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NAME

       IOCallback - generic callback class for readers, writers, or I/O exception handlers

SYNOPSIS

       #include <Dispatch/iocallback.h>

DESCRIPTION

       For  convenience, the macros defined in iocallback.h allow the user to define an iohandler
       which does nothing more than call an arbitrary object's member function.  The actual  code
       to  read  data  from  a  file  descriptor,  write data to a file descriptor, handle an I/O
       exception on a file descriptor, or handle a timer's expiration can reside in any arbitrary
       class rather than in the iohandler.

MACROS

       declareIOCallback(T)
              Declare an iocallback type for the given class type T.

       implementIOCallback(T)
              Emit code at this point to implement the iocallback's member functions.

       IOCallback(T)* instance = new IOCallback(T)(...)
              Define an instance of the iocallback type for the given class type T.

CONSTRUCTORS

       typedef int T::IOReady(T)(int fd)
       typedef void T::IOTimer(T)(long sec, long usec)

       IOCallback(T)(T*, IOReady(T)* in, IOReady(T)* out = nil, IOReady(T)* ex = nil)
       IOCallback(T)(T*, IOTimer(T)*, IOReady(T)* in = nil, IOReady(T)* out = nil, IOReady(T)* ex
       = nil)
              Construct an instance of the iocallback  type  that  will  call  the  given  member
              functions  of  the given class type T's instance.  Note that you do not have to use
              the IOReady(T) or IOTimer(T) macros; rather, you only have to pass the address of a
              T member function, such as &T::inputReady.

SEE ALSO

       Dispatcher(3I), IOHandler(3I)