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        juggle - juggling man screen saver.


        juggle  [-display  host:display.screen  ]  [-root ] [-window ] [-mono ]
        [-install | -noinstall ] [-visual visual ] [-window-id id  ]  [-pattern
        pattern ] [-tail number ] [-real | -no-real ] [-describe | -no-describe
        ] [-balls | -no-balls ] [-clubs | -no-clubs ] [-torches | -no-torches ]
        [-knives  |  -no-knives ] [-rings | -no-rings ] [-bballs | -no-bballs ]
        [-count count ] [-cycles cycles ] [-delay delay ] [-ncolors  ncolors  ]


        Draws a stick-man juggling various collections of objects.


        juggle accepts the following options:
        -display host:display.screen
                X11 display to use.  Overrides DISPLAY environment variable.
        -root   Draw on the root window.
        -window Draw on a newly-created X window.  This is the default.
        -mono   Draw in monochrome.
        -install | -noinstall
                Turn on/off installing colormap.
        -visual visual
                Specify  which  visual  to use.  Legal values are the name of a
                visual class, or the id number (decimal or hex) of  a  specific
        -window-id id
                Draw on an already existing X window.
        -pattern " pattern "
                Specify  juggling  pattern in annotated site-swap notation.  In
                site-swap notation, the "height" of each throw is given.  E.g.,
                "3"  is  the  height  needed  to juggle a 3-Cascade.  Note that
                these sequences need to be chosen carefully,  to  avoid  colli-
                Annotations indicate relative hand movements or tricks:
                -   Inside throw (default)
                +   Outside throw
                =   Cross Throw
                &   Cross Catch
                x   Cross Throw and Catch
                _   Bounce
        -pattern "[ pattern ]"
                Specify  juggling  pattern  in  annotated  Adam notation.  Adam
                notation is a little harder to visualize.  Each integer n  rep-
                resents  a cyclic permutation of (0...n).  The equivalent site-
                swap value is determined by calculating how many of the  permu-
                tations it takes to get back to the identity.  The largest num-
                ber used is the same as the number of objects in  the  pattern.
                The  advantage  of Adam notation is that these sequences do not
                need to be chosen carefully, since all possible  sequences  are
                juggle-able.   Annotations  are  the same as in site-swap nota-
                For example, both of these describe a 3-Shower:
                -pattern "+5 1"
                -pattern "[+3 1]"
                For further examples, see the  portfolio  list  in  the  source
        -tail number
                Minimum Trail Length.  0 - 100.  Default: 1.  Objects may over-
                ride this, for example flaming torches always leave a trail.
                Turn on/off real-time juggling.  Deprecated.  There  should  be
                no  need  to turn off real-time juggling, even on slow systems.
                Adjust speed using -count above.
                Turn on/off pattern descriptions.
                Turn on/off Balls.
                Turn on/off Clubs.
                Turn on/off Flaming Torches.
                Turn on/off Knives.
                Turn on/off Rings.
                Turn on/off Bowling Balls.
        -count number
                Speed. 50 - 1000.  Default: 200.  This determines the  expected
                time  interval between a throw and the next catch, in millisec-
        -cycles number
                Performance Length. 50 - 1000.  Default:  1000.   Setting  this
                smaller will force the juggler to switch patterns (and objects)
                more often.
        -delay delay
                Additional delay between  frames,  in  microseconds.   Default:
                10000.  Deprecated.  Adjust speed using -count.
        -ncolors ncolors
                Maximum number of colors to use.  Default: 32.
        -fps    Display the current frame rate and CPU load.


        DISPLAY to get the default host and display number.
                to  get  the  name of a resource file that overrides the global
                resources stored in the RESOURCE_MANAGER property.
        X(1), xscreensaver(1)


        Copyright (C) 1996,2000,2002,2004 by Tim Auckland.  Permission to  use,
        copy,  modify, distribute, and sell this software and its documentation
        for any purpose is hereby granted without fee, provided that the  above
        copyright  notice  appear  in  all  copies and that both that copyright
        notice and this permission notice appear in  supporting  documentation.
        No  representations are made about the suitability of this software for
        any purpose.  It is provided "as is" without express  or  implied  war-


        Tim Auckland.