Provided by: libdnet-dev_2.65build2_amd64 bug

NAME

       dnet_conn - Connect to remote DECnet object by name.

SYNOPSIS

       #include <netdnet/dn.h>
       #include <netdnet/dnetdb.h>

       int dnet_conn (char *hostname, char *objname, int type, int,int,int,int)

DESCRIPTION

       dnet_conn  connects  to  the  remote  object  objname  in host hostname using the protocol
       denoted by type usually DNPROTO_NSP.  If successful, returns an integer  file  descriptor,
       else return errno.

EXAMPLE

       #include <netdnet/dn.h>
       #include <netdnet/dnetdb.h>
       #include <sys/socket.h>

       main(void)
       {
           int sockfd;

           sockfd=dnet_conn("mv3100","X$X0",DNPROTO_NSP,0,0,0,0);
           if (sockfd < 0)
            printf ("Error connecting to remote object X$X0 on node mv3100");
           else
           {
            printf ("Succesfully connected to remote object X$X0 on node mv3100");
            close (sockfd);
            }
       }

SEE ALSO

       dnet_addr(3),     dnet_htoa(3),     dnet_ntoa(3),     getnodeadd(3),     getnodebyname(3),
       getnodebyaddr(3), setnodeent(3)