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wxGUI Vector Digitizer

DESCRIPTION

       The  vector digitizer is a wxGUI component intended for interactive editing and digitizing
       vector maps (see v.edit for non-interactive vector editing GRASS capabilities).

       Note that only vector maps stored or generated in the current mapset  can  be  opened  for
       editing.

       The  digitizer allows editing of 2D vector features (points, lines, centroids, boundaries,
       and areas).

       Vector features can be selected by mouse (bounding box  or  simply  by  mouse  click,  see
       select  threshold  in Settings→General→Select threshold), or by query (eg. by line length,
       see Settings→Query Tool).

   STARTING THE DIGITIZER
       The vector digitizer can be launched from Map Display toolbar by selecting "Digitize" from
       Tools  combobox.  Vector  map  is  selectable  for editing from Digitizer toolbar ("Select
       vector map" combobox, note that only vector maps from the  current  layer  tree  in  Layer
       Manager  are  listed).   The  vector  digitizer  can  alternatively  be activated from the
       contextual menu in the Layer Manager by selecting "Start editing" on selected  vector  map
       in the layer tree, or directly from the Layer Manager toolbar .  The vector digitizer also
       can also be launched from the command line as a stand-alone application g.gui.vdigit.

   CREATING A NEW VECTOR MAP
       A new vector map can be easily created from the digitizer toolbar by selecting "New vector
       map"  in  "Select  vector map" combobox. A new vector map is created, added to the current
       layer tree in Layer Manager and opened for editing. "Select vector map"  combobox  in  the
       digitizer toolbar also allows easily switching between vector maps to be edited.

   EDITING AN EXISTING VECTOR MAP
       An  existing  vector  map  selected  in  the  digitizer toolbar in the "Select vector map"
       combobox. This map is then opened for editing and added to the current layer tree  in  the
       Layer  Manager.  This "Select vector map" combobox in the digitizer toolbar also allows to
       easily switch between vector maps to be edited.

   USING A RASTER BACKGROUND MAP
       In order to digitize from a raster map, simply load the map into the Map Display using the
       Layer Manager. Then start digitizing, see below for details.

   USING A VECTOR BACKGROUND MAP
       The  vector  digitizer  allows you to select a "background" vector map.  Loading it within
       the digitizer is  different  from  simply  loading  it  via  Layer  Manager  since  direct
       interaction with single vector features then becomes possible.
       Vector  features may be copied from the background map by "Copy features from (background)
       vector map" tool from the "Additional tools" of the digitizer  toolbar.   Newly  digitized
       vector  features  are  snapped  in the given threshold to the features from the background
       map.

   DIGITIZER TOOLBAR
             Digitize new point
           Add new point to vector map and optionally define its attributes (Ctrl+P).

             Digitize new line
           Add new line to vector map and optionally define its attributes (Ctrl+L).

             Digitize new boundary
           Add new boundary to vector map and optionally define its attributes (Ctrl+B).

             Digitize new centroid
           Add new centroid to vector map and optionally define its attributes (Ctrl+C).

             Digitize new area
           Add new area (closed boundary and one centroid inside) to vector  map  and  optionally
           define its attributes (Ctrl+A).

             Move vertex
           Move  selected  vertex  of  linear  feature.  Thus  shape of linear feature is changed
           (Ctrl+G).

             Add vertex
           Add new vertex to selected linear feature (shape not changed) (Ctrl+V).

             Remove vertex
           Remove selected vertex from linear feature (Ctrl+X). Thus shape  of  selected  feature
           can be changed.

             Edit line/boundary
           Edit  selected  linear feature, add new segments or remove existing segments of linear
           feature (Ctrl+E).

             Move feature(s)
           Move selected vector features (Ctrl+M.) Selection can be done by mouse or by query.

             Delete feature(s)
           Delete selected  vector  features  (point,  line,  centroid,  or  boundary)  (Ctrl+D).
           Selection can be done by mouse or by query.

             Delete areas(s)
           Delete selected vector areas (Ctrl+F). Selection can be done by mouse or by query.

             Display/update categories
           Display  categories  of  selected  vector  feature  (Ctrl+J). Category settings can be
           modified, new layer/category pairs added or already defined pairs removed.

             Display/update attributes
           Display attributes of  selected  vector  feature  (based  on  its  category  settings)
           (Ctrl+K).  Attributes can be also modified. Same functionality is accessible from Main
           toolbar "Query vector map (editable mode)".

             Additional toolsBreak selected lines/boundaries at intersection
               Split given vector line or boundary into two lines on  given  position  (based  on
               v.clean, tool=break).

           •   Connect two selected lines/boundaries
               Connect  selected  lines  or  boundaries, the first given line is connected to the
               second one. The second line is broken if  necessary  on  each  intersection.   The
               lines  are  connected  only  if distance between them is not greater than snapping
               threshold value.

           •   Copy categories
               Copy category settings of  selected  vector  feature  to  other  vector  features.
               Layer/category  pairs of source vector features are appended to the target feature
               category settings. Existing layer/category pairs are  not  removed  from  category
               settings of the target features.

           •   Copy features from (background) vector map
               Make  identical  copy  of selected vector features. If a background vector map has
               been selected from the Layer Manager, copy features from  background  vector  map,
               not from the currently modified vector map.

           •   Copy attributes
               Duplicate attributes settings of selected vector feature to other vector features.
               New category(ies)  is  appended  to  the  target  feature  category  settings  and
               attributes  duplicated  based  on  category  settings  of  source vector features.
               Existing layer/category pairs are not removed from category settings of the target
               features.

           •   Feature type conversion
               Change  feature  type  of  selected  geometry  features.  Points  are converted to
               centroids, centroids to points, lines to boundaries and boundaries to lines.

           •   Flip selected lines/boundaries
               Flip direction of selected linear features (lines or boundaries).

           •   Merge selected lines/boundaries
               Merge (at least two) selected vector lines or  boundaries.  The  geometry  of  the
               merged  vector lines can be changed. If the second line from two selected lines is
               in opposite  direction  to  the  first,  it  will  be  flipped.  See  also  module
               v.build.polylines.

           •   Snap selected lines/boundaries (only to nodes)
               Snap  vector  features in given threshold. See also module v.clean. Note that this
               tool supports only snapping to nodes. Snapping to vector features from  background
               vector map is not currently supported.

           •   Split line/boundary
               Split selected line or boundary on given position.

           •   Query tool
               Select  vector  features  by defining a threshold for min/max length value (linear
               features or dangles).

           •   Z-bulk labeling of 3D lines
               Assign z coordinate values to 3D vector lines in bounding box. This is useful  for
               labeling contour lines.

             Undo
           Undo previous operations (Ctrl+Z).

             Redo
           Redo previous operations (Ctrl+Y).

             Settings
           Digitizer settings (Ctrl+T).

             Show help
           Show help page for the Digitizer (Ctrl+H).

             Quit digitizing tool
           Changes  in  vector  map can be optionally discarded when digitizing session is quited
           (Ctrl+Q).

NOTES

       Mouse button functions:

       Left   - select or deselect features

       Control+Left - cancel action or undo vertex when digitizing lines

       Right  - confirm action

       Dead (deleted) features are only marked as ’dead’ in the geometry file  but  remain  there
       and  occupy space. Any vector module used afterwards on this vector map which really reads
       and writes vector geometry (so not g.copy) will write only features which are ’alive’.

       Added  or  modified  vector   features   are   snapped   to   existing   vector   features
       (Settings→General→Snapping). To disable snapping set the snapping threshold to ’0’.

       If  the  digitizer  crashes  for  some reason, the changes are automatically saved. Broken
       topology can be repaired by running v.build.

       GRASS GIS uses a topological vector format, meaning that a common boundary of two polygons
       is only stored once. When digitizing polygons it is thus important to be able to only draw
       each boundary once. When drawing a polygon adjacent to an existing  polygon,  one  has  to
       first  split  the existing boundary at the points where the new boundary will be attached.
       Snapping should be set to ensure that the new boundaries are automatically attached to the
       chosen points.

REFERENCES

           •   GRASS Vedit Library

           •   Vector Database Management (Wiki page)

SEE ALSO

        wxGUI
       wxGUI components

        v.edit, v.category, v.build, g.gui.rdigit, wxGUI.rdigit

       See also the WxGUI Vector Digitizer Wiki page including video tutorials.

AUTHOR

       Martin  Landa,  FBK-irst  (2007-2008),  Trento,  Italy,  and Czech Technical University in
       Prague, Czech Republic

SOURCE CODE

       Available at: wxGUI Vector Digitizer source code (history)

       Accessed: Tuesday Jun 27 11:14:54 2023

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       © 2003-2023 GRASS Development Team, GRASS GIS 8.3.0 Reference Manual