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        pacman - simulates a game of Pac-Man on a randomly-created level.


        pacman   [-display   host:display.screen]   [-window]  [-root]  [-mono]
        [-install] [-visual visual] [-ncolors  integer]  [-delay  microseconds]
        [-size pixels] [-fps]


        Simulates a game of Pac-Man on a randomly-created level.


        pacman accepts the following options:
        -window Draw on a newly-created window.  This is the default.
        -root   Draw on the root window.
        -mono   If on a color display, pretend we're on a monochrome display.
                Install a private colormap for the window.
        -visual visual
                Specify  which  visual  to use.  Legal values are the name of a
                visual class, or the id number (decimal or hex) of  a  specific
        -ncolors integer
                How many colors should be used (if possible).  Default 6.
        -size integer
                How big to make Pac-Man and the ghosts.  0 means "default."
        -fps    Display the current frame rate and CPU load.


        DISPLAY to get the default host and display number.
                to  get  the  name of a resource file that overrides the global
                resources stored in the RESOURCE_MANAGER property.
        X(1), xscreensaver(1).


        Copyright (C) 2000 Edwin de Jong.
        Permission to use, copy, modify, and distribute this software  and  its
        documentation  for  any purpose and without fee is hereby granted, pro-
        vided that the above copyright notice appear in  all  copies  and  that
        both  that  copyright  notice and this permission notice appear in sup-
        porting documentation.


        Edwin de Jong <>.