Provided by: libdirectfb-bin_1.2.10.0-4ubuntu2_i386 bug


       directfbrc - DirectFB configuration file


       The  directfbrc  file  is  a  configuration  file  read by all DirectFB
       applications on startup.  There are two of  these:  a  system-wide  one
       stored  in  /etc/directfbrc  and a per-user $HOME/.directfbrc which may
       override system settings.

       Further  customization  is  available  per  executable   (basename   of
       argv[0]): /etc/directfbrc.$0 and a per-user $HOME/.directfbrc.$0

       After config files, the environment variable DFBARGS is parsed.

       The  same  parameters  that  can  be used in the directfbrc file can be
       passed via this variable or on the command-line by prefixing them  with
       --dfb: separated each with a comma.


       The  directfbrc  file  contains  one  parameter  per line. Comments are
       introduced by a hash sign (#), and continue until the end of the  line.
       Blank lines are ignored.

       Most  parameters  are  switches  that  turn certain features on or off.
       These switches have a no- variant that disables the feature. This  man-
       page describes the positive variant and will also note which setting is
       the compiled-in default.


       The following parameters may be specified in the directfbrc file:

              Specifies the graphics system to use. The default is to use  the
              Linux  frame  buffer  (fbdev)  but  you  can  also  run DirectFB
              applications on SDL (sdl). Other systems might be added  in  the

              Opens the given frame buffer device instead of /dev/fb0.

              Specify the bus location of the card. The option is only used if
              DirectFB doesn’t have sysfs support  and  if  unspecified  1:0:0
              will  be assumed.  Use this option if the driver fails to detect
              (or incorrectly detects) your card.

              Sets the default screen resolution. If unspecified DirectFB will
              use  the first mode from /etc/fb.modes Some frame buffer devices
              (namely vesafb) don’t support mode switches and can only be used
              in the resolution that is set on boot time.

              Scale the window to this size for ’force-windowed’ apps.

              Sets  the  default pixel depth in bits per pixel. If unspecified
              DirectFB will use the depth specified in  the  first  mode  from
              /etc/fb.modes  DirectFB  supports  color depths of 8, 15, 16, 24
              and 32. Which values are available depends on the  frame  buffer
              device  you are using. Some frame buffer devices (namely vesafb)
              don’t support mode switches at all and can only be used  in  the
              pixel depth that is set at boot time.

              Sets  the  default  pixel  format.  This is similar to the depth
              parameter described above but allows more fine-grained  control.
              Possible  values  for pixelformat are LUT8, RGB332, RGB16, RGB24
              and RGB32. Some drivers may also support the more  exotic  pixel
              formats A8, ALUT44, ARGB, ARGB1555, I420, UYVY, YUY2 and YV12.

              Selects  the multi application world which is joined or created.
              Starting with zero, negative values  force  creation  of  a  new
              world using the lowest unused session number. This will override
              the environment variable "DIRECTFB_SESSION".

              Always enter as a slave, waiting for the master, if not there.

              Select the remote session to connect to.

              Uses the given directory (tmpfs mount point) for creation of the
              shared  memory  file  in  multi application mode. This option is
              only useful if the automatic detection  fails  or  if  non-tmpfs
              storage is desired.

              Group that owns shared memory files.

              With  this  option  the  probing  of  memcpy()  routines  can be
              skipped, saving a lot of startup time. Pass "help" for a list of
              possible values.

              Selects  which  layer  is  the  "primary  layer", default is the
              first.  Check ’dfbinfo’ for a list of layers supported  by  your

              Tell application only about the primary layer.

       quiet  Suppresses  console  output  from  DirectFB. Only error messages
              will be displayed.

              Enables the output of the DirectFB banner at startup. This is on
              by default.

              Enables  debug  output.  This is on by default but you won’t see
              any debug output unless you  compiled  DirectFB  with  debugging

              Enable memory allocation tracking.

              Enable shared memory allocation tracking.

              Enable  stack trace support. This is on by default but you won’t
              see any trcae output unless you  compiled  DirectFB  with  trace

              Write all messages to the specified file.

              Send all messages via UDP to the specified host and port.

              Abort on NONE, ASSERT (default) or ASSUME (incl. assert)

              Forces  the  primary  surface to be a window. This allows to run
              applications that were written to do  full-screen  access  in  a

              Forces  the  primary surface to be the background surface of the

              Turns hardware acceleration on. By default hardware acceleration
              is  auto-detected.  If  you  disable  hardware acceleration, the
              driver for your graphics card will still be loaded and  used  to
              access  additional  display  layers  (if there are any), but all
              graphics operations will be performed by the software  renderer.

              This option allows to disable software fallbacks.

              Turns  DMA  acceleration  on,  if  supported  by  the driver. By
              default DMA acceleration is off.

              Flushes all disk buffers before initializing DirectFB. This  can
              be  useful  if  you working with experimental device drivers and
              expect crashes. The default is not to sync.

              The no-mmx options allows to disable the  use  of  MMX  routines
              even  if support for MMX was detected. By default MMX is used if
              is available and support for MMX was compiled in.

              Turns AGP memory support on. The option enables  DirectFB  using
              the  AGP  memory to extend the amount of video memory available.
              You can specify the AGP mode to use (e.g. 1, 2, 4,  8  or  0  to
              disable agp). By default AGP memory support is off.

              Free sysmem instance on xfer to video memory.

              Specify  the  font  format  to  use. Possible values are A1, A8,
              ARGB, ARGB1555, ARGB2554,  ARGB4444,  AiRGB.  The  default  font
              format  is  A8  because  it is the only format that ensures high
              quality, fast rendering and low memory consumption at  the  same
              time.  Use  this  option  only if your fonts looks strange or if
              font rendering is too slow.

              By default DirectFB installs a signal handler for  a  number  of
              signals  that  cause an application to exit. This signal handler
              tries to deinitialize the DirectFB engine  before  quitting  the
              application.  Use this option to enable/disable this feature.

              As  described  with  the  sighandler option, DirectFB installs a
              signal handler for a number of signals.  By  using  this  option
              you may specify a list of signals that shouldn’t be handled this

              By default DirectFB checks if the application has  released  all
              allocated  resources  on  exit.  If  it didn’t, it will clean up
              after the  application.   This  option  allows  to  switch  this
              feature on or off.

              This  option  activates  blocking  of  all  signals,  useful for
              DirectFB  daemons  (a  DirectFB  master  application  that  does
              nothing except being the master).

              By  default  DirectFB  allocates  a  new  virtual  terminal  and
              switches to it.

              Use given VT instead of current/new one.

              Allow to switch virtual terminals using <Ctrl>+<Alt>+<F?>.  This
              is an experimental feature that is usually disabled; use at your
              own risk.

              Puts the virtual terminal  into  graphics  mode.  This  has  the
              advantage  that  kernel  messages  won’t  show up on your screen
              while the DirectFB application is running.

              Use VT handling code at all?

              Specify the serial mouse device.

              Enables using GPM as mouse input repeater.

              Usually DirectFB compresses mouse motion events. This means that
              subsequent  mouse  motions are delivered to the application as a
              single mouse motion event. This leads to a more  responsive  but
              less exact mouse handling.

              Specifies the mouse protocol to use. The following protocols are

              MS Two button mouse using the Microsoft mouse protocol.

              MS3  Three  button  mouse  using  an  extended  Microsoft  mouse

              MouseMan  Three  button mouse using a different extension to the
              Microsoft mouse protocol introduced by Logitech.

              MouseSystems The most commonly used protocol  for  three  button

              PS/2 Two/three button mice of the PS/2 series.

              IMPS/2  Two/three button USB mice with scrolling wheel using the
              Microsoft Intellimouse protocol.

              The different protocols for serial mice are  described  in  more
              detail in mouse(4).

              Swaps left and right mouse buttons. Useful for left-handers.

              Map the CapsLock key to Meta. Useful for users of the builtin WM
              without a Meta key on the keyboard (e.g. Window key).

              Ignore all non-IR Linux Input devices.

              Grab Linux Input devices. When a device is grabbed only DirectFB
              will receive events from it. The default is to grab.

              By  default  DirectFB  shows  a mouse cursor when an application
              makes use of windows. This option allows to  switch  the  cursor
              off permanently.  Applications cannot enable it explicitly.

              Specify the window manager to use.

              Completely disables background handling. Doesn’t make much sense
              since the mouse and moving windows will leave ugly traces on the

              Controls  the color of the background. The color is specified in
              hexadecimal notation. The alpha value defaults to  full  opacity
              and  may  be  omitted.  For  example  to choose a bright magenta
              background, you’d use bg-color=FF00FF.

              Fills the background with the given image from file.  The  image
              is stretched to fit to the screen dimensions.

              Like  bg-image  but  tiles  the  image  to  fit  to  the  screen
              dimensions instead of stretching it.

              By default DirectFB windows may be translucent. If  you  disable
              this  feature,  windows  are forced to be either fully opaque or
              fully transparent. This is useful if your graphics card  doesn’t
              support alpha-transparent blits.

              Enables window decorations if supported by the window manager.

              Limits  the  amount of Video RAM used by DirectFB. The amount of
              Video RAM is specified in Kilobytes.

              Limits the amount if AGP memory used by DirectFB. The amount  of
              AGP memory is specified in Kilobytes.

              If  specified  DirectFB  will  dump  the  screen contents in PPM
              format into this directory when the <Print> key gets pressed.

              Suppress loading of this module. The module name is the filename
              without  the  libdirectfb_  prefix  and  without  extension (for
              example keyboard  to  disable  loading  of  the  keyboard  input

              Some older Matrox G400 cards have SGRAM and a number of graphics
              operations are  considerably  faster  on  these  cards  if  this
              feature  is enabled. Don’t try to enable it if your card doesn’t
              have SGRAM!  Otherwise you’d have to reboot.

              If you have a dual head G400/G450/G550 you can use  this  option
              to enable additional layers using the second head.

              Controls the signal produced by the TV output of Matrox cards.

              Matrox cable type (default=composite).

              Use this device for the H3600 TS driver.

              Use this device for the MuTouch driver.

              Use this device for the PenMount driver.

              Use these devices for the Linux Input driver.

              Use these devices for the tslib driver.

              Override  the  hardware  revision  number  used by the Unichrome

              Redirect videolayer to pixelpipe B.

              Allows to control where window surfaces  are  stored.  Supported
              values for <policy> are:

              auto  DirectFB  decides depending on hardware capabilities. This
              is the default.

              videohigh Swapping system/video with high priority.

              videolow Swapping system/video with low priority.

              systemonly Window surfaces are stored in system memory.

              videoonly Window surfaces are stored in video memory.

              Allows to control the desktop buffer mode. Whenever a window  is
              moved,  opened,  closed, resized or its contents change DirectFB
              recomposites the window stack at the affected  region.  This  is
              done  by  blitting  the windows together that are visible within
              that  region.  Opaque  windows  are   blitted   directly   while
              translucent  windows  are  blitted using alpha blending or color
              keying. If there’s  a  back  buffer  the  recomposition  is  not
              visible  since  only  the  final result is copied into the front
              buffer. Without a back buffer each step of the recomposition  is
              visible.   This causes noticeable flicker unless all windows are

              Supported values for <mode> are:

              auto DirectFB decides depending on hardware  capabilities.  This
              is  the  default. DirectFB chooses a back buffer in video memory
              if the hardware supports simple blitting (copying from  back  to
              front buffer). If there’s no acceleration at all the back buffer
              is allocated in system  memory  since  that  gives  much  better
              performance  for  alpha  blended  recomposition  in software and
              avoids reading from the video memory when the result  is  copied
              to the front buffer.

              backsystem  The  back buffer is allocated in system memory. This
              is  the  recommend  choice  if  your  hardware  supports  simple
              blitting  but  no  alpha blending and you are going to have many
              alpha blended windows.

              backvideo Front and back buffer are allocated in  video  memory.
              It’s not required to set this mode explicitly because the ’auto’
              mode chooses it if blits are  accelerated.  Without  accelerated
              blits this mode is not recommended.

              triple Like backvideo except the surface is triple buffered.

              frontonly  There  is  no back buffer. This is the best choice if
              you are using opaque  windows  only  and  don’t  use  any  color

              windows  Special  mode  with  window buffers directly displayed.
              This mode requires special hardware support.

              Wait for the vertical retrace after flipping. The default is  to
              wait before doing the flip.

              Disables polling for vertical retrace.


       Here  are  some examples that demonstrates how the parameters described
       above are passed to DirectFB application on the command-line.

       df_neo --dfb:no-hardware
              Starts df_neo without hardware acceleration.

       df_neo --dfb:help
              Lists the DirectFB options that can be passed to df_neo.


       The  canonical  place  to  find  informations  about  DirectFB  is   at   Here  you  can  find  the  FAQ,  tutorials,
       mailing list archives, the CVS tree and can download the latest version
       of the DirectFB library as well as a number of applications.


              system-wide DirectFB configuration file

              per-user DirectFB configuration file

              frame buffer modes file


       fb.modes(5), fbset(8), mouse(4), ppm(5)