Provided by: allegro4-doc_4.4.3.1-1_all bug

NAME

       desktop_color_depth - Finds out the desktop color depth. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       int desktop_color_depth();

DESCRIPTION

       Finds out the currently selected desktop color depth. You can use this information to make
       your program use the same color depth as the desktop, which will likely make it run faster
       because the graphic driver won't be doing unnecessary color conversions behind your back.

       Under  some  OSes,  switching  to a full screen graphics mode may automatically change the
       desktop color depth. You have,  therefore,  to  call  this  function  before  setting  any
       graphics mode in order to retrieve the real desktop color depth. Example:

          allegro_init();
          ...
          if ((depth = desktop_color_depth()) != 0) {
             set_color_depth(depth);
          }

RETURN VALUE

       Returns  the  color  depth or zero on platforms where this information is not available or
       does not apply.

SEE ALSO

       get_desktop_resolution(3alleg4), set_color_depth(3alleg4), set_gfx_mode(3alleg4)