Provided by: spout_1.3-2_i386
Spout - abstract pixel shooter
Spout is a small cave-flying arcade game in black and white. The
player has to navigate a spaceship upwards through a series of caves,
avoiding the walls and the window borders, and getting through the
checkpoints before the limited time runs out.
The engine exhaust’s plume can (and must) be used as a flamethrower for
eroding the cave walls in order to make passages for the ship to go
At the title screen, hit spacebar to begin playing. Your goal is to get
as high as you possibly can, without crashing or your time running out.
Spout is played with the keyboard:
- left and right arrow keys: turn the ship around
- z, x, spacebar, or enter key: thrust/fire
- escape key: pause
- shift-escape: exit
- Keep going up, up, up!
- Get through the next barrier before time runs out!
- Use the exhaust plume to make way!
A summary of options is included below.
f Fullscreen mode.
1 Very small window mode.
2 Default size window mode.
7 Very big window mode.
Spout Homepage (in Japanese):
<http://www.din.or.jp/~ku_/junk/junk.htm>. Spout page at the Linux
Game Tome: <http://www.happypenguin.org/show?spout>.
Spout was written for Windows by Kuni <mailto:firstname.lastname@example.org> and ported
to the Gnu/Debian system by Miriam Ruiz <email@example.com> and
Javier Candeira <firstname.lastname@example.org>. This manual page was written
for Debian by Javier Candeira <email@example.com>.