Provided by: beast_0.7.1-5.2ubuntu1_i386 bug

NAME

       BSE - Bedevilled Sound Engine File Format

SYNOPSIS

       filename.bse

DESCRIPTION

       The  bse  file format is used by the BSE library and dependent programs
       to save BSE projects, songs, instruments and sample  collections.   The
       BSE scheme shell bsescm(1) is able to play back bse files directly.

FORMAT

       BSE files start out with a special magic string "; BseProject0 and then
       contain nested expressions in scheme syntax using  the  ASCII  charset.
       Binary  data may be appended to a .bse file if it is seperated from the
       preceeding ASCII test by one or  more  literal  NUL  characters  (’ ’).
       This  mechanism  is  used  to  store arbitrary binary data like .WAV or
       Ogg/Vorbis files in BSE projects, while  keeping  the  actuall  content
       user  editable  (text  editors that preserve binary sections have to be
       used, such as vi(1) or emacs(1)).

COMPATIBILITY

       The exact format and sets of objects and properties used in a bse  file
       depend  highly  on  the library version that was used to save the file.
       Compatibility functions are supplied by the library itself, so old  bse
       files  can  be  converted  when  the  file  is  loaded.  To enable this
       mechanism, all  bse  files  contain  a  "bse-version"  directive  which
       indicates the bse file format version of the supplied content.

SEE ALSO

       beast(1),  bsescm(1),  BSE  Object Reference (http://beast.gtk.org/bse-
       objects)