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NAME

       xLart - interactive X interface to rlart(1)

SYNOPSIS

       xLart

DESCRIPTION

       xLart  is an interactive X11-based interface to the rlart(1) off-line lart spooler.  xLart
       uses the lartd - if lartd is not running when xLart is started, xLart will  start  it  and
       send  an autolart to the members of wheel (not including root).  xLart utilises xfaces and
       Drag-and-Drop to allow playing admins to either drag lusers  onto  larts  or  vice  versa.
       Points   are   accrued  for  each  successful  lart  deployment,  and  scores  written  to
       /var/account/lart/interactive.

       xLart makes use of several basic larts, and as more points are accrued (or as  the  lusers
       become harder to lart) other, more capable larts are made available. The basic larts are:

                      Filleting knife
                      10lb Sledgehammer
                      Garrotte
                      Beretta 9mm
                      un-set concrete
                      tommy gun

       Of  course,  since  xlart  is only distributed in source form, site-dependent larts may be
       designed, implemented and used by the relevant BOFH or sysmangler.

       The highest level of play also allows for the use of the atomic lart (lat and long must be
       specified,  but  some  help is given by the program) and the psychological lart (old-style
       lobotomy, Electro-convulsive shock therapy, extreme aversion therapy and drug  cocktails).
       The  psychological lart needs to be used over several rounds, due to its non-instantaneous
       nature.

       The vanilla installation of xLart requires a configuration file list of larts to be  added
       at  certain  point  intervals.  A  slightly more interesting installation makes use of the
       xface library to provide that personal touch when larting  lusers.  The  most  interesting
       variant of xLart is to not only use xfaces but also to describe a building layout (similar
       to loderunner) with  levels  and  interior  descriptions.   This  variant  allows  several
       admins/BOFHen  to play simultaneously, competing against each other to see how many lusers
       they can lart in a given time period (say until  local  police  units  arrive)  or  before
       ammunition runs out.

FILES

       /etc/lartcap
                                - lart capability database
       /var/lib/lart/lusers/xface.<lusername>
                                - xface for lusername
       /var/lib/lart/larts/<lartname>.ppm
                                - small iconic image of lartname

SEE ALSO

       lartcap(5), lac(8), lartd(8) and rlart(1)

BUGS

       None found yet, but who really cares?

AUTHORS

       James McPherson