Provided by: xscreensaver-gl_5.08-0ubuntu3_i386 bug


        gltext - draws text spinning around in 3D


        gltext   [-display   host:display.screen]  [-window]  [-root]  [-visual
        visual] [-delay microseconds] [-text string] [-program command]  [-wan-
        der]  [-no-wander] [-spin axes] [-no-spin] [-front] [-no-front] [-wire-
        frame] [-fps]


        The gltext program draws some text spinning around in 3D, using a  font
        that appears to be made of solid tubes.


        gltext accepts the following options:
        -window Draw on a newly-created window.  This is the default.
        -root   Draw on the root window.
                Install a private colormap for the window.
        -visual visual
                Specify  which  visual  to use.  Legal values are the name of a
                visual class, or the id number (decimal or hex) of  a  specific
        -text string
                The  text  to  display.   This  may  contain  newlines,  but it
                shouldn't be very long.  The default is to display the  machine
                name and OS version.
                This  may  also  be  a  format string acceptable to date(1) and
                strftime(3), in which case, it will be updated once  a  second.
                So  to  make this program display a spinning digital clock, you
                could do this:
                     gltext -text "%A%n%d %b %Y%n%l:%M:%S %p"
                To include a literal `%', you must double it: `%%'.
                See the man page for strftime(3) for more details.
        -program command
                The given program is run, and  its  output  is  displayed.   If
                specified,  this  overrides  -text.  The program will be re-run
                every 5  seconds  to  re-generate  the  text.   It  should  run
                quickly, and shouldn't generate too much text.
        -wander Move the text around the screen.  This is the default.
                Keep the text centered on the screen.
        -spin   Which  axes  around which the text should spin.  The default is
                "XYZ", meaning rotate it freely  in  space.   "-spin  Z"  would
                rotate  the  text in the plane of the screen while not rotating
                it into or out of the screen; etc.
                Don't spin the text at all: the same as -spin "".
        -front  When spinning, never spin all the way around  or  upside  down:
                always face mostly forward so that the text is easily readable.
                Allow spins to go all the way around or upside down.   This  is
                the default.
                Render in wireframe instead of solid.
        -fps    Display the current frame rate, CPU load, and polygon count.


        DISPLAY to get the default host and display number.
                to  get  the  name of a resource file that overrides the global
                resources stored in the RESOURCE_MANAGER property.
        X(1), xscreensaver(1)


        Copyright (C) 2001-2005 by Jamie Zawinski.  Permission  to  use,  copy,
        modify,  distribute,  and  sell this software and its documentation for
        any purpose is hereby granted without  fee,  provided  that  the  above
        copyright  notice  appear  in  all  copies and that both that copyright
        notice and this permission notice appear in  supporting  documentation.
        No  representations are made about the suitability of this software for
        any purpose.  It is provided "as is" without express  or  implied  war-


        Jamie Zawinski <>