Provided by: xserver-xorg-input-ur98_1.1.0-4build1_i386
UR-98 - UR98 (TR88L803) head tracker driver
Option "Device" "devpath"
UR-98 is an Xorg input driver for the Union Reality UR-F98 headtracker.
The UR-98 driver functions as a pointer input device, and can be used
either as an additional input device or as the X server’s core pointer.
The driver provides support for the three axes, throttle and four
buttons of the controller. If mapped as the core pointer the
headtracker provides headtracking to try and place the mouse cursor
where you look. As a secondary input device the unit can be used for
gaming, for example to provide the look up/down and the turn in quake,
and with the Z axis bound to ack/forward to provide movement control.
The default mapping maps left-right movement to X, up-down movement to
Y and near/far movement to the Z axis. The throttle is mapped as the
fourth axis by default but can also be mapped as button 5.
For use in "head only" mode the Z axis can be mapped as a button. This
allows the user to select objects with head/neck movement alone but
takes some practice to use well.
Union Reality UR-98. While this is a joystick driver the behaviour is
absolute so this driver is not useful for true joystick interfaces.
Please refer to xorg.conf(5) for general configuration details and for
options that can be used with all input drivers. This section only
covers configuration details specific to this driver.
The following driver options are supported
Option "MinX" "integer"
Set the left hand X value from the headgear, for calibration.
Option "MaxX" "integer"
Set the right hand X value from the headgear, for calibration.
Option "MinY" "integer"
Set the top Y value from the headgear, for calibration.
Option "MaxY" "integer"
Set the bottom Y value from the headgear, for calibration.
Option "MinZ" "integer"
Set the nearest Z value from the headgear, for calibration.
Option "MaxZ" "integer"
Set the furthest Z value from the headgear, for calibration.
Option "MinT" "integer"
Set the low throttle value from the headgear, for calibration.
Option "MaxT" "integer"
Set the high throttle value from the headgear, for calibration.
Option "Screen" "integer"
The screen to attach to the headgear when running with multiple
screens. The default is screen 0.
Option "Device" "string"
The joystick port that is attached to the headgear interface.
This is usually /dev/input/js0. The digital port is not
supported due to lack of documentation.
Option "DeviceName" "string"
Set the X11 device name for the headgear. This defaults to HEAD.
Option "PortraitMode" "string"
Set the display orientation. The default is "landscape" but you
can rotate the screen clockwise ("portrait") or anticlockwise
Option "SwapXY" "boolean"
Swap the X and Y values on the display. The default is false.
Option "Button5" "boolean"
Map the throttle as a button instead of axis 4. For some gaming
applications this can be more useful. The default is to map the
throttle as axis 4.
Option "HeadButton" "boolean"
Map the Z axis as button 1. This defaults to false.
Option "HeadThresh" "boolean"
Set the distance that is held to be mouse down.
Option "HeadLock" "boolean"
Set the range of depth around the mouse down point where mouse x
and y movement is locked out. Set to zero to disable.
The "HeadButton" option is currently not implemented.
The hardware or kernel driver has some idiosyncracies. Notably on
kernel initialization the interface occasionally gets into a state
where the readings rapidly cycle left-right-left-right or top-bottom-
top-bottom. In those cases it seems to be necessary to unload the
driver, unplug, replug and reload the joystick drivers. Once it
initializes sanely it remains sane.
If the device refuses to work check the gray/black cables are plugged
into the right ports on the unit. Be careful about this as crossing the
cables can lead to the device failing with a nasty burning electronics
smell. The author writes from direct experience.
This driver is currently Linux specific.
Xorg(1), xorg.conf(5), xorgconfig(1), Xserver(1), X(7).