Provided by: tumiki-fighters_0.2.dfsg1-3build1_i386 bug


       tumiki-fighters - sticky 2D shooter



       These options are available:

       -brightness n
              Set the brightness of the screen.(n = 0 - 100, default = 100)

       -res x y
              Set the screen resolution to (x, y).

              Stop the sound.

              Launch the game in a window.

              Launch the game in fullscreen.

              Reverse the shot key and the slow key.


       How to play:

              Arrow / Num / [WASD] / Joystick

       Shot   [Z][L-Ctrl][.] / Trigger 1, 4, 5, 8

       Slow/Pull in
              [X][L-Alt][L-Shift][/] / Trigger 2, 3, 6, 7

       Pause  [P]

       At the title screen, push a shot key to start the game.

       Control  your  ship  and  destroy  enemies.   You can catch the enemy’s
       broken piece.  Pieces are stuck  to  your  ship  and  counterattack  to
       enemies.   You  can  earn the bonus score by keeping many pieces stuck.
       Stuck pieces are destroyed when they touch a enemy’s bullet.

       While holding a slow key, the ship becomes slow and the ship  direction
       is  fixed.   Stuck  pieces are pulled in and you can prevent a crash of
       them, but the bonus score reduces to one fifth.  Enemy’s pieces are not
       stuck while holding this key.

       If  you  stick  many  pieces, enemies become more offensive and tend to
       fire more bullets.

       The ship is destroyed when it is hit by a  bullet.   The  body  of  the
       enemy has no collision damage.

       The ship extends at 200,000 and every 500,000 points.


       You    can    find    more    about   the   game   on   its   homepage:


       This game has been written by Kenta Cho <>

                                                            Tumiki Fighters(6)