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       xmatrix - simulates the computer displays from the movie


       xmatrix  [-display  host:display.screen]  [-window]  [-root] [-install]
       [-visual visual] [-delay usecs] [-density percentage] [-top | -bottom |
       -both] [-small | -large] [-trace] [-mode mode] [-phone number] [-fps]


       The  xmatrix  program draws dropping characters similar to what is seen
       on the computer monitors in the Wachowski brothers’ film, "The Matrix".

       Also  see  glmatrix(6)  for  a  3D rendering of the similar effect that
       appeared in the title sequence of the movie.


       xmatrix accepts the following options:

       -window Draw on a newly-created window.  This is the default.

       -root   Draw on the root window.

               Install a private colormap for the window.

       -visual visual
               Specify which visual to use.  Legal values are the  name  of  a
               visual  class,  or the id number (decimal or hex) of a specific

       -delay usecs
               The delay between steps  of  the  animation,  in  microseconds:
               default 10000.

       -density percentage
               The  approximate percentage of the screen that should be filled
               with characters at any given time.  Default 75%.

               When running in a window, typing + will  increase  the  density
               and typing - will decrease it.  Typing 0 will momentarily drain
               the screen.

       -top | -bottom | -both
               If -top is specified, the characters will only drop in from the
               top of the screen as sliding columns of characters.  If -bottom
               is specified, then instead of sliding columns,  the  characters
               will  appear as columns that grow downwards and are erased from
               above.  If -both is specified, then a mixture  of  both  styles
               will be used.  The default is -both.

               When  running  in  a  window, typing [ will switch to top-mode,
               typing ] will switch to bottom-mode, and typing \  will  switch
               to both-mode.

       -small | -large
               These options specify the sizes of the characters.  The default
               is -large.

       -mode trace
               Start off with a representation of a phone number being traced.
               When  the number is finally found, display The Matrix as usual.
               This is the default.

       -phone number
               The phone number to trace, if -trace is specified.

       -mode crack
               Start off by shutting down the power grid.

       -mode binary
               Instead of displaying Matrix  glyphs,  only  display  ones  and

       -mode hexadecimal
               Instead   of  displaying  Matrix  glyphs,  display  hexadecimal

       -mode dna
               Instead of  displaying  Matrix  glyphs,  display  genetic  code
               (guanine, adenine, thymine, and cytosine.)

       -mode ascii
               Instead  of  displaying  Matrix  glyphs,  display  random ASCII

       -mode pipe
               Instead of displaying random characters, display the output  of
               a subprocess, as ASCII.

       -program sh-command
               The  command  to  run  to  generate  the text to display.  This
               option may be any string acceptable to  /bin/sh.   The  program
               will  be  run  at  the end of a pty or pipe, and any characters
               that it prints to stdout will be  placed  in  the  feeders  for
               xmatrix.  If the program exits, it will be launched again after
               xmatrix has processed all the text it produced.

               For example:

                    xmatrix -program ’echo Hello World’
                    xmatrix -ascii -program ’ps -eo comm | rev’
                    xmatrix -program ’od -txC -w6 /dev/random’
                    xmatrix -program ’cat /dev/random’


       DISPLAY to get the default host and display number.

               to get the name of a resource file that  overrides  the  global
               resources stored in the RESOURCE_MANAGER property.


       glmatrix(6), X(1), xscreensaver(1)


       Copyright  ©  1999-2003  by  Jamie  Zawinski.  Permission to use, copy,
       modify, distribute, and sell this software and  its  documentation  for
       any  purpose  is  hereby  granted  without fee, provided that the above
       copyright notice appear in all copies  and  that  both  that  copyright
       notice  and  this permission notice appear in supporting documentation.
       No representations are made about the suitability of this software  for
       any  purpose.   It  is  provided  "as  is"  without  express or implied


       Jamie Zawinski <>, 25-Apr-99.