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        fuzzyflakes - falling snowflakes/flower shapes


        fuzzyflakes  [-display host:display.screen] [-foreground color] [-back-
        ground color] [-window] [-root]  [-mono]  [-install]  [-visual  visual]
        [-delay  usecs]  [-speed int] [-arms int] [-thickness int] [-bthickness
        int] [-radius  int]  [-layers  int]  [-density  int]  [-no-db]  (-color
        string) (-random-colors) [-fps]


        The  fuzzyflakes  program draws falling pastel colored snowflake/flower
        shapes.  Inspired by the credits of the anime "Azumanga Daioh".


        fuzzyflakes accepts the following options:
        -window Draw on a newly-created window.  This is the default.
        -root   Draw on the root window.
        -mono   If on a color display, pretend we're on a monochrome display.
                Install a private colormap for the window.
        -visual visual
                Specify which visual to use.  Legal values are the  name  of  a
                visual  class,  or the id number (decimal or hex) of a specific
        -delay usecs
                The delay between steps  of  the  animation,  in  microseconds.
                Default: 250000.
        -speed int
                How fast, 1-50.  Default 10.
        -arms int
                How many arms on the flakes; default 5.
        -thickness int
                How thick to make the lines; default 10 pixels.
        -bthickness int
                How thick to make the borders; default 3 pixels.
        -radius int
                Radius of the objects; default 20 pixels.
        -layers int
                How many layers of objects; default 3.
        -density int
                Default 5.
        -no-db  Disable double-buffering.
        -color string
                The  base  color  for the color scheme.  Typed as a hexadecimal
                triplet with or with out the leading #. ie.  fa4563  &  #43cd12
                are both acceptable.  If the saturation of you color is too low
                (<0.03) the random color generator will kick in.   The  default
                color is #efbea5
                This  enables  the  random color generation.  It is disabled by
                default.  It overrides anything from -color
        -fps    Display the current frame rate and CPU load.


        DISPLAY to get the default host and display number.
                to get the name of a resource file that  overrides  the  global
                resources stored in the RESOURCE_MANAGER property.
        X(1), xscreensaver(1)


        Copyright (C) 2004 Barry Dmytro.  Permission to use, copy, modify, dis-
        tribute, and sell this software and its documentation for  any  purpose
        is hereby granted without fee, provided that the above copyright notice
        appear in all copies and that both that copyright notice and this  per-
        mission  notice appear in supporting documentation.  No representations
        are made about the suitability of this software for any purpose.  It is
        provided "as is" without express or implied warranty.


        Barry Dmytro <>


        The  color  generation algorithm was borrowed from a friend <ZoeB> from  Her site is   To
        see her original code in action visit her site.