Provided by: rafkill_1.2.2-3_i386
Rafkill - a vertical shoot’em-up
rafkill [ -l ] [ -w ] [ -g<speed> ] [ -h ]
Rafkill is a clone of Raptor: Call of the Shadows, a classic shoot’em-
You have a bird’s eye view of the playing field, which is an alien
world, and your job is to destroy the enemies that are flying towards
you shooting bullets. The score lets you buy life, shield, better
weapons or even new spaceships.
Killing enemies gives you money, or score. If you kill a group of
enemies, you might get a handy coin which gives you more score. There
are other powerups, so look for them too.
The score lets you buy more weapons and hull parts. There are 5 weapon
groups and a few weapons in each group, but you can only have one
weapon per group except for the accessory weapons in which you can have
up to 3 weapons. Once you buy 3, you cannot buy any more. There are 3
hulls, which have each higher life and shield than the previous one and
gives you access to a new set of weapons. Buying a new hull does not
throw away your weapons, but it does throw away your accessory weapons.
-l run the game without displaying the background
-w run the game in windowed mode instead of full screen
run the game at a different speed (default is 40)
-h, -help, --help
display help message and exit
Left, Right, Up, Down
move the ship across the screen
Space or Enter
fire the main weapon
Alt switch between alternate weapons
Esc return to the game menu
Rafkill was written by Jon Rafkind <email@example.com>.
This manual page was written by Sam Hocevar <firstname.lastname@example.org>, for the
Debian GNU/Linux system (but may be used by others).
24 April 2003 RAFKILL(6)