting a crash. Otherwise, we will not be able to
         determine the cause of the crash.

   Please download our latest daily installer:
       1. www.openshot.org/download - click the ‘DAILY BUILDS’ button, then grab the latest build
          from the list.  (Use the buttons below to download installers for a different Operating
          System.)

       2. Then enable ‘Debug Mode (Verbose)’ in the Preferences

       3. Quit OpenShot and delete both log files:

          • Windows: OpenShot stores its logs in your user profile directory (%USERPROFILE%, e.g.
            C:\Users\username\)

             • %USERPROFILE%/.openshot_qt/openshot_qt.log%USERPROFILE%/.openshot_qt/libopenshot.logLinux/MacOS:   OpenShot   stores  its  logs  in  your  home  directory  ($HOME,  e.g.
            /home/username/)

             • $HOME/.openshot_qt/openshot_qt.log$HOME/.openshot_qt/libopenshot.log

       4. Re-launch OpenShot and trigger the crash as quickly as possible (to keep the log  files
          small)

       5. Attach both log files

   Did you write a patch that fixes a bug?
       • Open a new GitHub pull request with the patch.

       • Ensure  the  PR  description  clearly  describes  the problem and solution.  Include the
         relevant issue number if applicable.

       • Before submitting, please ensure your PR passes all  build  /  compilation  /  and  unit
         tests.

       OpenShot  Video  Editor is a volunteer effort, and a labor of love. Please be patient with
       any issues you find, and feel free to get involved and help us fix them!

       Thanks!

       OpenShot Team

   Learn More
       We are working hard to expand this user guide, but if you are stuck and don’t  know  where
       to      turn,     please     submit     a     question     or     bug     report     here:
       https://github.com/OpenShot/openshot-qt/issues

AUTHOR

       Jonathan Thomas

COPYRIGHT

       2008-2018 OpenShot Studios, LLC