Provided by: scanmem_0.17-3_amd64 bug

NAME

       scanmem - locate and modify variables in an executing process.

SYNOPSIS

       scanmem [options] [target-program-pid]

DESCRIPTION

       scanmem  is  an interactive debugging utility that can be used to isolate the address of a
       variable in an executing process by  successively  scanning  the  process'  address  space
       looking for matching values.
       By informing scanmem how the value of the variable changes over time, it can determine the
       actual location (or locations) of the variable by successively eliminating non-matches.
       scanmem determines where to look by searching for  mappings  with  read/write  permission,
       these  are  referred  to  as  regions. Users can eliminate regions they believe are likely
       unrelated to the target variable (for example, located in a shared  library  unrelated  to
       the variable in question), this will improve the speed of the scan, which can initially be
       quite slow in large programs.

       Once a variable has been found, scanmem can monitor the variable, or change it to  a  user
       specified value, either once, or continually over a period of time.

       scanmem  works  similarly to the "pokefinders" once commonly used to cheat at video games,
       this function is a good  demonstration  of  how  to  use  scanmem,  and  is  used  in  the
       documentation.

USAGE

       scanmem  should  be  invoked  with  the  process id of the program you wish to debug as an
       argument.  Once started, scanmem accepts interactive commands.  These are described below,
       however  entering  help  at  the  >  prompt  will  allow  you  to  access scanmem's online
       documentation.

       The target-program-pid can be specified  in  decimal,  hexadecimal,  or  octal  using  the
       standard  C  language  notation (leading 0x for hexadecimal, leading 0 for octal, anything
       else is assumed to be decimal).

       -p, --pid=pid
              Set the target-program-pid.

       -c, --command=cmd1[;cmd2][;...]
              Run given commands (separated by ";") before starting the interactive shell.

       -v, --version
              Print version and exit.

       -h, --help
              Print a short description of command line options then exit.

       -d, --debug
              Run in debug mode, more information will be outputted.

       -e, --errexit
              Exit on initial commands error, ignored during interactive mode.

COMMANDS

       While in interactive mode, scanmem prints a decimal number followed by >,  the  number  is
       the  current  number  of  possible  candidates for the target variable that are known. The
       absence of said number indicates that no possible variables have been eliminated yet.
       The default scan data type is "int".  It can be changed with the option command.

       n      Where n represents any number in decimal, octal or hexadecimal, this command  tells
              scanmem  that  the current value of the target variable is exactly n.  scanmem will
              begin a search of the entire address space, or the existing known matches (if any),
              eliminating any variable that does not have this value.

       n..m   This  is  like  the n command but scanmem searches for a range of numbers between n
              and m inclusive instead.

       >, <, +, -, =, !=
              The following commands are extremely useful for locating  a  variable  whose  exact
              value  we  cannot see, but we can see how it changes over time, e.g. an health bar.
              These commands usually cannot be used  for  the  first  scan  but  there  are  some
              exceptions: > n, < n, = n and != n.

              > [n]  If  n  is  given, match values that are greater than n.  Otherwise match all
                     values that have increased.

              < [n]  If n is given, match values that are  less  than  n.   Otherwise  match  all
                     values that have decreased.

              + [n]  If  n is given, match values that have been increased by n.  Otherwise match
                     all values that have increased (same as >).

              - [n]  If n is given, match values that have been decreased by n.  Otherwise  match
                     all values that have decreased (same as <).

              = [n]  If n is given, match values that are equal to n (same as n). Otherwise match
                     all values that have not changed.

              != [n] If n is given, match values that are different from n.  Otherwise match  all
                     values that have changed.

       snapshot
              Match  any  value.  This  is useful when an initial value or range is not known for
              subsequent scans with >, <, +, -, =, and !=.

       " text Search for the provided text in memory if the scan data type is set to "string".

       update Scans the current process, getting the current values of all matches. These  values
              can  be viewed with list, and are also the old values that scanmem compares to when
              using >, <, or =.  This command is equivalent to a search command that all  current
              results match.

       list [max_to_print]
              List  up  to  max_to_print  (default:  10k)  possible  candidates  currently known,
              including their address, region id, match offset, region type, last known value and
              possible  value  types.   The value in the first column is the match id, and can be
              used in conjunction with the delete command to eliminate matches.

              The match offset is determined by subtracting the load address  of  the  associated
              ELF  file or region from the address. It can be used to bypass Address Space Layout
              Randomization (ASLR).

       delete match-id_set
              Delete matches in the match-id_set.  The match-ids can be found from the output  of
              the list command.  Set notation: [!][..a](,b..c | d, ...)[e..].
              To delete all known matches, see the reset command.
              To  delete  all  the  matches associated with a particular library, see the dregion
              command, which also removes any associated matches.
              Please note that match-ids may be recalculated after matches are removed or added.

       watch match-id
              Monitor the value of match-id, and print its value as it changes. Every  change  is
              printed  along  with  a  timestamp,  you can interrupt this command with ^C to stop
              monitoring.

       set [match-id_set=]value[/delay] [...]
              Set the value value into the match numbers specified in match-id_set,  or  if  just
              value  is  specified,  all  known  matches.   value  can be specified in standard C
              language notation.  All known matches, along with their match-id's can be displayed
              using  the  list command.  Multiple match-id_sets can be specified, terminated with
              an = sign.  Set notation: [!][..a](,b..c | d, ...)[e..].
              To set a value continually, suffix the command with / followed  by  the  number  of
              seconds  to  wait between sets. You can interrupt the set command with ^C to return
              to the scanmem prompt.  This can be used to sustain the value of a  variable  which
              decreases  over  time,  for example a timer that is decremented every second can be
              set to 100 every 10 seconds to prevent some property from ever changing.

              This command is used  to  change  the  value  of  the  variable(s)  once  found  by
              elimination.   Please  note,  some  applications  will  store  values  in  multiple
              locations.

       write value_type address value
              Manually set the value of the variable at the specified address.
              Names of value_type are subject to change in different  versions  of  scanmem,  see
              more info using the `help write` command.

       dump address length [filename]
              Dump  the  memory region starting from address of length length in a human-readable
              format.

              If filename is given, data will be saved into the  file,  otherwise  data  will  be
              displayed on stdout.

       pid [new-pid]
              Print  out  the  process  id of the current target program, or change the target to
              new-pid, which will reset existing regions and matches.

       reset  Forget all known regions and matches and start again.

       lregions
              List all the known regions, this can  be  used  in  combination  with  the  dregion
              command to eliminate regions that the user believes are not related to the variable
              in question, thus reducing the address space required to search in.  The  value  in
              the  first  column  is  the  region-id which must be passed to the dregion command.
              Besides the start address, the size and path (if applicable) are also printed. This
              can  be  used to eliminate regions located in shared libraries that are unlikely to
              be relevant to the variable required.

              For experts: Also the region type and the load address are displayed. The types are
              "exe"  (executable)  "code" (library), "heap", "stack" or "misc" (everything else).
              The load address is the memory location where an ELF file (exe/lib) has been loaded
              to. This helps to convert between the addresses in memory and in the associated ELF
              file. If the region does not belong to an ELF file, then it  is  the  same  as  the
              start address.

       dregion region-id_set
              Delete  the  regions  in region-id_set, along with any matches from the match list.
              Set notation: [!][..a](,b..c | d, ...)[e..].
              The region-id's can be found in the output of the lregions command.

       option name value
              Change options at runtime. E.g. the scan data  type  can  be  changed.   See  `help
              option` for all possible names/values.

       shell shell-command
              Execute shell-command using /bin/sh, then return.

       show info
              Display information relating to info - see `help show` for details.

       version
              Print the version of scanmem in use.

       help   Print a short summary of available commands.

       exit   Detach from the target program and exit immediately.

EXAMPLES

       Cheat at nethack, on systems where nethack is not installed sgid.

       ATTENTION: scanmem usually requires root privileges. See KNOWN ISSUES for details.

       $ sudo scanmem `pgrep nethack`
       info: maps file located at /proc/14658/maps opened.
       info: 9 suitable regions found.
       Please enter current value, or "help" for other commands.
       >

       I  enter  how  much  gold  I currently have (58 pieces) and let scanmem find the potential
       candidates.

       > 58
       01/09 searching   0x79f000 -   0x7b0000..........ok
       02/09 searching   0x7b0000 -   0x7cc000..........ok
       03/09 searching  0x24d2000 -  0x24f3000..........ok
       04/09 searching 0x7fcc04baa000 - 0x7fcc04bae000..........ok
       05/09 searching 0x7fcc04de1000 - 0x7fcc04de2000..........ok
       06/09 searching 0x7fcc051f7000 - 0x7fcc051fb000..........ok
       07/09 searching 0x7fcc05227000 - 0x7fcc0522a000..........ok
       08/09 searching 0x7fcc0522c000 - 0x7fcc0522d000..........ok
       09/09 searching 0x7ffc8c113000 - 0x7ffc8c134000..........ok
       info: we currently have 16 matches.
       16> list
       [ 0]       7b09e0,  1 +       3b09e0,   exe, 58, [I64 I32 I16 I8 ]
       [ 1]       7b907a,  1 +       3b907a,   exe, 58, [I8 ]
       [ 2]      24d4b6c,  2 +         2b6c,  heap, 58, [I16 I8 ]
       [ 3]      24d567e,  2 +         367e,  heap, 58, [I16 I8 ]
       [ 4]      24d5740,  2 +         3740,  heap, 58, [I8 ]
       [ 5] 7fcc05229951,  6 +         2951,  misc, 58, [I8 ]
       [ 6] 7ffc8c12ee28,  8 +        1be28, stack, 58, [I16 I8 ]
       [ 7] 7ffc8c132381,  8 +        1f381, stack, 58, [I8 ]
       [ 8] 7ffc8c132389,  8 +        1f389, stack, 58, [I8 ]
       [ 9] 7ffc8c132391,  8 +        1f391, stack, 58, [I8 ]
       [10] 7ffc8c132399,  8 +        1f399, stack, 58, [I8 ]
       [11] 7ffc8c1323a1,  8 +        1f3a1, stack, 58, [I8 ]
       [12] 7ffc8c1323a9,  8 +        1f3a9, stack, 58, [I8 ]
       [13] 7ffc8c1331a3,  8 +        201a3, stack, 58, [I8 ]
       [14] 7ffc8c13325f,  8 +        2025f, stack, 58, [I8 ]
       [15] 7ffc8c133264,  8 +        20264, stack, 58, [I8 ]
       16>

       16 potential matches were found. This is also displayed in the prompt.  Many of  them  are
       quite  unrelated,  as  they  are  part  of the stack, belong to libraries or miscellaneous
       memory-mapped files. Even the heap is unlikely for a very old command line game. We  could
       make scanmem eliminate these manually using the delete command, however just waiting until
       the amount of gold changes and telling scanmem the new value should be enough. I find some
       more gold, and tell scanmem the new value, 83.

       16> 83
       ..........info: we currently have 1 matches.
       info: match identified, use "set" to modify value.
       info: enter "help" for other commands.
       1> list
       [ 0]       7b09e0,  1 +       3b09e0,   exe, 83, [I64 I32 I16 I8 ]

       Only  one  of  the  16 original candidates now has the value 83, so this must be where the
       amount of gold is stored. I'll try setting it to 10,000 pieces.

       1> set 10000
       info: setting *0x7b09e0 to 0x2710...
       1>

       The resulting nethack status:

       Dlvl:1  $:10000 HP:15(15) Pw:2(2) AC:7  Exp:1

       Conclusion: We've found and modified the gold  value  as  I32  in  static  memory  of  the
       executable  at virtual memory address 0x7b09e0. This address belongs to the region with id
       1.

       Now it is important to know if this is a position-independent executable  (PIE).  We  list
       the regions for this and check the load address of the executable.

       1> lregions
       [ 0]       79f000,   69632 bytes,   exe,       400000, rw-, /usr/lib/nethack/nethack.tty
       [ 1]       7b0000,  114688 bytes,   exe,       400000, rw-, unassociated
       [ 2]      24d2000,  135168 bytes,  heap,      24d2000, rw-, [heap]
       [ 3] 7fcc04baa000,   16384 bytes,  misc, 7fcc04baa000, rw-, unassociated
       [ 4] 7fcc04de1000,    4096 bytes,  misc, 7fcc04de1000, rw-, unassociated
       [ 5] 7fcc051f7000,   16384 bytes,  misc, 7fcc051f7000, rw-, unassociated
       [ 6] 7fcc05227000,   12288 bytes,  misc, 7fcc05227000, rw-, unassociated
       [ 7] 7fcc0522c000,    4096 bytes,  misc, 7fcc0522c000, rw-, unassociated
       [ 8] 7ffc8c113000,  135168 bytes, stack, 7ffc8c113000, rw-, [stack]

       We are on x86_64 and 0x400000 is the static load address for executables there. This means
       that this is not a PIE and the gold is always stored at 0x7b09e0. This makes  it  easy  to
       use a game trainer like GameConqueror which refills the gold value periodically.

       With  a  PIE  we have to use the match offset (0x3b09e0 here) instead and an advanced game
       trainer with PIE support has to determine and add the current load address to  it  to  get
       the current memory address of the gold value of the current game run.

NOTES

       scanmem  has  been  tested on multiple large programs, including the 3d shoot-em-up quake3
       linux.  scanmem is also tested on ARM platforms  and  comes  with  Android  support  since
       version 0.16.

       Obviously, scanmem can crash your program if used incorrectly.

       Some  programs  store  values in multiple locations, this is why set will change all known
       matches.

       Address Space Layout Randomization (ASLR) together with  position-independent  executables
       (PIE),  position-independent  code (PIC) or dynamic memory on the heap causes variables to
       be loaded to different memory addresses at every game start. Advanced game  trainers  like
       ugtrain are required to periodically refill variables is such memory regions.

KNOWN ISSUES

       scanmem  usually  requires  root privileges for ptrace(2) because security modules control
       ptrace() capabilities. On x86 and  x86_64  there  is  usually  the  Yama  security  module
       providing  the  file /proc/sys/kernel/yama/ptrace_scope.  It is available since Linux 3.4.
       If this file contains "1", then only parents may  ptrace()  their  children  without  root
       privileges.  This  means  that scanmem would have to run the game. This is not possible as
       this would require major design changes. So we run scanmem as root.

       The first scan can be very slow on large programs, this is not a  problem  for  subsequent
       scans as huge portions of the address space are usually eliminated. This could be improved
       in future, perhaps by assuming all integers are aligned by default. Suggestions welcome.

       The snapshot command uses memory inefficiently, and should probably not be used  on  large
       programs.

HOMEPAGE

       https://github.com/scanmem/scanmem

AUTHORS

       Tavis Ormandy <taviso(a)sdf.lonestar.org> http://taviso.decsystem.org/
       Eli   Dupree  <elidupree(a)charter.net>
       WANG  Lu      <coolwanglu(a)gmail.com>
       Sebastian Parschauer <s.parschauer(a)gmx.de>
       Andrea Stacchiotti <andreastacchiotti(a)gmail.com>

       All bug reports, suggestions or feedback welcome.

SEE ALSO

       gameconqueror(1) ptrace(2) proc(5) nethack(6) pidof(8)