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NAME

       PCRE - Perl-compatible regular expressions (revised API)

UNICODE AND UTF SUPPORT


       PCRE2  is normally built with Unicode support, though if you do not need it, you can build
       it without, in which case the library will be smaller. With  Unicode  support,  PCRE2  has
       knowledge  of  Unicode  character  properties  and  can  process strings of text in UTF-8,
       UTF-16, and UTF-32 format (depending on the code unit width), but this is not the default.
       Unless specifically requested, PCRE2 treats each code unit in a string as one character.

       There are two ways of telling PCRE2 to switch to UTF mode, where characters may consist of
       more than one code unit and the range of values  is  constrained.  The  program  can  call
       pcre2_compile()  with  the  PCRE2_UTF  option,  or the pattern may start with the sequence
       (*UTF).  However, the latter facility can be locked out  by  the  PCRE2_NEVER_UTF  option.
       That  is,  the  programmer  can  prevent the supplier of the pattern from switching to UTF
       mode.

       Note that the PCRE2_MATCH_INVALID_UTF option (see below) forces PCRE2_UTF to be set.

       In UTF mode, both the pattern and any subject strings that  are  matched  against  it  are
       treated  as  UTF  strings instead of strings of individual one-code-unit characters. There
       are also some other changes to the way characters are handled, as documented below.

UNICODE PROPERTY SUPPORT


       When PCRE2 is built with Unicode support, the escape sequences \p{..}, \P{..}, and \X  can
       be  used. This is not dependent on the PCRE2_UTF setting.  The Unicode properties that can
       be tested are limited to the general category properties such as  Lu  for  an  upper  case
       letter or Nd for a decimal number, the Unicode script names such as Arabic or Han, and the
       derived properties Any and L&. Full lists are given in the  pcre2pattern  and  pcre2syntax
       documentation.  Only  the  short  names  for  properties are supported. For example, \p{L}
       matches a letter. Its Perl synonym, \p{Letter}, is not supported.  Furthermore,  in  Perl,
       many properties may optionally be prefixed by "Is", for compatibility with Perl 5.6. PCRE2
       does not support this.

WIDE CHARACTERS AND UTF MODES


       Code points less than 256 can be specified  in  patterns  by  either  braced  or  unbraced
       hexadecimal  escape  sequences  (for  example,  \x{b3} or \xb3). Larger values have to use
       braced sequences. Unbraced octal code points up to \777 are also recognized;  larger  ones
       can be coded using \o{...}.

       The  escape  sequence  \N{U+<hex  digits>}  is  recognized  as another way of specifying a
       Unicode character by code point in a UTF mode. It is not allowed in non-UTF mode.

       In UTF mode, repeat quantifiers apply to complete UTF characters, not to  individual  code
       units.

       In  UTF  mode,  the  dot  metacharacter matches one UTF character instead of a single code
       unit.

       In UTF mode, capture group names are not restricted to ASCII, and may contain any  Unicode
       letters and decimal digits, as well as underscore.

       The  escape  sequence  \C can be used to match a single code unit in UTF mode, but its use
       can lead to some strange effects because it  breaks  up  multi-unit  characters  (see  the
       description  of  \C in the pcre2pattern documentation). For this reason, there is a build-
       time option that disables support for \C  completely.  There  is  also  a  less  draconian
       compile-time option for locking out the use of \C when a pattern is compiled.

       The use of \C is not supported by the alternative matching function pcre2_dfa_match() when
       in UTF-8 or UTF-16 mode, that is, when a character may consist of more than one code unit.
       The  use of \C in these modes provokes a match-time error. Also, the JIT optimization does
       not support \C in these modes. If JIT optimization is requested  for  a  UTF-8  or  UTF-16
       pattern  that  contains  \C, it will not succeed, and so when pcre2_match() is called, the
       matching will be carried out by the interpretive function.

       The character escapes \b, \B, \d, \D, \s, \S, \w, and \W correctly test characters of  any
       code  value,  but,  by default, the characters that PCRE2 recognizes as digits, spaces, or
       word characters remain the same set as in non-UTF mode, all with  code  points  less  than
       256.  This remains true even when PCRE2 is built to include Unicode support, because to do
       otherwise would slow down matching in many common cases. Note that this also applies to \b
       and  \B,  because  they are defined in terms of \w and \W. If you want to test for a wider
       sense of, say, "digit", you can use  explicit  Unicode  property  tests  such  as  \p{Nd}.
       Alternatively, if you set the PCRE2_UCP option, the way that the character escapes work is
       changed so that Unicode properties are used to determine which characters match. There are
       more details in the section on generic character types in the pcre2pattern documentation.

       Similarly,  characters  that  match  the  POSIX named character classes are all low-valued
       characters, unless the PCRE2_UCP option is set.

       However, the special horizontal and vertical white space matching escapes (\h, \H, \v, and
       \V) do match all the appropriate Unicode characters, whether or not PCRE2_UCP is set.

UNICODE CASE-EQUIVALENCE


       If  either PCRE2_UTF or PCRE2_UCP is set, upper/lower case processing makes use of Unicode
       properties except for characters whose code points are less than 128 and that have at most
       two  case-equivalent  values.  For  these,  a direct table lookup is used for speed. A few
       Unicode characters such as Greek sigma have more than  two  code  points  that  are  case-
       equivalent,  and  these  are treated specially. Setting PCRE2_UCP without PCRE2_UTF allows
       Unicode-style case processing for non-UTF character encodings such as UCS-2.

SCRIPT RUNS


       The pattern  constructs  (*script_run:...)  and  (*atomic_script_run:...),  with  synonyms
       (*sr:...)  and  (*asr:...),  verify  that  the  string matched within the parentheses is a
       script run. In concept, a script run is a sequence of characters that  are  all  from  the
       same Unicode script. However, because some scripts are commonly used together, and because
       some diacritical and other marks are used with multiple scripts, it is not that simple.

       Every Unicode character has a Script property, mostly with a value  corresponding  to  the
       name of a script, such as Latin, Greek, or Cyrillic. There are also three special values:

       "Unknown"  is used for code points that have not been assigned, and also for the surrogate
       code points. In the PCRE2 32-bit library, characters whose code points  are  greater  than
       the  Unicode  maximum  (U+10FFFF), which are accessible only in non-UTF mode, are assigned
       the Unknown script.

       "Common"  is  used  for  characters  that  are  used  with  many  scripts.  These  include
       punctuation, emoji, mathematical, musical, and currency symbols, and the ASCII digits 0 to
       9.

       "Inherited" is used for characters such  as  diacritical  marks  that  modify  a  previous
       character. These are considered to take on the script of the character that they modify.

       Some  Inherited  characters are used with many scripts, but many of them are only normally
       used with a small number of scripts. For example, U+102E0 (Coptic Epact thousands mark) is
       used  only  with  Arabic and Coptic. In order to make it possible to check this, a Unicode
       property called Script Extension exists. Its value is a list of scripts that apply to  the
       character. For the majority of characters, the list contains just one script, the same one
       as the Script property. However, for characters such as U+102E0 more than  one  Script  is
       listed.  There  are  also  some Common characters that have a single, non-Common script in
       their Script Extension list.

       The next section describes the  basic  rules  for  deciding  whether  a  given  string  of
       characters is a script run. Note, however, that there are some special cases involving the
       Chinese Han script, and an additional constraint for decimal digits. These are covered  in
       subsequent sections.

   Basic script run rules

       A  string  that is less than two characters long is a script run. This is the only case in
       which an Unknown character can be part of a script run. Longer strings are  checked  using
       only the Script Extensions property, not the basic Script property.

       If  a  character's Script Extension property is the single value "Inherited", it is always
       accepted as part of a script run. This is also true for the property "Common", subject  to
       the  checking  of decimal digits described below. All the remaining characters in a script
       run must have at least one script in common in  their  Script  Extension  lists.  In  set-
       theoretic terminology, the intersection of all the sets of scripts must not be empty.

       A  simple  example  is  an  Internet name such as "google.com". The letters are all in the
       Latin script, and the dot is Common, so  this  string  is  a  script  run.   However,  the
       Cyrillic letter "o" looks exactly the same as the Latin "o"; a string that looks the same,
       but with Cyrillic "o"s is not a script run.

       More interesting examples involve characters with more than one  script  in  their  Script
       Extension. Consider the following characters:

         U+060C  Arabic comma
         U+06D4  Arabic full stop

       The  first  has the Script Extension list Arabic, Hanifi Rohingya, Syriac, and Thaana; the
       second has just Arabic and Hanifi Rohingya. Both of them could appear in  script  runs  of
       either  Arabic  or Hanifi Rohingya. The first could also appear in Syriac or Thaana script
       runs, but the second could not.

   The Chinese Han script

       The Chinese Han script is commonly used in conjunction  with  other  scripts  for  writing
       certain  languages.  Japanese  uses  the  Hiragana and Katakana scripts together with Han;
       Korean uses Hangul and  Han;  Taiwanese  Mandarin  uses  Bopomofo  and  Han.  These  three
       combinations  are  treated  as special cases when checking script runs and are, in effect,
       "virtual scripts". Thus, a script run may contain a mixture  of  Hiragana,  Katakana,  and
       Han,  or  a  mixture  of  Hangul  and  Han, or a mixture of Bopomofo and Han, but not, for
       example, a mixture of Hangul and Bopomofo and Han. PCRE2  (like  Perl)  follows  Unicode's
       Technical Standard 39 ("Unicode Security Mechanisms", http://unicode.org/reports/tr39/) in
       allowing such mixtures.

   Decimal digits

       Unicode contains many sets of 10 decimal digits in different  scripts,  and  some  scripts
       (including the Common script) contain more than one set. Some of these decimal digits them
       are visually indistinguishable from the common ASCII digits. In  addition  to  the  script
       checking  described above, if a script run contains any decimal digits, they must all come
       from the same set of 10 adjacent characters.

VALIDITY OF UTF STRINGS


       When the PCRE2_UTF option is set, the strings passed as  patterns  and  subjects  are  (by
       default) checked for validity on entry to the relevant functions. If an invalid UTF string
       is passed, a negative error code is returned.  The  code  unit  offset  to  the  offending
       character  can  be  extracted  from the match data block by calling pcre2_get_startchar(),
       which is used for this purpose after a UTF error.

       In some situations, you may already know that your strings are valid, and  therefore  want
       to  skip  these  checks in order to improve performance, for example in the case of a long
       subject string that is being scanned repeatedly.  If you set the PCRE2_NO_UTF_CHECK option
       at  compile  time  or at match time, PCRE2 assumes that the pattern or subject it is given
       (respectively) contains only valid UTF code unit sequences.

       If you pass an invalid UTF string when PCRE2_NO_UTF_CHECK is set, the result is  undefined
       and  your  program  may  crash  or  loop indefinitely or give incorrect results. There is,
       however, one mode of matching that can handle invalid UTF subject strings. This is enabled
       by  passing  PCRE2_MATCH_INVALID_UTF to pcre2_compile() and is discussed below in the next
       section. The rest of this section covers the case when PCRE2_MATCH_INVALID_UTF is not set.

       Passing PCRE2_NO_UTF_CHECK to pcre2_compile() just disables the UTF check for the pattern;
       it  does not also apply to subject strings. If you want to disable the check for a subject
       string you must pass this same option to pcre2_match() or pcre2_dfa_match().

       UTF-16 and UTF-32 strings can indicate their endianness by special code knows as  a  byte-
       order  mark (BOM). The PCRE2 functions do not handle this, expecting strings to be in host
       byte order.

       Unless PCRE2_NO_UTF_CHECK is set, a UTF string is  checked  before  any  other  processing
       takes  place.  In  the  case  of pcre2_match() and pcre2_dfa_match() calls with a non-zero
       starting offset, the check is applied only to that part  of  the  subject  that  could  be
       inspected  during  matching,  and  there is a check that the starting offset points to the
       first code unit of a character or to the end of the subject. If there  are  no  lookbehind
       assertions  in the pattern, the check starts at the starting offset.  Otherwise, it starts
       at the length of the longest lookbehind before the starting offset, or at the start of the
       subject  if  there  are not that many characters before the starting offset. Note that the
       sequences \b and \B are one-character lookbehinds.

       In addition to checking the format of the string, there is a check to ensure that all code
       points lie in the range U+0 to U+10FFFF, excluding the surrogate area. The so-called "non-
       character" code points are not excluded because Unicode corrigendum #9 makes it clear that
       they should not be.

       Characters  in  the "Surrogate Area" of Unicode are reserved for use by UTF-16, where they
       are used in pairs to encode code points with values greater than 0xFFFF. The  code  points
       that  are  encoded  by  UTF-16  pairs  are available independently in the UTF-8 and UTF-32
       encodings. (In other words, the  whole  surrogate  thing  is  a  fudge  for  UTF-16  which
       unfortunately messes up UTF-8 and UTF-32.)

       Setting  PCRE2_NO_UTF_CHECK at compile time does not disable the error that is given if an
       escape sequence for an invalid Unicode code point is encountered in the  pattern.  If  you
       want  to  allow escape sequences such as \x{d800} (a surrogate code point) you can set the
       PCRE2_EXTRA_ALLOW_SURROGATE_ESCAPES extra option. However, this is possible only in  UTF-8
       and UTF-32 modes, because these values are not representable in UTF-16.

   Errors in UTF-8 strings

       The following negative error codes are given for invalid UTF-8 strings:

         PCRE2_ERROR_UTF8_ERR1
         PCRE2_ERROR_UTF8_ERR2
         PCRE2_ERROR_UTF8_ERR3
         PCRE2_ERROR_UTF8_ERR4
         PCRE2_ERROR_UTF8_ERR5

       The  string  ends  with a truncated UTF-8 character; the code specifies how many bytes are
       missing (1 to 5). Although RFC 3629 restricts UTF-8 characters to  be  no  longer  than  4
       bytes,  the encoding scheme (originally defined by RFC 2279) allows for up to 6 bytes, and
       this is checked first; hence the possibility of 4 or 5 missing bytes.

         PCRE2_ERROR_UTF8_ERR6
         PCRE2_ERROR_UTF8_ERR7
         PCRE2_ERROR_UTF8_ERR8
         PCRE2_ERROR_UTF8_ERR9
         PCRE2_ERROR_UTF8_ERR10

       The two most significant bits of the 2nd, 3rd, 4th, 5th, or 6th byte of the  character  do
       not have the binary value 0b10 (that is, either the most significant bit is 0, or the next
       bit is 1).

         PCRE2_ERROR_UTF8_ERR11
         PCRE2_ERROR_UTF8_ERR12

       A character that is valid by the RFC 2279 rules is either 5 or 6 bytes  long;  these  code
       points are excluded by RFC 3629.

         PCRE2_ERROR_UTF8_ERR13

       A  4-byte  character  has a value greater than 0x10ffff; these code points are excluded by
       RFC 3629.

         PCRE2_ERROR_UTF8_ERR14

       A 3-byte character has a value in the range 0xd800 to 0xdfff; this range  of  code  points
       are reserved by RFC 3629 for use with UTF-16, and so are excluded from UTF-8.

         PCRE2_ERROR_UTF8_ERR15
         PCRE2_ERROR_UTF8_ERR16
         PCRE2_ERROR_UTF8_ERR17
         PCRE2_ERROR_UTF8_ERR18
         PCRE2_ERROR_UTF8_ERR19

       A  2-,  3-,  4-, 5-, or 6-byte character is "overlong", that is, it codes for a value that
       can be represented by fewer bytes, which is invalid. For example, the two bytes 0xc0, 0xae
       give the value 0x2e, whose correct coding uses just one byte.

         PCRE2_ERROR_UTF8_ERR20

       The  two most significant bits of the first byte of a character have the binary value 0b10
       (that is, the most significant bit is 1 and the second is 0). Such a byte can only validly
       occur as the second or subsequent byte of a multi-byte character.

         PCRE2_ERROR_UTF8_ERR21

       The  first byte of a character has the value 0xfe or 0xff. These values can never occur in
       a valid UTF-8 string.

   Errors in UTF-16 strings

       The following negative error codes are given for invalid UTF-16 strings:

         PCRE2_ERROR_UTF16_ERR1  Missing low surrogate at end of string
         PCRE2_ERROR_UTF16_ERR2  Invalid low surrogate follows high surrogate
         PCRE2_ERROR_UTF16_ERR3  Isolated low surrogate

   Errors in UTF-32 strings

       The following negative error codes are given for invalid UTF-32 strings:

         PCRE2_ERROR_UTF32_ERR1  Surrogate character (0xd800 to 0xdfff)
         PCRE2_ERROR_UTF32_ERR2  Code point is greater than 0x10ffff

MATCHING IN INVALID UTF STRINGS


       You can run pattern matches on subject strings that may contain invalid UTF  sequences  if
       you  call  pcre2_compile()  with  the PCRE2_MATCH_INVALID_UTF option. This is supported by
       pcre2_match(),   including   JIT   matching,   but   not   by   pcre2_dfa_match().    When
       PCRE2_MATCH_INVALID_UTF is set, it forces PCRE2_UTF to be set as well. Note, however, that
       the pattern itself must be a valid UTF string.

       Setting PCRE2_MATCH_INVALID_UTF does not affect what  pcre2_compile()  generates,  but  if
       pcre2_jit_compile() is subsequently called, it does generate different code. If JIT is not
       used, the option affects the behaviour of the interpretive  code  in  pcre2_match().  When
       PCRE2_MATCH_INVALID_UTF  is  set  at  compile time, PCRE2_NO_UTF_CHECK is ignored at match
       time.

       In this mode, an invalid code unit sequence in the subject never matches any pattern item.
       It  does  not  match dot, it does not match \p{Any}, it does not even match negative items
       such as [^X]. A lookbehind assertion fails if it  encounters  an  invalid  sequence  while
       moving the current point backwards. In other words, an invalid UTF code unit sequence acts
       as a barrier which no match can cross.

       You can also think of this as the subject being split up  into  fragments  of  valid  UTF,
       delimited  internally  by  invalid code unit sequences. The pattern is matched fragment by
       fragment. The result of a successful match, however, is given as code unit offsets in  the
       entire subject string in the usual way. There are a few points to consider:

       The  internal  boundaries are not interpreted as the beginnings or ends of lines and so do
       not match circumflex or dollar characters in the pattern.

       If pcre2_match() is called with an offset that points to  an  invalid  UTF-sequence,  that
       sequence  is  skipped, and the match starts at the next valid UTF character, or the end of
       the subject.

       At internal fragment boundaries, \b and \B behave in the same way as at the beginning  and
       end  of  the  subject. For example, a sequence such as \bWORD\b would match an instance of
       WORD that is surrounded by invalid UTF code units.

       Using PCRE2_MATCH_INVALID_UTF, an application can run matches on arbitrary  data,  knowing
       that  any  matched  strings  that  are  returned  are  valid  UTF. This can be useful when
       searching for UTF text in executable or other binary files.

AUTHOR


       Philip Hazel
       University Computing Service
       Cambridge, England.

REVISION


       Last updated: 23 February 2020
       Copyright (c) 1997-2020 University of Cambridge.