Provided by: nettoe_1.2.1-1_i386 bug

NAME

       nettoe - Networked version of Tic Tac Toe for the console

SYNOPSIS

       nettoe [OPTIONS]

DESCRIPTION

       netToe  is  a  console-based version of the classic game "Tic Tac Toe".
       It’s playable against computer AI, a player on the same machine or with
       another player over the network.

OPTIONS

       -nc, --no-colors
              disable colors

       -nb, --no-beep
              disable beeps

       -h, --help
              display this help and exit

       -v, --version
              output version information and exit

HOW TO PLAY

       First decide who will host the game. (you or your friend/opponent)

       Now the one who is going to host the game must (do the following):

       1. run nettoe (Doh)

       2. choose the option 3 (Two players over network) from the Main Menu

       3. choose the option 1 (Host the Game) from the Network Game Menu

       4. type in his name or nickname (NO BLANK SPACES ALLOWED).

       5.  comunicate  the  IP  address  to the other player.  ( hostname also
       works... if resolved, of course) ( I hope you know how to get  your  IP
       address...)

       6. Just wait for the other player to connect to your host.

       Now for the other player (the one who is going to connect to the hosted
       game ):

       1. run nettoe (really ?, Yaeh relly.)

       2. choose the option 3 (Two players over network) from the Main Menu

       3. choose the option 2 (Connect to a host) from the Network Game Menu

       4. type your name or nickname (NO BLANK SPACES ALLOWED).

       5. type in the IP address of the host (with dots) or the hostname.   IP
       address example: 192.168.0.5
       Hostname example  : myfriend.hostname.com (must be a valid hostname)

       6. Just wait for the game to start .

       Enjoy. And if you have any problem just let me know.

NETWORK PORTS

       netToe  uses tcp-port 7501 for listening port of the server engine, and
       port 7502 for the client’s listening.  Thus these  two  ports  must  be
       transportable across the network, possibly passing routers in the path.
       For a local game this is of course mostly irrelevant.

AVAILABILTY

       The   latest   version   of   this   program   can    be    found    at
       http://nettoe.sourceforge.net

BUGS

       See  the  BUGS  file  in  the netToe source package for a list of known
       bugs.  Report bugs to <ggdev@users.sourceforge.net>

AUTHOR

       netToe is written by Gabriele Giorgetti <ggdev@users.sourceforge.net>

       This   manual   page   was   initially   written   by    Andras    Bali
       <bali@debian.org>,  for  the  Debian  GNU/Linux system and rewritten by
       Gabriele  Giorgetti  <ggdev@users.sourceforge.net>  to  be  distributed
       within the netToe source package.

COPYRIGHT

       Copyright © 2000,2001 Gabriele Giorgetti
       This is free software; see the source for copying conditions.  There is
       NO warranty; not even for MERCHANTABILITY or FITNESS FOR  A  PARTICULAR
       PURPOSE.

                                 JULY 22, 2001                       NETTOE(6)