Provided by: nikwi_0.0.20060823-1_i386 bug

NAME

       Nikwi Deluxe - platform game where the goal is to collect candies

SYNOPSIS

       nikwi [--fullscreen]

DESCRIPTION

       You  play  as  a  9  year old boy in a game about his absolute dream: a
       world made of candies! Your role is to guide Nikwi through all  the  30
       levels,  eat  all  the candies in each level and avoid the monsters and
       the hazards that each level has. Nikwi has a talent on jumping  high  -
       although  his  falls are not as good as he would like - and this is his
       only armor against the monsters which try to  turn  his  dream  into  a
       nightmare.

       Every  six levels, the theme changes and the gameplay is altered a bit.
       Every two levels or so, new monsters appear -  monsters  which  require
       different approaches to be taken in order to avoid them.

USAGE

       The game contains two main screens, the menu and the game:

   The menu
       The  menu  is  the  screen  in which you enter when the game starts. It
       contains three options: New Game, Credits and Quit.  You  can  use  the
       arrows  keys  up  and down to select a menu option (two bobbing candies
       appear at the left and at the right of the  selected  option)  and  the
       Enter key to activate the selected option. The options act as follows:

         New  game - This option begins a new game. If you already have a game
       in the process and you went to  the  menu  by  pressing  ESC  (see  the
       Controls  part  of  this manual below), the current game is ended and a
       new game begins from the first level.
         Credits - It  shows  a  screen  with  information  about  the  game’s
       developers.
         Quit  -  It  immediatelly  quits the game. The shareware version will
       show some teaser  screenshots of the full version before quitting.

   The game
       This is where all the fun takes place. In the game screen you see  your
       character,  Nikwi,  the  monsters,  the  hazards,  the  candies and the
       setting itself. For information about controlling Nikwi, see below.

       Some screens -like the Credits screen- wait from the user  to  press  a
       key  in  order  to  dissappear  and others -like the logo screen at the
       beginning on the game- to wait for a few seconds.

   Controls
       You control Nikwi using the keyboard. The keys  are  presented  in  the
       table below:

         Arrow  left/right  -  Make  Nikwi  walk  to  the  left  or  the right
       direction. If Nikwi is in the air, he turn to that direction.

         Arrow up - Make Nikwi jump. Nikwi needs to be on ground in  order  to
       jump, but he can also air-jump: if he leaves the ground without jumping
       (by falling), he can jump in the middle air. Mastering air jumping will
       help the player to complete the game faster.

         F6  -  Restart  level.  If  you get stuck in a level or you think you
       can’t go back, use F6 to restart the level. There are  unlimited  times
       you can play a level, so don’t feel bad if you restart a level.

         F10  -  Quick  quit. If, for any reason, you want to exit the game as
       quickly as possible, press F10 and your wish will become true: the game
       will  exit  instantly,  like  if  nothing  has  happened. Note that the
       shareware version will pop a message reminding you to obtain  the  full
       version.

         ESC - Pauses the game and goes back to the menu.

OPTIONS

       These command line options are available:

         --fullscreen
              You  can  use  fullscreen  mode  by  running  the game as "nikwi
              --fullscreen"

REQUIREMENTS

       Nikwi requires at least a Pentium 3 or later CPU to work (it  may  work
       with  older  CPUs,  but  the  use  of  older CPUs than Pentium 3 is not
       recommended and definitelly not supported) running at least at  600MHz.
       It  also  requires a graphics card that can support 640x480 with 16bits
       of color (most cards that are available  for  Pentium  3  support  this
       mode). Lastly, it requires at least 32MB of system RAM memory.

       For  smooth  gameplay,  a  CPU running at 2GHz and a video card with 2D
       acceleration and 16MB of video ram is recommended.  In  order  to  take
       advantage of the 2D acceleration, Nikwi must be run in fullscreen mode.

       Nikwi requires Windows 2000, Windows XP or newer or Linux  with  kernel
       2.6  or  newer.  It  may work on other operating systems, but we cannot
       provide support for them.

       For Linux users: Nikwi requires the latest version  of  SDL  (has  been
       tested  and  compiled with SDL 1.2.9). Most Linux distributions include
       SDL, but if yours doesn’t -or if the version included  is  very  old  -
       visit http://www.libsdl.org/ to obtain it.

       Note:  the  game  may  or  may not run in order and weaker systems than
       those mentioned above.  In  any  case,  the  use  in  such  systems  is
       discouraged and not supported.

AUTHOR

       Nikwi    was    written    by   Kostas   "Bad   Sector"   Michalopoulos
       <badsector@slashstone.com>.

       This  manual   page   was   written   for   Debian   by   Miriam   Ruiz
       <little_miry@yahoo.es>.

SEE ALSO

       Nikwi Deluxe Homepage 〈http://www.slashstone.com/more/nikwi