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NAME

       perlhacktips - Tips for Perl core C code hacking

DESCRIPTION

       This document will help you learn the best way to go about hacking on the Perl core C
       code.  It covers common problems, debugging, profiling, and more.

       If you haven't read perlhack and perlhacktut yet, you might want to do that first.

COMMON PROBLEMS

       Perl source plays by ANSI C89 rules: no C99 (or C++) extensions.  You don't care about
       some particular platform having broken Perl? I hear there is still a strong demand for
       J2EE programmers.

   Perl environment problems
       •   Not compiling with threading

           Compiling with threading (-Duseithreads) completely rewrites the function prototypes
           of Perl.  You better try your changes with that.  Related to this is the difference
           between "Perl_-less" and "Perl_-ly" APIs, for example:

             Perl_sv_setiv(aTHX_ ...);
             sv_setiv(...);

           The first one explicitly passes in the context, which is needed for e.g. threaded
           builds.  The second one does that implicitly; do not get them mixed.  If you are not
           passing in a aTHX_, you will need to do a dTHX (or a dVAR) as the first thing in the
           function.

           See "How multiple interpreters and concurrency are supported" in perlguts for further
           discussion about context.

       •   Not compiling with -DDEBUGGING

           The DEBUGGING define exposes more code to the compiler, therefore more ways for things
           to go wrong.  You should try it.

       •   Introducing (non-read-only) globals

           Do not introduce any modifiable globals, truly global or file static.  They are bad
           form and complicate multithreading and other forms of concurrency.  The right way is
           to introduce them as new interpreter variables, see intrpvar.h (at the very end for
           binary compatibility).

           Introducing read-only (const) globals is okay, as long as you verify with e.g. "nm
           libperl.a|egrep -v ' [TURtr] '" (if your "nm" has BSD-style output) that the data you
           added really is read-only.  (If it is, it shouldn't show up in the output of that
           command.)

           If you want to have static strings, make them constant:

             static const char etc[] = "...";

           If you want to have arrays of constant strings, note carefully the right combination
           of "const"s:

               static const char * const yippee[] =
                   {"hi", "ho", "silver"};

           There is a way to completely hide any modifiable globals (they are all moved to heap),
           the compilation setting "-DPERL_GLOBAL_STRUCT_PRIVATE".  It is not normally used, but
           can be used for testing, read more about it in "Background and PERL_IMPLICIT_CONTEXT"
           in perlguts.

       •   Not exporting your new function

           Some platforms (Win32, AIX, VMS, OS/2, to name a few) require any function that is
           part of the public API (the shared Perl library) to be explicitly marked as exported.
           See the discussion about embed.pl in perlguts.

       •   Exporting your new function

           The new shiny result of either genuine new functionality or your arduous refactoring
           is now ready and correctly exported.  So what could possibly go wrong?

           Maybe simply that your function did not need to be exported in the first place.  Perl
           has a long and not so glorious history of exporting functions that it should not have.

           If the function is used only inside one source code file, make it static.  See the
           discussion about embed.pl in perlguts.

           If the function is used across several files, but intended only for Perl's internal
           use (and this should be the common case), do not export it to the public API.  See the
           discussion about embed.pl in perlguts.

   Portability problems
       The following are common causes of compilation and/or execution failures, not common to
       Perl as such.  The C FAQ is good bedtime reading.  Please test your changes with as many C
       compilers and platforms as possible; we will, anyway, and it's nice to save oneself from
       public embarrassment.

       If using gcc, you can add the "-std=c89" option which will hopefully catch most of these
       unportabilities.  (However it might also catch incompatibilities in your system's header
       files.)

       Use the Configure "-Dgccansipedantic" flag to enable the gcc "-ansi -pedantic" flags which
       enforce stricter ANSI rules.

       If using the "gcc -Wall" note that not all the possible warnings (like "-Wuninitialized")
       are given unless you also compile with "-O".

       Note that if using gcc, starting from Perl 5.9.5 the Perl core source code files (the ones
       at the top level of the source code distribution, but not e.g. the extensions under ext/)
       are automatically compiled with as many as possible of the "-std=c89", "-ansi",
       "-pedantic", and a selection of "-W" flags (see cflags.SH).

       Also study perlport carefully to avoid any bad assumptions about the operating system,
       filesystems, character set, and so forth.

       You may once in a while try a "make microperl" to see whether we can still compile Perl
       with just the bare minimum of interfaces.  (See README.micro.)

       Do not assume an operating system indicates a certain compiler.

       •   Casting pointers to integers or casting integers to pointers

               void castaway(U8* p)
               {
                 IV i = p;

           or

               void castaway(U8* p)
               {
                 IV i = (IV)p;

           Both are bad, and broken, and unportable.  Use the PTR2IV() macro that does it right.
           (Likewise, there are PTR2UV(), PTR2NV(), INT2PTR(), and NUM2PTR().)

       •   Casting between function pointers and data pointers

           Technically speaking casting between function pointers and data pointers is unportable
           and undefined, but practically speaking it seems to work, but you should use the
           FPTR2DPTR() and DPTR2FPTR() macros.  Sometimes you can also play games with unions.

       •   Assuming sizeof(int) == sizeof(long)

           There are platforms where longs are 64 bits, and platforms where ints are 64 bits, and
           while we are out to shock you, even platforms where shorts are 64 bits.  This is all
           legal according to the C standard.  (In other words, "long long" is not a portable way
           to specify 64 bits, and "long long" is not even guaranteed to be any wider than
           "long".)

           Instead, use the definitions IV, UV, IVSIZE, I32SIZE, and so forth.  Avoid things like
           I32 because they are not guaranteed to be exactly 32 bits, they are at least 32 bits,
           nor are they guaranteed to be int or long.  If you really explicitly need 64-bit
           variables, use I64 and U64, but only if guarded by HAS_QUAD.

       •   Assuming one can dereference any type of pointer for any type of data

             char *p = ...;
             long pony = *(long *)p;    /* BAD */

           Many platforms, quite rightly so, will give you a core dump instead of a pony if the p
           happens not to be correctly aligned.

       •   Lvalue casts

             (int)*p = ...;    /* BAD */

           Simply not portable.  Get your lvalue to be of the right type, or maybe use temporary
           variables, or dirty tricks with unions.

       •   Assume anything about structs (especially the ones you don't control, like the ones
           coming from the system headers)

           •       That a certain field exists in a struct

           •       That no other fields exist besides the ones you know of

           •       That a field is of certain signedness, sizeof, or type

           •       That the fields are in a certain order

                   •       While C guarantees the ordering specified in the struct definition,
                           between different platforms the definitions might differ

           •       That the sizeof(struct) or the alignments are the same everywhere

                   •       There might be padding bytes between the fields to align the fields -
                           the bytes can be anything

                   •       Structs are required to be aligned to the maximum alignment required
                           by the fields - which for native types is for usually equivalent to
                           sizeof() of the field

       •   Assuming the character set is ASCIIish

           Perl can compile and run under EBCDIC platforms.  See perlebcdic.  This is transparent
           for the most part, but because the character sets differ, you shouldn't use numeric
           (decimal, octal, nor hex) constants to refer to characters.  You can safely say 'A',
           but not 0x41.  You can safely say '\n', but not "\012".  However, you can use macros
           defined in utf8.h to specify any code point portably.  "LATIN1_TO_NATIVE(0xDF)" is
           going to be the code point that means LATIN SMALL LETTER SHARP S on whatever platform
           you are running on (on ASCII platforms it compiles without adding any extra code, so
           there is zero performance hit on those).  The acceptable inputs to "LATIN1_TO_NATIVE"
           are from 0x00 through 0xFF.  If your input isn't guaranteed to be in that range, use
           "UNICODE_TO_NATIVE" instead.  "NATIVE_TO_LATIN1" and "NATIVE_TO_UNICODE" translate the
           opposite direction.

           If you need the string representation of a character that doesn't have a mnemonic name
           in C, you should add it to the list in regen/unicode_constants.pl, and have Perl
           create "#define"'s for you, based on the current platform.

           Note that the "isFOO" and "toFOO" macros in handy.h work properly on native code
           points and strings.

           Also, the range 'A' - 'Z' in ASCII is an unbroken sequence of 26 upper case alphabetic
           characters.  That is not true in EBCDIC.  Nor for 'a' to 'z'.  But '0' - '9' is an
           unbroken range in both systems.  Don't assume anything about other ranges.  (Note that
           special handling of ranges in regular expression patterns and transliterations makes
           it appear to Perl code that the aforementioned ranges are all unbroken.)

           Many of the comments in the existing code ignore the possibility of EBCDIC, and may be
           wrong therefore, even if the code works.  This is actually a tribute to the successful
           transparent insertion of being able to handle EBCDIC without having to change pre-
           existing code.

           UTF-8 and UTF-EBCDIC are two different encodings used to represent Unicode code points
           as sequences of bytes.  Macros  with the same names (but different definitions) in
           utf8.h and utfebcdic.h are used to allow the calling code to think that there is only
           one such encoding.  This is almost always referred to as "utf8", but it means the
           EBCDIC version as well.  Again, comments in the code may well be wrong even if the
           code itself is right.  For example, the concept of UTF-8 "invariant characters"
           differs between ASCII and EBCDIC.  On ASCII platforms, only characters that do not
           have the high-order bit set (i.e.  whose ordinals are strict ASCII, 0 - 127) are
           invariant, and the documentation and comments in the code may assume that, often
           referring to something like, say, "hibit".  The situation differs and is not so simple
           on EBCDIC machines, but as long as the code itself uses the "NATIVE_IS_INVARIANT()"
           macro appropriately, it works, even if the comments are wrong.

           As noted in "TESTING" in perlhack, when writing test scripts, the file
           t/charset_tools.pl contains some helpful functions for writing tests valid on both
           ASCII and EBCDIC platforms.  Sometimes, though, a test can't use a function and it's
           inconvenient to have different test versions depending on the platform.  There are 20
           code points that are the same in all 4 character sets currently recognized by Perl
           (the 3 EBCDIC code pages plus ISO 8859-1 (ASCII/Latin1)).  These can be used in such
           tests, though there is a small possibility that Perl will become available in yet
           another character set, breaking your test.  All but one of these code points are C0
           control characters.  The most significant controls that are the same are "\0", "\r",
           and "\N{VT}" (also specifiable as "\cK", "\x0B", "\N{U+0B}", or "\013").  The single
           non-control is U+00B6 PILCROW SIGN.  The controls that are the same have the same bit
           pattern in all 4 character sets, regardless of the UTF8ness of the string containing
           them.  The bit pattern for U+B6 is the same in all 4 for non-UTF8 strings, but differs
           in each when its containing string is UTF-8 encoded.  The only other code points that
           have some sort of sameness across all 4 character sets are the pair 0xDC and 0xFC.
           Together these represent upper- and lowercase LATIN LETTER U WITH DIAERESIS, but which
           is upper and which is lower may be reversed: 0xDC is the capital in Latin1 and 0xFC is
           the small letter, while 0xFC is the capital in EBCDIC and 0xDC is the small one.  This
           factoid may be exploited in writing case insensitive tests that are the same across
           all 4 character sets.

       •   Assuming the character set is just ASCII

           ASCII is a 7 bit encoding, but bytes have 8 bits in them.  The 128 extra characters
           have different meanings depending on the locale.  Absent a locale, currently these
           extra characters are generally considered to be unassigned, and this has presented
           some problems.  This has being changed starting in 5.12 so that these characters can
           be considered to be Latin-1 (ISO-8859-1).

       •   Mixing #define and #ifdef

             #define BURGLE(x) ... \
             #ifdef BURGLE_OLD_STYLE        /* BAD */
             ... do it the old way ... \
             #else
             ... do it the new way ... \
             #endif

           You cannot portably "stack" cpp directives.  For example in the above you need two
           separate BURGLE() #defines, one for each #ifdef branch.

       •   Adding non-comment stuff after #endif or #else

             #ifdef SNOSH
             ...
             #else !SNOSH    /* BAD */
             ...
             #endif SNOSH    /* BAD */

           The #endif and #else cannot portably have anything non-comment after them.  If you
           want to document what is going (which is a good idea especially if the branches are
           long), use (C) comments:

             #ifdef SNOSH
             ...
             #else /* !SNOSH */
             ...
             #endif /* SNOSH */

           The gcc option "-Wendif-labels" warns about the bad variant (by default on starting
           from Perl 5.9.4).

       •   Having a comma after the last element of an enum list

             enum color {
               CERULEAN,
               CHARTREUSE,
               CINNABAR,     /* BAD */
             };

           is not portable.  Leave out the last comma.

           Also note that whether enums are implicitly morphable to ints varies between
           compilers, you might need to (int).

       •   Using //-comments

             // This function bamfoodles the zorklator.   /* BAD */

           That is C99 or C++.  Perl is C89.  Using the //-comments is silently allowed by many C
           compilers but cranking up the ANSI C89 strictness (which we like to do) causes the
           compilation to fail.

       •   Mixing declarations and code

             void zorklator()
             {
               int n = 3;
               set_zorkmids(n);    /* BAD */
               int q = 4;

           That is C99 or C++.  Some C compilers allow that, but you shouldn't.

           The gcc option "-Wdeclaration-after-statements" scans for such problems (by default on
           starting from Perl 5.9.4).

       •   Introducing variables inside for()

             for(int i = ...; ...; ...) {    /* BAD */

           That is C99 or C++.  While it would indeed be awfully nice to have that also in C89,
           to limit the scope of the loop variable, alas, we cannot.

       •   Mixing signed char pointers with unsigned char pointers

             int foo(char *s) { ... }
             ...
             unsigned char *t = ...; /* Or U8* t = ... */
             foo(t);   /* BAD */

           While this is legal practice, it is certainly dubious, and downright fatal in at least
           one platform: for example VMS cc considers this a fatal error.  One cause for people
           often making this mistake is that a "naked char" and therefore dereferencing a "naked
           char pointer" have an undefined signedness: it depends on the compiler and the flags
           of the compiler and the underlying platform whether the result is signed or unsigned.
           For this very same reason using a 'char' as an array index is bad.

       •   Macros that have string constants and their arguments as substrings of the string
           constants

             #define FOO(n) printf("number = %d\n", n)    /* BAD */
             FOO(10);

           Pre-ANSI semantics for that was equivalent to

             printf("10umber = %d\10");

           which is probably not what you were expecting.  Unfortunately at least one reasonably
           common and modern C compiler does "real backward compatibility" here, in AIX that is
           what still happens even though the rest of the AIX compiler is very happily C89.

       •   Using printf formats for non-basic C types

              IV i = ...;
              printf("i = %d\n", i);    /* BAD */

           While this might by accident work in some platform (where IV happens to be an "int"),
           in general it cannot.  IV might be something larger.  Even worse the situation is with
           more specific types (defined by Perl's configuration step in config.h):

              Uid_t who = ...;
              printf("who = %d\n", who);    /* BAD */

           The problem here is that Uid_t might be not only not "int"-wide but it might also be
           unsigned, in which case large uids would be printed as negative values.

           There is no simple solution to this because of printf()'s limited intelligence, but
           for many types the right format is available as with either 'f' or '_f' suffix, for
           example:

              IVdf /* IV in decimal */
              UVxf /* UV is hexadecimal */

              printf("i = %"IVdf"\n", i); /* The IVdf is a string constant. */

              Uid_t_f /* Uid_t in decimal */

              printf("who = %"Uid_t_f"\n", who);

           Or you can try casting to a "wide enough" type:

              printf("i = %"IVdf"\n", (IV)something_very_small_and_signed);

           See "Formatted Printing of Size_t and SSize_t" in perlguts for how to print those.

           Also remember that the %p format really does require a void pointer:

              U8* p = ...;
              printf("p = %p\n", (void*)p);

           The gcc option "-Wformat" scans for such problems.

       •   Blindly using variadic macros

           gcc has had them for a while with its own syntax, and C99 brought them with a
           standardized syntax.  Don't use the former, and use the latter only if the
           HAS_C99_VARIADIC_MACROS is defined.

       •   Blindly passing va_list

           Not all platforms support passing va_list to further varargs (stdarg) functions.  The
           right thing to do is to copy the va_list using the Perl_va_copy() if the NEED_VA_COPY
           is defined.

       •   Using gcc statement expressions

              val = ({...;...;...});    /* BAD */

           While a nice extension, it's not portable.  The Perl code does admittedly use them if
           available to gain some extra speed (essentially as a funky form of inlining), but you
           shouldn't.

       •   Binding together several statements in a macro

           Use the macros STMT_START and STMT_END.

              STMT_START {
                 ...
              } STMT_END

       •   Testing for operating systems or versions when should be testing for features

             #ifdef __FOONIX__    /* BAD */
             foo = quux();
             #endif

           Unless you know with 100% certainty that quux() is only ever available for the
           "Foonix" operating system and that is available and correctly working for all past,
           present, and future versions of "Foonix", the above is very wrong.  This is more
           correct (though still not perfect, because the below is a compile-time check):

             #ifdef HAS_QUUX
             foo = quux();
             #endif

           How does the HAS_QUUX become defined where it needs to be?  Well, if Foonix happens to
           be Unixy enough to be able to run the Configure script, and Configure has been taught
           about detecting and testing quux(), the HAS_QUUX will be correctly defined.  In other
           platforms, the corresponding configuration step will hopefully do the same.

           In a pinch, if you cannot wait for Configure to be educated, or if you have a good
           hunch of where quux() might be available, you can temporarily try the following:

             #if (defined(__FOONIX__) || defined(__BARNIX__))
             # define HAS_QUUX
             #endif

             ...

             #ifdef HAS_QUUX
             foo = quux();
             #endif

           But in any case, try to keep the features and operating systems separate.

           A good resource on the predefined macros for various operating systems, compilers, and
           so forth is <http://sourceforge.net/p/predef/wiki/Home/>

       •   Assuming the contents of static memory pointed to by the return values of Perl
           wrappers for C library functions doesn't change.  Many C library functions return
           pointers to static storage that can be overwritten by subsequent calls to the same or
           related functions.  Perl has light-weight wrappers for some of these functions, and
           which don't make copies of the static memory.  A good example is the interface to the
           environment variables that are in effect for the program.  Perl has "PerlEnv_getenv"
           to get values from the environment.  But the return is a pointer to static memory in
           the C library.  If you are using the value to immediately test for something, that's
           fine, but if you save the value and expect it to be unchanged by later processing, you
           would be wrong, but perhaps you wouldn't know it because different C library
           implementations behave differently, and the one on the platform you're testing on
           might work for your situation.  But on some platforms, a subsequent call to
           "PerlEnv_getenv" or related function WILL overwrite the memory that your first call
           points to.  This has led to some hard-to-debug problems.  Do a "savepv" in perlapi to
           make a copy, thus avoiding these problems.  You will have to free the copy when you're
           done to avoid memory leaks.  If you don't have control over when it gets freed, you'll
           need to make the copy in a mortal scalar, like so:

            if ((s = PerlEnv_getenv("foo") == NULL) {
               ... /* handle NULL case */
            }
            else {
                s = SvPVX(sv_2mortal(newSVpv(s, 0)));
            }

           The above example works only if "s" is "NUL"-terminated; otherwise you have to pass
           its length to "newSVpv".

   Problematic System Interfacesmalloc(0), realloc(0), calloc(0, 0) are non-portable.  To be portable allocate at
           least one byte.  (In general you should rarely need to work at this low level, but
           instead use the various malloc wrappers.)

       •   snprintf() - the return type is unportable.  Use my_snprintf() instead.

   Security problems
       Last but not least, here are various tips for safer coding.  See also perlclib for
       libc/stdio replacements one should use.

       •   Do not use gets()

           Or we will publicly ridicule you.  Seriously.

       •   Do not use tmpfile()

           Use mkstemp() instead.

       •   Do not use strcpy() or strcat() or strncpy() or strncat()

           Use my_strlcpy() and my_strlcat() instead: they either use the native implementation,
           or Perl's own implementation (borrowed from the public domain implementation of INN).

       •   Do not use sprintf() or vsprintf()

           If you really want just plain byte strings, use my_snprintf() and my_vsnprintf()
           instead, which will try to use snprintf() and vsnprintf() if those safer APIs are
           available.  If you want something fancier than a plain byte string, use "Perl_form"()
           or SVs and "Perl_sv_catpvf()".

           Note that glibc "printf()", "sprintf()", etc. are buggy before glibc version 2.17.
           They won't allow a "%.s" format with a precision to create a string that isn't valid
           UTF-8 if the current underlying locale of the program is UTF-8.  What happens is that
           the %s and its operand are simply skipped without any notice.
           <https://sourceware.org/bugzilla/show_bug.cgi?id=6530>.

       •   Do not use atoi()

           Use grok_atoUV() instead.  atoi() has ill-defined behavior on overflows, and cannot be
           used for incremental parsing.  It is also affected by locale, which is bad.

       •   Do not use strtol() or strtoul()

           Use grok_atoUV() instead.  strtol() or strtoul() (or their IV/UV-friendly macro
           disguises, Strtol() and Strtoul(), or Atol() and Atoul() are affected by locale, which
           is bad.

DEBUGGING

       You can compile a special debugging version of Perl, which allows you to use the "-D"
       option of Perl to tell more about what Perl is doing.  But sometimes there is no
       alternative than to dive in with a debugger, either to see the stack trace of a core dump
       (very useful in a bug report), or trying to figure out what went wrong before the core
       dump happened, or how did we end up having wrong or unexpected results.

   Poking at Perl
       To really poke around with Perl, you'll probably want to build Perl for debugging, like
       this:

           ./Configure -d -DDEBUGGING
           make

       "-DDEBUGGING" turns on the C compiler's "-g" flag to have it produce debugging information
       which will allow us to step through a running program, and to see in which C function we
       are at (without the debugging information we might see only the numerical addresses of the
       functions, which is not very helpful). It will also turn on the "DEBUGGING" compilation
       symbol which enables all the internal debugging code in Perl.  There are a whole bunch of
       things you can debug with this: perlrun lists them all, and the best way to find out about
       them is to play about with them.  The most useful options are probably

           l  Context (loop) stack processing
           s  Stack snapshots (with v, displays all stacks)
           t  Trace execution
           o  Method and overloading resolution
           c  String/numeric conversions

       For example

           $ perl -Dst -e '$a + 1'
           ....
           (-e:1)      gvsv(main::a)
               =>  UNDEF
           (-e:1)      const(IV(1))
               =>  UNDEF  IV(1)
           (-e:1)      add
               =>  NV(1)

       Some of the functionality of the debugging code can be achieved with a non-debugging perl
       by using XS modules:

           -Dr => use re 'debug'
           -Dx => use O 'Debug'

   Using a source-level debugger
       If the debugging output of "-D" doesn't help you, it's time to step through perl's
       execution with a source-level debugger.

       •  We'll use "gdb" for our examples here; the principles will apply to any debugger (many
          vendors call their debugger "dbx"), but check the manual of the one you're using.

       To fire up the debugger, type

           gdb ./perl

       Or if you have a core dump:

           gdb ./perl core

       You'll want to do that in your Perl source tree so the debugger can read the source code.
       You should see the copyright message, followed by the prompt.

           (gdb)

       "help" will get you into the documentation, but here are the most useful commands:

       •  run [args]

          Run the program with the given arguments.

       •  break function_name

       •  break source.c:xxx

          Tells the debugger that we'll want to pause execution when we reach either the named
          function (but see "Internal Functions" in perlguts!) or the given line in the named
          source file.

       •  step

          Steps through the program a line at a time.

       •  next

          Steps through the program a line at a time, without descending into functions.

       •  continue

          Run until the next breakpoint.

       •  finish

          Run until the end of the current function, then stop again.

       •  'enter'

          Just pressing Enter will do the most recent operation again - it's a blessing when
          stepping through miles of source code.

       •  ptype

          Prints the C definition of the argument given.

            (gdb) ptype PL_op
            type = struct op {
                OP *op_next;
                OP *op_sibparent;
                OP *(*op_ppaddr)(void);
                PADOFFSET op_targ;
                unsigned int op_type : 9;
                unsigned int op_opt : 1;
                unsigned int op_slabbed : 1;
                unsigned int op_savefree : 1;
                unsigned int op_static : 1;
                unsigned int op_folded : 1;
                unsigned int op_spare : 2;
                U8 op_flags;
                U8 op_private;
            } *

       •  print

          Execute the given C code and print its results.  WARNING: Perl makes heavy use of
          macros, and gdb does not necessarily support macros (see later "gdb macro support").
          You'll have to substitute them yourself, or to invoke cpp on the source code files (see
          "The .i Targets") So, for instance, you can't say

              print SvPV_nolen(sv)

          but you have to say

              print Perl_sv_2pv_nolen(sv)

       You may find it helpful to have a "macro dictionary", which you can produce by saying "cpp
       -dM perl.c | sort".  Even then, cpp won't recursively apply those macros for you.

   gdb macro support
       Recent versions of gdb have fairly good macro support, but in order to use it you'll need
       to compile perl with macro definitions included in the debugging information.  Using gcc
       version 3.1, this means configuring with "-Doptimize=-g3".  Other compilers might use a
       different switch (if they support debugging macros at all).

   Dumping Perl Data Structures
       One way to get around this macro hell is to use the dumping functions in dump.c; these
       work a little like an internal Devel::Peek, but they also cover OPs and other structures
       that you can't get at from Perl.  Let's take an example.  We'll use the "$a = $b + $c" we
       used before, but give it a bit of context: "$b = "6XXXX"; $c = 2.3;".  Where's a good
       place to stop and poke around?

       What about "pp_add", the function we examined earlier to implement the "+" operator:

           (gdb) break Perl_pp_add
           Breakpoint 1 at 0x46249f: file pp_hot.c, line 309.

       Notice we use "Perl_pp_add" and not "pp_add" - see "Internal Functions" in perlguts.  With
       the breakpoint in place, we can run our program:

           (gdb) run -e '$b = "6XXXX"; $c = 2.3; $a = $b + $c'

       Lots of junk will go past as gdb reads in the relevant source files and libraries, and
       then:

           Breakpoint 1, Perl_pp_add () at pp_hot.c:309
           1396    dSP; dATARGET; bool useleft; SV *svl, *svr;
           (gdb) step
           311           dPOPTOPnnrl_ul;
           (gdb)

       We looked at this bit of code before, and we said that "dPOPTOPnnrl_ul" arranges for two
       "NV"s to be placed into "left" and "right" - let's slightly expand it:

        #define dPOPTOPnnrl_ul  NV right = POPn; \
                                SV *leftsv = TOPs; \
                                NV left = USE_LEFT(leftsv) ? SvNV(leftsv) : 0.0

       "POPn" takes the SV from the top of the stack and obtains its NV either directly (if
       "SvNOK" is set) or by calling the "sv_2nv" function.  "TOPs" takes the next SV from the
       top of the stack - yes, "POPn" uses "TOPs" - but doesn't remove it.  We then use "SvNV" to
       get the NV from "leftsv" in the same way as before - yes, "POPn" uses "SvNV".

       Since we don't have an NV for $b, we'll have to use "sv_2nv" to convert it.  If we step
       again, we'll find ourselves there:

           (gdb) step
           Perl_sv_2nv (sv=0xa0675d0) at sv.c:1669
           1669        if (!sv)
           (gdb)

       We can now use "Perl_sv_dump" to investigate the SV:

           (gdb) print Perl_sv_dump(sv)
           SV = PV(0xa057cc0) at 0xa0675d0
           REFCNT = 1
           FLAGS = (POK,pPOK)
           PV = 0xa06a510 "6XXXX"\0
           CUR = 5
           LEN = 6
           $1 = void

       We know we're going to get 6 from this, so let's finish the subroutine:

           (gdb) finish
           Run till exit from #0  Perl_sv_2nv (sv=0xa0675d0) at sv.c:1671
           0x462669 in Perl_pp_add () at pp_hot.c:311
           311           dPOPTOPnnrl_ul;

       We can also dump out this op: the current op is always stored in "PL_op", and we can dump
       it with "Perl_op_dump".  This'll give us similar output to CPAN module B::Debug.

           (gdb) print Perl_op_dump(PL_op)
           {
           13  TYPE = add  ===> 14
               TARG = 1
               FLAGS = (SCALAR,KIDS)
               {
                   TYPE = null  ===> (12)
                     (was rv2sv)
                   FLAGS = (SCALAR,KIDS)
                   {
           11          TYPE = gvsv  ===> 12
                       FLAGS = (SCALAR)
                       GV = main::b
                   }
               }

       # finish this later #

   Using gdb to look at specific parts of a program
       With the example above, you knew to look for "Perl_pp_add", but what if there were
       multiple calls to it all over the place, or you didn't know what the op was you were
       looking for?

       One way to do this is to inject a rare call somewhere near what you're looking for.  For
       example, you could add "study" before your method:

           study;

       And in gdb do:

           (gdb) break Perl_pp_study

       And then step until you hit what you're looking for.  This works well in a loop if you
       want to only break at certain iterations:

           for my $c (1..100) {
               study if $c == 50;
           }

   Using gdb to look at what the parser/lexer are doing
       If you want to see what perl is doing when parsing/lexing your code, you can use "BEGIN
       {}":

           print "Before\n";
           BEGIN { study; }
           print "After\n";

       And in gdb:

           (gdb) break Perl_pp_study

       If you want to see what the parser/lexer is doing inside of "if" blocks and the like you
       need to be a little trickier:

           if ($a && $b && do { BEGIN { study } 1 } && $c) { ... }

SOURCE CODE STATIC ANALYSIS

       Various tools exist for analysing C source code statically, as opposed to dynamically,
       that is, without executing the code.  It is possible to detect resource leaks, undefined
       behaviour, type mismatches, portability problems, code paths that would cause illegal
       memory accesses, and other similar problems by just parsing the C code and looking at the
       resulting graph, what does it tell about the execution and data flows.  As a matter of
       fact, this is exactly how C compilers know to give warnings about dubious code.

   lint
       The good old C code quality inspector, "lint", is available in several platforms, but
       please be aware that there are several different implementations of it by different
       vendors, which means that the flags are not identical across different platforms.

       There is a "lint" target in Makefile, but you may have to diddle with the flags (see
       above).

   Coverity
       Coverity (<http://www.coverity.com/>) is a product similar to lint and as a testbed for
       their product they periodically check several open source projects, and they give out
       accounts to open source developers to the defect databases.

       There is Coverity setup for the perl5 project: <https://scan.coverity.com/projects/perl5>

   HP-UX cadvise (Code Advisor)
       HP has a C/C++ static analyzer product for HP-UX caller Code Advisor.  (Link not given
       here because the URL is horribly long and seems horribly unstable; use the search engine
       of your choice to find it.)  The use of the "cadvise_cc" recipe with "Configure ...
       -Dcc=./cadvise_cc" (see cadvise "User Guide") is recommended; as is the use of "+wall".

   cpd (cut-and-paste detector)
       The cpd tool detects cut-and-paste coding.  If one instance of the cut-and-pasted code
       changes, all the other spots should probably be changed, too.  Therefore such code should
       probably be turned into a subroutine or a macro.

       cpd (<http://pmd.sourceforge.net/cpd.html>) is part of the pmd project
       (<http://pmd.sourceforge.net/>).  pmd was originally written for static analysis of Java
       code, but later the cpd part of it was extended to parse also C and C++.

       Download the pmd-bin-X.Y.zip () from the SourceForge site, extract the pmd-X.Y.jar from
       it, and then run that on source code thusly:

         java -cp pmd-X.Y.jar net.sourceforge.pmd.cpd.CPD \
          --minimum-tokens 100 --files /some/where/src --language c > cpd.txt

       You may run into memory limits, in which case you should use the -Xmx option:

         java -Xmx512M ...

   gcc warnings
       Though much can be written about the inconsistency and coverage problems of gcc warnings
       (like "-Wall" not meaning "all the warnings", or some common portability problems not
       being covered by "-Wall", or "-ansi" and "-pedantic" both being a poorly defined
       collection of warnings, and so forth), gcc is still a useful tool in keeping our coding
       nose clean.

       The "-Wall" is by default on.

       The "-ansi" (and its sidekick, "-pedantic") would be nice to be on always, but
       unfortunately they are not safe on all platforms, they can for example cause fatal
       conflicts with the system headers (Solaris being a prime example).  If Configure
       "-Dgccansipedantic" is used, the "cflags" frontend selects "-ansi -pedantic" for the
       platforms where they are known to be safe.

       The following extra flags are added:

       •   "-Wendif-labels"

       •   "-Wextra"

       •   "-Wc++-compat"

       •   "-Wwrite-strings"

       •   "-Werror=declaration-after-statement"

       •   "-Werror=pointer-arith"

       The following flags would be nice to have but they would first need their own Augean
       stablemaster:

       •   "-Wshadow"

       •   "-Wstrict-prototypes"

       The "-Wtraditional" is another example of the annoying tendency of gcc to bundle a lot of
       warnings under one switch (it would be impossible to deploy in practice because it would
       complain a lot) but it does contain some warnings that would be beneficial to have
       available on their own, such as the warning about string constants inside macros
       containing the macro arguments: this behaved differently pre-ANSI than it does in ANSI,
       and some C compilers are still in transition, AIX being an example.

   Warnings of other C compilers
       Other C compilers (yes, there are other C compilers than gcc) often have their "strict
       ANSI" or "strict ANSI with some portability extensions" modes on, like for example the Sun
       Workshop has its "-Xa" mode on (though implicitly), or the DEC (these days, HP...) has its
       "-std1" mode on.

MEMORY DEBUGGERS

       NOTE 1: Running under older memory debuggers such as Purify, valgrind or Third Degree
       greatly slows down the execution: seconds become minutes, minutes become hours.  For
       example as of Perl 5.8.1, the ext/Encode/t/Unicode.t takes extraordinarily long to
       complete under e.g. Purify, Third Degree, and valgrind.  Under valgrind it takes more than
       six hours, even on a snappy computer.  The said test must be doing something that is quite
       unfriendly for memory debuggers.  If you don't feel like waiting, that you can simply kill
       away the perl process.  Roughly valgrind slows down execution by factor 10,
       AddressSanitizer by factor 2.

       NOTE 2: To minimize the number of memory leak false alarms (see "PERL_DESTRUCT_LEVEL" for
       more information), you have to set the environment variable PERL_DESTRUCT_LEVEL to 2.  For
       example, like this:

           env PERL_DESTRUCT_LEVEL=2 valgrind ./perl -Ilib ...

       NOTE 3: There are known memory leaks when there are compile-time errors within eval or
       require, seeing "S_doeval" in the call stack is a good sign of these.  Fixing these leaks
       is non-trivial, unfortunately, but they must be fixed eventually.

       NOTE 4: DynaLoader will not clean up after itself completely unless Perl is built with the
       Configure option "-Accflags=-DDL_UNLOAD_ALL_AT_EXIT".

   valgrind
       The valgrind tool can be used to find out both memory leaks and illegal heap memory
       accesses.  As of version 3.3.0, Valgrind only supports Linux on x86, x86-64 and PowerPC
       and Darwin (OS X) on x86 and x86-64.  The special "test.valgrind" target can be used to
       run the tests under valgrind.  Found errors and memory leaks are logged in files named
       testfile.valgrind and by default output is displayed inline.

       Example usage:

           make test.valgrind

       Since valgrind adds significant overhead, tests will take much longer to run.  The
       valgrind tests support being run in parallel to help with this:

           TEST_JOBS=9 make test.valgrind

       Note that the above two invocations will be very verbose as reachable memory and leak-
       checking is enabled by default.  If you want to just see pure errors, try:

           VG_OPTS='-q --leak-check=no --show-reachable=no' TEST_JOBS=9 \
               make test.valgrind

       Valgrind also provides a cachegrind tool, invoked on perl as:

           VG_OPTS=--tool=cachegrind make test.valgrind

       As system libraries (most notably glibc) are also triggering errors, valgrind allows to
       suppress such errors using suppression files.  The default suppression file that comes
       with valgrind already catches a lot of them.  Some additional suppressions are defined in
       t/perl.supp.

       To get valgrind and for more information see

           http://valgrind.org/

   AddressSanitizer
       AddressSanitizer is a clang and gcc extension, included in clang since v3.1 and gcc since
       v4.8.  It checks illegal heap pointers, global pointers, stack pointers and use after free
       errors, and is fast enough that you can easily compile your debugging or optimized perl
       with it.  It does not check memory leaks though.  AddressSanitizer is available for Linux,
       Mac OS X and soon on Windows.

       To build perl with AddressSanitizer, your Configure invocation should look like:

           sh Configure -des -Dcc=clang \
              -Accflags=-faddress-sanitizer -Aldflags=-faddress-sanitizer \
              -Alddlflags=-shared\ -faddress-sanitizer

       where these arguments mean:

       •   -Dcc=clang

           This should be replaced by the full path to your clang executable if it is not in your
           path.

       •   -Accflags=-faddress-sanitizer

           Compile perl and extensions sources with AddressSanitizer.

       •   -Aldflags=-faddress-sanitizer

           Link the perl executable with AddressSanitizer.

       •   -Alddlflags=-shared\ -faddress-sanitizer

           Link dynamic extensions with AddressSanitizer.  You must manually specify "-shared"
           because using "-Alddlflags=-shared" will prevent Configure from setting a default
           value for "lddlflags", which usually contains "-shared" (at least on Linux).

       See also <http://code.google.com/p/address-sanitizer/wiki/AddressSanitizer>.

PROFILING

       Depending on your platform there are various ways of profiling Perl.

       There are two commonly used techniques of profiling executables: statistical time-sampling
       and basic-block counting.

       The first method takes periodically samples of the CPU program counter, and since the
       program counter can be correlated with the code generated for functions, we get a
       statistical view of in which functions the program is spending its time.  The caveats are
       that very small/fast functions have lower probability of showing up in the profile, and
       that periodically interrupting the program (this is usually done rather frequently, in the
       scale of milliseconds) imposes an additional overhead that may skew the results.  The
       first problem can be alleviated by running the code for longer (in general this is a good
       idea for profiling), the second problem is usually kept in guard by the profiling tools
       themselves.

       The second method divides up the generated code into basic blocks.  Basic blocks are
       sections of code that are entered only in the beginning and exited only at the end.  For
       example, a conditional jump starts a basic block.  Basic block profiling usually works by
       instrumenting the code by adding enter basic block #nnnn book-keeping code to the
       generated code.  During the execution of the code the basic block counters are then
       updated appropriately.  The caveat is that the added extra code can skew the results:
       again, the profiling tools usually try to factor their own effects out of the results.

   Gprof Profiling
       gprof is a profiling tool available in many Unix platforms which uses statistical time-
       sampling.  You can build a profiled version of perl by compiling using gcc with the flag
       "-pg".  Either edit config.sh or re-run Configure.  Running the profiled version of Perl
       will create an output file called gmon.out which contains the profiling data collected
       during the execution.

       quick hint:

           $ sh Configure -des -Dusedevel -Accflags='-pg' \
               -Aldflags='-pg' -Alddlflags='-pg -shared' \
               && make perl
           $ ./perl ... # creates gmon.out in current directory
           $ gprof ./perl > out
           $ less out

       (you probably need to add "-shared" to the <-Alddlflags> line until RT #118199 is
       resolved)

       The gprof tool can then display the collected data in various ways.  Usually gprof
       understands the following options:

       •   -a

           Suppress statically defined functions from the profile.

       •   -b

           Suppress the verbose descriptions in the profile.

       •   -e routine

           Exclude the given routine and its descendants from the profile.

       •   -f routine

           Display only the given routine and its descendants in the profile.

       •   -s

           Generate a summary file called gmon.sum which then may be given to subsequent gprof
           runs to accumulate data over several runs.

       •   -z

           Display routines that have zero usage.

       For more detailed explanation of the available commands and output formats, see your own
       local documentation of gprof.

   GCC gcov Profiling
       basic block profiling is officially available in gcc 3.0 and later.  You can build a
       profiled version of perl by compiling using gcc with the flags "-fprofile-arcs
       -ftest-coverage".  Either edit config.sh or re-run Configure.

       quick hint:

           $ sh Configure -des -Dusedevel -Doptimize='-g' \
               -Accflags='-fprofile-arcs -ftest-coverage' \
               -Aldflags='-fprofile-arcs -ftest-coverage' \
               -Alddlflags='-fprofile-arcs -ftest-coverage -shared' \
               && make perl
           $ rm -f regexec.c.gcov regexec.gcda
           $ ./perl ...
           $ gcov regexec.c
           $ less regexec.c.gcov

       (you probably need to add "-shared" to the <-Alddlflags> line until RT #118199 is
       resolved)

       Running the profiled version of Perl will cause profile output to be generated.  For each
       source file an accompanying .gcda file will be created.

       To display the results you use the gcov utility (which should be installed if you have gcc
       3.0 or newer installed).  gcov is run on source code files, like this

           gcov sv.c

       which will cause sv.c.gcov to be created.  The .gcov files contain the source code
       annotated with relative frequencies of execution indicated by "#" markers.  If you want to
       generate .gcov files for all profiled object files, you can run something like this:

           for file in `find . -name \*.gcno`
           do sh -c "cd `dirname $file` && gcov `basename $file .gcno`"
           done

       Useful options of gcov include "-b" which will summarise the basic block, branch, and
       function call coverage, and "-c" which instead of relative frequencies will use the actual
       counts.  For more information on the use of gcov and basic block profiling with gcc, see
       the latest GNU CC manual.  As of gcc 4.8, this is at
       <http://gcc.gnu.org/onlinedocs/gcc/Gcov-Intro.html#Gcov-Intro>

MISCELLANEOUS TRICKS

   PERL_DESTRUCT_LEVEL
       If you want to run any of the tests yourself manually using e.g.  valgrind, please note
       that by default perl does not explicitly cleanup all the memory it has allocated (such as
       global memory arenas) but instead lets the exit() of the whole program "take care" of such
       allocations, also known as "global destruction of objects".

       There is a way to tell perl to do complete cleanup: set the environment variable
       PERL_DESTRUCT_LEVEL to a non-zero value.  The t/TEST wrapper does set this to 2, and this
       is what you need to do too, if you don't want to see the "global leaks": For example, for
       running under valgrind

           env PERL_DESTRUCT_LEVEL=2 valgrind ./perl -Ilib t/foo/bar.t

       (Note: the mod_perl apache module uses also this environment variable for its own purposes
       and extended its semantics.  Refer to the mod_perl documentation for more information.
       Also, spawned threads do the equivalent of setting this variable to the value 1.)

       If, at the end of a run you get the message N scalars leaked, you can recompile with
       "-DDEBUG_LEAKING_SCALARS", ("Configure -Accflags=-DDEBUG_LEAKING_SCALARS"), which will
       cause the addresses of all those leaked SVs to be dumped along with details as to where
       each SV was originally allocated.  This information is also displayed by Devel::Peek.
       Note that the extra details recorded with each SV increases memory usage, so it shouldn't
       be used in production environments.  It also converts "new_SV()" from a macro into a real
       function, so you can use your favourite debugger to discover where those pesky SVs were
       allocated.

       If you see that you're leaking memory at runtime, but neither valgrind nor
       "-DDEBUG_LEAKING_SCALARS" will find anything, you're probably leaking SVs that are still
       reachable and will be properly cleaned up during destruction of the interpreter.  In such
       cases, using the "-Dm" switch can point you to the source of the leak.  If the executable
       was built with "-DDEBUG_LEAKING_SCALARS", "-Dm" will output SV allocations in addition to
       memory allocations.  Each SV allocation has a distinct serial number that will be written
       on creation and destruction of the SV.  So if you're executing the leaking code in a loop,
       you need to look for SVs that are created, but never destroyed between each cycle.  If
       such an SV is found, set a conditional breakpoint within "new_SV()" and make it break only
       when "PL_sv_serial" is equal to the serial number of the leaking SV.  Then you will catch
       the interpreter in exactly the state where the leaking SV is allocated, which is
       sufficient in many cases to find the source of the leak.

       As "-Dm" is using the PerlIO layer for output, it will by itself allocate quite a bunch of
       SVs, which are hidden to avoid recursion.  You can bypass the PerlIO layer if you use the
       SV logging provided by "-DPERL_MEM_LOG" instead.

   PERL_MEM_LOG
       If compiled with "-DPERL_MEM_LOG" ("-Accflags=-DPERL_MEM_LOG"), both memory and SV
       allocations go through logging functions, which is handy for breakpoint setting.

       Unless "-DPERL_MEM_LOG_NOIMPL" ("-Accflags=-DPERL_MEM_LOG_NOIMPL") is also compiled, the
       logging functions read $ENV{PERL_MEM_LOG} to determine whether to log the event, and if so
       how:

           $ENV{PERL_MEM_LOG} =~ /m/           Log all memory ops
           $ENV{PERL_MEM_LOG} =~ /s/           Log all SV ops
           $ENV{PERL_MEM_LOG} =~ /t/           include timestamp in Log
           $ENV{PERL_MEM_LOG} =~ /^(\d+)/      write to FD given (default is 2)

       Memory logging is somewhat similar to "-Dm" but is independent of "-DDEBUGGING", and at a
       higher level; all uses of Newx(), Renew(), and Safefree() are logged with the caller's
       source code file and line number (and C function name, if supported by the C compiler).
       In contrast, "-Dm" is directly at the point of "malloc()".  SV logging is similar.

       Since the logging doesn't use PerlIO, all SV allocations are logged and no extra SV
       allocations are introduced by enabling the logging.  If compiled with
       "-DDEBUG_LEAKING_SCALARS", the serial number for each SV allocation is also logged.

   DDD over gdb
       Those debugging perl with the DDD frontend over gdb may find the following useful:

       You can extend the data conversion shortcuts menu, so for example you can display an SV's
       IV value with one click, without doing any typing.  To do that simply edit ~/.ddd/init
       file and add after:

         ! Display shortcuts.
         Ddd*gdbDisplayShortcuts: \
         /t ()   // Convert to Bin\n\
         /d ()   // Convert to Dec\n\
         /x ()   // Convert to Hex\n\
         /o ()   // Convert to Oct(\n\

       the following two lines:

         ((XPV*) (())->sv_any )->xpv_pv  // 2pvx\n\
         ((XPVIV*) (())->sv_any )->xiv_iv // 2ivx

       so now you can do ivx and pvx lookups or you can plug there the sv_peek "conversion":

         Perl_sv_peek(my_perl, (SV*)()) // sv_peek

       (The my_perl is for threaded builds.)  Just remember that every line, but the last one,
       should end with \n\

       Alternatively edit the init file interactively via: 3rd mouse button -> New Display ->
       Edit Menu

       Note: you can define up to 20 conversion shortcuts in the gdb section.

   C backtrace
       On some platforms Perl supports retrieving the C level backtrace (similar to what symbolic
       debuggers like gdb do).

       The backtrace returns the stack trace of the C call frames, with the symbol names
       (function names), the object names (like "perl"), and if it can, also the source code
       locations (file:line).

       The supported platforms are Linux, and OS X (some *BSD might work at least partly, but
       they have not yet been tested).

       This feature hasn't been tested with multiple threads, but it will only show the backtrace
       of the thread doing the backtracing.

       The feature needs to be enabled with "Configure -Dusecbacktrace".

       The "-Dusecbacktrace" also enables keeping the debug information when compiling/linking
       (often: "-g").  Many compilers/linkers do support having both optimization and keeping the
       debug information.  The debug information is needed for the symbol names and the source
       locations.

       Static functions might not be visible for the backtrace.

       Source code locations, even if available, can often be missing or misleading if the
       compiler has e.g. inlined code.  Optimizer can make matching the source code and the
       object code quite challenging.

       Linux
           You must have the BFD (-lbfd) library installed, otherwise "perl" will fail to link.
           The BFD is usually distributed as part of the GNU binutils.

           Summary: "Configure ... -Dusecbacktrace" and you need "-lbfd".

       OS X
           The source code locations are supported only if you have the Developer Tools
           installed.  (BFD is not needed.)

           Summary: "Configure ... -Dusecbacktrace" and installing the Developer Tools would be
           good.

       Optionally, for trying out the feature, you may want to enable automatic dumping of the
       backtrace just before a warning or croak (die) message is emitted, by adding
       "-Accflags=-DUSE_C_BACKTRACE_ON_ERROR" for Configure.

       Unless the above additional feature is enabled, nothing about the backtrace functionality
       is visible, except for the Perl/XS level.

       Furthermore, even if you have enabled this feature to be compiled, you need to enable it
       in runtime with an environment variable: "PERL_C_BACKTRACE_ON_ERROR=10".  It must be an
       integer higher than zero, telling the desired frame count.

       Retrieving the backtrace from Perl level (using for example an XS extension) would be much
       less exciting than one would hope: normally you would see "runops", "entersub", and not
       much else.  This API is intended to be called from within the Perl implementation, not
       from Perl level execution.

       The C API for the backtrace is as follows:

       get_c_backtrace
       free_c_backtrace
       get_c_backtrace_dump
       dump_c_backtrace

   Poison
       If you see in a debugger a memory area mysteriously full of 0xABABABAB or 0xEFEFEFEF, you
       may be seeing the effect of the Poison() macros, see perlclib.

   Read-only optrees
       Under ithreads the optree is read only.  If you want to enforce this, to check for write
       accesses from buggy code, compile with "-Accflags=-DPERL_DEBUG_READONLY_OPS" to enable
       code that allocates op memory via "mmap", and sets it read-only when it is attached to a
       subroutine.  Any write access to an op results in a "SIGBUS" and abort.

       This code is intended for development only, and may not be portable even to all Unix
       variants.  Also, it is an 80% solution, in that it isn't able to make all ops read only.
       Specifically it does not apply to op slabs belonging to "BEGIN" blocks.

       However, as an 80% solution it is still effective, as it has caught bugs in the past.

   When is a bool not a bool?
       On pre-C99 compilers, "bool" is defined as equivalent to "char".  Consequently assignment
       of any larger type to a "bool" is unsafe and may be truncated.  The "cBOOL" macro exists
       to cast it correctly; you may also find that using it is shorter and clearer than writing
       out the equivalent conditional expression longhand.

       On those platforms and compilers where "bool" really is a boolean (C++, C99), it is easy
       to forget the cast.  You can force "bool" to be a "char" by compiling with
       "-Accflags=-DPERL_BOOL_AS_CHAR".  You may also wish to run "Configure" with something like

           -Accflags='-Wconversion -Wno-sign-conversion -Wno-shorten-64-to-32'

       or your compiler's equivalent to make it easier to spot any unsafe truncations that show
       up.

       The "TRUE" and "FALSE" macros are available for situations where using them would clarify
       intent. (But they always just mean the same as the integers 1 and 0 regardless, so using
       them isn't compulsory.)

   The .i Targets
       You can expand the macros in a foo.c file by saying

           make foo.i

       which will expand the macros using cpp.  Don't be scared by the results.

AUTHOR

       This document was originally written by Nathan Torkington, and is maintained by the
       perl5-porters mailing list.