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NAME

       wxSingleChoiceDialog - Functions for wxSingleChoiceDialog class

DESCRIPTION

       This class represents a dialog that shows a list of strings, and allows the user to select
       one. Double-clicking on a list item is equivalent to single-clicking and then pressing OK.

       Styles

       This class supports the following styles:

       See: Overview cmndlg, wxMultiChoiceDialog

       This class is derived (and can use functions)  from:  wxDialog  wxTopLevelWindow  wxWindow
       wxEvtHandler

       wxWidgets docs: wxSingleChoiceDialog

DATA TYPES

       wxSingleChoiceDialog() = wx:wx_object()

EXPORTS

       new(Parent, Message, Caption, Choices) -> wxSingleChoiceDialog()

              Types:

                 Parent = wxWindow:wxWindow()
                 Message = Caption = unicode:chardata()
                 Choices = [unicode:chardata()]

       new(Parent, Message, Caption, Choices, Options :: [Option]) ->
              wxSingleChoiceDialog()

              Types:

                 Parent = wxWindow:wxWindow()
                 Message = Caption = unicode:chardata()
                 Choices = [unicode:chardata()]
                 Option =
                     {style, integer()} | {pos, {X :: integer(), Y :: integer()}}

              Constructor,  taking  an  array  of  wxString  (not  implemented in wx) choices and
              optional client data.

              Remark: Use wxDialog:showModal/1 to show the dialog.

       getSelection(This) -> integer()

              Types:

                 This = wxSingleChoiceDialog()

              Returns the index of selected item.

       getStringSelection(This) -> unicode:charlist()

              Types:

                 This = wxSingleChoiceDialog()

              Returns the selected string.

       setSelection(This, Selection) -> ok

              Types:

                 This = wxSingleChoiceDialog()
                 Selection = integer()

              Sets the index of the initially selected item.

       destroy(This :: wxSingleChoiceDialog()) -> ok

              Destroys the object.