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NAME

       EditorInfo - stores information about an editor's contents

SYNOPSIS

       #include <Unidraw/editorinfo.h>

DESCRIPTION

       An  EditorInfo  object  is  a  UMap  that  stores  a list of strings and/or string tuples.
       Application-specific editors can  use  these  objects  to  store  information  about  what
       components,  commands,  and tools they incorporate in their interface.  The programmer can
       write out this information with  a  catalog  object  and  read  it  back  in  later.   The
       application  can  then  let  the  user  change  the  editor's configuration by editing the
       catalog-generated file.  For example, an EditorInfo object could have a list of names  for
       tools  in  the  editor's  interface  that  have  been  saved  with  the  catalog. When the
       application is restarted, the EditorInfo object can be read first, and  then  the  catalog
       can reconstruct the tools given their names.

PUBLIC OPERATIONS

       EditorInfo()
              Construct an EditorInfo instance.

       void Register(const char* name, const char* info = ``'')
       void UnregisterName(const char*)
       void UnregisterInfo(const char*)
       boolean Registered(const char* name)
              Register   enters   a   name   or  name-info  tuple  into  the  EditorInfo  object.
              UnregisterName removes an entry whose name string  matches  the  given  one,  while
              UnregisterInfo  removes  an  entry  whose  info  string  matches the given one. The
              Registered operation returns whether or not an entry with a matching name exists.

       const char* GetName(const char* info)
       const char* GetInfo(const char* name)
              Name-info  tuple  lookup  operations.  The  GetName  operation  returns  the   name
              corresponding  to a given info string, while the GetInfo operation returns the info
              string for a given name.

       const char* GetName(int index)
       const char* GetInfo(int index)
              Name or info strings can be accessed by an index that reflects the order  in  which
              they  were registered.  These operations return the name or info string for a given
              index.

SEE ALSO

       Catalog(3U), Editor(3U), UMap(3U)