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NAME

       fuzzyflakes - falling snowflakes/flower shapes

SYNOPSIS

       fuzzyflakes    [-display   host:display.screen]   [-foreground   color]
       [-background  color]  [-window]  [-root]  [-mono]  [-install]  [-visual
       visual]  [-delay  usecs]  [-speed  int]  [-arms  int]  [-thickness int]
       [-bthickness int] [-radius int] [-layers int] [-density  int]  [-no-db]
       (-color string) (-random-colors) [-fps]

DESCRIPTION

       The  fuzzyflakes  program draws falling pastel colored snowflake/flower
       shapes.  Inspired by the credits of the anime "Azumanga Daioh".

OPTIONS

       fuzzyflakes accepts the following options:

       -window Draw on a newly-created window.  This is the default.

       -root   Draw on the root window.

       -mono   If on a color display, pretend we’re on a monochrome display.

       -install
               Install a private colormap for the window.

       -visual visual
               Specify which visual to use.  Legal values are the  name  of  a
               visual  class,  or the id number (decimal or hex) of a specific
               visual.

       -delay usecs
               The delay between steps  of  the  animation,  in  microseconds.
               Default: 250000.

       -speed int
               How fast, 1-50.  Default 10.

       -arms int
               How many arms on the flakes; default 5.

       -thickness int
               How thick to make the lines; default 10 pixels.

       -bthickness int
               How thick to make the borders; default 3 pixels.

       -radius int
               Radius of the objects; default 20 pixels.

       -layers int
               How many layers of objects; default 3.

       -density int
               Default 5.

       -no-db  Disable double-buffering.

       -color string
               The  base  color  for the color scheme.  Typed as a hexadecimal
               triplet with or with out the leading #. ie.  fa4563  &  #43cd12
               are both acceptable.  If the saturation of you color is too low
               (<0.03) the random color generator will kick in.   The  default
               color is #efbea5

       -random-colors
               This  enables  the  random color generation.  It is disabled by
               default.  It overrides anything from -color

       -fps    Display the current frame rate and CPU load.

ENVIRONMENT

       DISPLAY to get the default host and display number.

       XENVIRONMENT
               to get the name of a resource file that  overrides  the  global
               resources stored in the RESOURCE_MANAGER property.

SEE ALSO

       X(1), xscreensaver(1)

COPYRIGHT

       Copyright  ©  2004  Barry  Dmytro.   Permission  to  use, copy, modify,
       distribute, and sell  this  software  and  its  documentation  for  any
       purpose  is  hereby  granted  without  fee,  provided  that  the  above
       copyright notice appear in all copies  and  that  both  that  copyright
       notice  and  this permission notice appear in supporting documentation.
       No representations are made about the suitability of this software  for
       any  purpose.   It  is  provided  "as  is"  without  express or implied
       warranty.

AUTHOR

       Barry Dmytro <badcherry@mailc.net>

CREDITS

       The color generation algorithm was borrowed from a friend  <ZoeB>  from
       #vegans@irc.blitzed.org.   Her  site is http://beautifulfreak.net/.  To
       see her original code in action visit her site.