Provided by: xserver-xorg-video-nouveau_0.0.10~git+20090823+569a17a-0ubuntu1_i386
nouveau - NVIDIA video driver
nouveau is an Xorg driver for NVIDIA video cards. The driver supports
2D acceleration and provides support for the following framebuffer
depths: (15,) 16 and 24. TrueColor visuals are supported for these
The nouveau driver supports PCI, PCI-Express and AGP video cards based
on the following NVIDIA chips:
RIVA TNT NV4
RIVA TNT2 NV5
GeForce 256, QUADRO NV10
GeForce2, QUADRO2 NV11 & NV15
GeForce3, QUADRO DCC NV20
nForce, nForce2 NV1A, NV1F
GeForce4, QUADRO4 NV17, NV18, NV25, NV28
GeForce FX, QUADRO FX NV30, NV31, NV34, NV35, NV36, NV37, NV38
GeForce 6XXX NV40, NV41, NV43, NV44, NV45, C51
GeForce 7XXX G70, G71, G72, G73
Please refer to xorg.conf(5) for general configuration details. This
section only covers configuration details specific to this driver.
The driver auto-detects the chipset type and the amount of video memory
present for all chips.
The following driver Options are supported:
Option "HWCursor" "boolean"
Enable or disable the HW cursor. Default: on.
Option "NoAccel" "boolean"
Disable or enable acceleration. Default: acceleration is
Option "FPDither" "boolean"
Many digital flat panels (particularly ones on laptops) have
only 6 bits per component color resolution. This option tells
the driver to dither from 8 bits per component to 6 before the
flat panel truncates it. Default: off.
Option "FPScale" "boolean"
Supported only on GeForce4 and newer chips, this option tells to
the driver to scale lower resolutions up to the flat panel’s
native resolution. Default: on.
Option "ScalingMode" "string"
Only for the randr-1.2 driver, this allows to set the DFP
scaling mode. The options are "fullscreen", "aspect", "noscale"
and "panel". Default: "aspect".
Option "ShadowFB" "boolean"
Enable or disable use of the shadow framebuffer layer. Default:
Xorg(1), xorg.conf(5), Xserver(1), X(7)
Authors include: David McKay, Jarno Paananen, Chas Inman, Dave Schmenk,
NOTICE TO USER: The source code is copyrighted under U.S. and
international laws. Users and possessors of this source code are
hereby granted a nonexclusive, royalty-free copyright license to use
this code in individual and commercial software.
Any use of this source code must include, in the user documentation
and internal comments to the code, notices to the end user as follows:
Copyright 1993-2003 NVIDIA, Corporation. All rights reserved.
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