Provided by: typespeed_0.6.4-2_i386 bug

NAME

       typespeed - Test your typing speed and get your fingers’ CPS.

SYNOPSIS

       typespeed [OPTION]

DESCRIPTION

       Typespeed  gives  your  fingers’ cps (total and correct), typoratio and
       some points to compare with your friends.

       Typespeed’s idea is ripped from ztspeed (a dos game  made  by  Zorlim).
       Idea  of the game should be clear to anyone, just type and type it fast
       or be a loser.

USAGE

       The basics are simple: words, which are extracted out  of  a  specified
       word  list, fly from the left to the right. Your task is in any case to
       write them down before they reach the  right  side  and  disappear,  in
       which  case your miss counter will be increased. Should you have missed
       10 words, the game will end. Each correct input will increase your high
       score,  where  one  character  of the word is exactly one point, i.e. a
       longer word results in more points. Your total CPS and your correct CPS
       are displayed during game play. Total CPS means all your input, whereas
       correct CPS only counts characters, that you have entered  to  write  a
       correct  word.  To enter the words, you can also use emacs-like control
       sequences (^A jumps to the beginning of the string, ^B  goes  back  one
       character,  ^E jumps to the end of string, ^F moves cursor one position
       to the left (except cursor  is  at  end  of  string),  ^K  deletes  all
       characters  behind  cursor,  ^U  clears  input  field). Should you have
       enabled cheat mode (you can see CHE in status  line  then),  you  don’t
       have to complete your input by pressing ENTER or SPACE.

       If  you have played typespeed with these default rules far too long and
       you want something new, you can create your own rule  sets!  There  are
       three rule sets supplied since 0.6.1:

       The  first  rule contains default settings. You can play this mode when
       you don’t supply any options and just start the  game.  In  this  mode,
       speed  will  increase  whenever you enter a correct word. At the end of
       the game, you can get a rank in your top 10 list for the specified word
       list.

       Settings  have  changed  in  0.6.0.  If you want to play with old rules
       (typespeed 0.4.4 - 0.5.3), you can choose classic.

       The third rule set is training - speed won’t increase.

       If you have other ideas, you can supply your own rule set or change the
       settings in menu "Game Rules". Feel free to send in some fancy rules.

       Also,  you can play typespeed in multiplayer. In this mode you can play
       against one opponent over TCP/IPv4. Both sides can choose a word  list,
       should  you  type  in  a correct word and your opponent can handle more
       words (based upon his current stat), there is a possibility  that  your
       typed  word  will  be thrown into his game. But remember, the same goes
       for you! In this mode, no rank can be achieved in your (or  opponent’s)
       top  10  list.  During multiplayer, you cannot press CURSOR UP to pause
       the game, instead CURSOR UP will immediately result in a game over. You
       cannot play custom rule sets in multiplayer.

OPTIONS

       --cheat
              This  will  enable  the  cheat, which wraps words instantly when
              they are written correctly. You don’t need to press space/enter.
              It is another question if this "cheat" actually helps...

       --client=addr
              Start typespeed in client mode (where addr is network address of
              server) Typespeed will try to connect to the given  address  and
              start network play.

       --netlog=file
              For  debugging  purposes. The whole network data is written into
              file. If you have issues with network gaming, attach  this  file
              to a bug report mail.

       --nocolors
              Turns  off the curses colors. It can be a more clear way to play
              the game in some situations.

       --port=port
              Tells what TCP/IPv4 port will typespeed be using in the  network
              play. The default port is 6025.

       --server
              Start  typespeed  in  server mode. Typespeed will wait for other
              player to connect.

       --help Little explanation of the parameters.

CONFIGURATION FILES

       /etc/typespeedrc

       $HOME/.typespeed/config

       In these files, you can specify the location of  directories  for  game
       rules  and  word lists. You can also activate cheat mode in these files
       if you write "cheat = yes". If you create a configuration file in  your
       home    directory,    you    must    also    create   a   file   called
       $HOME/.typespeed/score. All your personal high  scores  are  stored  in
       this  file,  not anymore in system wide high score file. This is needed
       to prevent malicious users to pretend  to  have  1000  points  in  e.g.
       words.eng  whereby  directory for word lists has been changed. In order
       to compete with system-wide users, you have  to  remove  your  personal
       configuration file.

WORD LISTS

       If  you  would  like  to  create your own word list, you have to follow
       these simple rules:

       The first line contains the description that will  be  listed  in  word
       list selection menu. You cannot use more than 60 characters.

       A  word  list  must  consist  of  at  least 22 different words, i.e. no
       duplicated words. The words must not  be  longer  than  19  characters.
       Should  they be longer, they won’t be parsed; instead they are silently
       dropped. Words must not contain escape sequences, tabs or spaces. These
       words will be dropped, too.

       Blank lines will be ignored.

       If  you  would  like  to  see your created word list included into next
       release, please send me an e-mail (tobias@bugol.de).

NOTES

       Do not use typespeed version 0.5.2 or higher with a  version  <  0.5.2.
       The  usage  of network control words has been changed, so you could not
       end games.

       If you have used typespeed < 0.6.0 and you wish to use your high scores
       in  newer  versions, you have to convert them into new format.  convert
       can be used for this task.  convert takes two arguments: the  old  high
       score  directory and the new high score file. Due to changed high score
       file format, it is expected  that  converted  scores  (especially  cps)
       differ.

AUTHORS

       Written   by   Jani   Ollikainen   <bestis@iki.fi>,   Jaakko   Manelius
       <jman@iki.fi>, and Tobias Stoeckmann <tobias@bugol.de>.

REPORTING BUGS

       Report bugs to <tobias@bugol.de>.

COPYRIGHT

       Copyright (C) 1999-2003   Jani Ollikainen  <bestis@iki.fi>
                                 Jaakko Manelius  <jman@iki.fi>

       Copyright (C) 2006-2007   Tobias Stoeckmann  <tobias@bugol.de>

       Copying and distribution of this file, with  or  without  modification,
       are  permitted  in  any  medium  without royalty provided the copyright
       notice and this notice are preserved.