Provided by: chocolate-doom_1.2.1-1_i386
default.cfg - Chocolate Doom configuration file
default.cfg is the configuration file for chocolate-doom(6). The
configuration options stored in the file are the same as those stored
in the original DOS Vanilla Doom. Extra Chocolate Doom-specific
options are stored in a separate configuration file, chocolate-
default.cfg is normally stored in the user’s home directory, in
The chocolate-setup(6) tool provides a simple to use front-end for
The file is a plain-text file, consisting of a list of configuration
options and their values, separated by whitespace. Each option is
stored on a separate line. Options have different types; an option may
have either an integer, floating point or string value. If the option
is of a string type, the value is surrounded by quotes (").
string_value "hello world"
Invalid lines or comments in the file will be ignored, but it is
advisable not to put them in the file; the file is rewritten from
scratch every time the game exits, so any invalid lines or comments
will be lost.
Some options are used for keyboard key bindings; these are stored as
integer values containing the keyboard scan code of the key to be bound
to. Boolean values are also stored as integers, with a value of zero
usually indicating "false" and a non-zero value indicating "true".
Mouse sensitivity. This value is used to multiply input mouse
movement to control the effect of moving the mouse. The "normal"
maximum value available for this through the in-game options
menu is 9. A value of 31 or greater will cause the game to crash
when entering the options menu.
Volume of sound effects, range 0-15.
Volume of in-game music, range 0-15.
If non-zero, messages are displayed on the heads-up display in
the game ("picked up a clip", etc). If zero, these messages are
Keyboard key to turn right.
Keyboard key to turn left.
key_up Keyboard key to move forward.
Keyboard key to move backward.
Keyboard key to strafe left.
Keyboard key to strafe right.
Keyboard key to fire the currently selected weapon.
Keyboard key to "use" an object, eg. a door or switch.
Keyboard key to turn on strafing. When held down, pressing the
key to turn left or right causes the player to strafe left or
Keyboard key to make the player run.
If non-zero, mouse input is enabled. If zero, mouse input is
Mouse button to fire the currently selected weapon.
Mouse button to turn on strafing. When held down, the player
will strafe left and right instead of turning left and right.
Mouse button to move forward.
If non-zero, joystick input is enabled.
Joystick button to fire the current weapon.
Joystick button to fire the current weapon.
Joystick button to "use" an object, eg. a door or switch.
Joystick button to make the player run. If this has a value of
20 or greater, the player will always run.
Screen size, range 3-11. A value of 11 gives a full-screen view
with the status bar not displayed. A value of 10 gives a full-
screen view with the status bar displayed.
Screen detail. Zero gives normal "high detail" mode, while a
non-zero value gives "low detail" mode.
Number of sounds that will be played simultaneously.
Music output device. A non-zero value gives MIDI sound output,
while a value of zero disables music.
Sound effects device. A value of zero disables in-game sound
effects, a value of 1 enables PC speaker sound effects, while a
value in the range 2-9 enables the "normal" digital sound
SoundBlaster I/O port. Unused.
SoundBlaster IRQ. Unused.
SoundBlaster DMA channel. Unused.
Output port to use for OPL MIDI playback. Unused.
Gamma correction level. A value of zero disables gamma
correction, while a value in the range 1-4 gives increasing
levels of gamma correction.
Multiplayer chat macro: message to send when alt+0 is pressed.
Multiplayer chat macro: message to send when alt+1 is pressed.
Multiplayer chat macro: message to send when alt+2 is pressed.
Multiplayer chat macro: message to send when alt+3 is pressed.
Multiplayer chat macro: message to send when alt+4 is pressed.
Multiplayer chat macro: message to send when alt+5 is pressed.
Multiplayer chat macro: message to send when alt+6 is pressed.
Multiplayer chat macro: message to send when alt+7 is pressed.
Multiplayer chat macro: message to send when alt+8 is pressed.
Multiplayer chat macro: message to send when alt+9 is pressed.
chocolate-doom(6), chocolate-doom.cfg(5), chocolate-setup(6)