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blaster - simulation of space combat
blaster [-display host:display.screen] [-visual visual] [-window]
[-root] [-num_robots number] [-num_lasers number] [-num_stars number]
[-delay number] [-fps]
Draws a simulation of flying space-combat robots (cleverly disguised as
colored circles) doing battle in front of a moving star field.
Specify which visual to use. Legal values are the name of a
visual class, or the id number (decimal or hex) of a specific
-window Draw on a newly-created window. This is the default.
-root Draw on the root window.
Robots. 2 - 50. Default: 5.
Lasers. 1 - 100. Default: 3.
Stars. 5 - 200. Default: 50.
Per-frame delay, in microseconds. Default: 10000 (0.01
-fps Display the current frame rate and CPU load.
DISPLAY to get the default host and display number.
to get the name of a resource file that overrides the global
resources stored in the RESOURCE_MANAGER property.
Copyright © 2002 by Jonathan Lin. Permission to use, copy, modify,
distribute, and sell this software and its documentation for any
purpose is hereby granted without fee, provided that the above
copyright notice appear in all copies and that both that copyright
notice and this permission notice appear in supporting documentation.
No representations are made about the suitability of this software for
any purpose. It is provided "as is" without express or implied