Provided by: conquest_8.4.1-1_i386
conqstrat — modify Robot strategy tables
conqstrat [-v] [-d] [-U] [-o file]
This manual page documents briefly the conqstrat command.
conqstrat is a utility which reads rules from stdin to update Robot
strategy tables. It’s normal use is to update the common block (the
game’s current ’state’) with a ’compiled’ robot AI state, defined by a
file such as conqrule.
If you want to modify the robot’s AI, you can do so and use conqstrat
to either update the common block (running game) with the new AI
directly, or generate a conqdata.h file that can be compiled into
Conquest and used as the default when the universe is initialized.
-v Be verbose about everything.
-d Turn on lots of debugging.
-U Update the common block directly. This is the most common
use for non‐conquest developers. NOTE: If you then use
conqoper to initialize the common block, your AI will be lost
and replaced with the compiled‐in default, so you will need
to re‐run this command to re‐install your own AI again.
-o file Output to file. Without this option, output will go to
stdout. The normal use of this option is to generate a
header file that is compiled directly into conquest
conquest (6), conqai (6), conqoper (6).
See the conqrule and conqrule.easy files for two robot strategies
supplied in the conquest distribution, and installed in
<install_prefix>/share/doc/conquest/. conqrule is the original AI
(with minor fixes) supplied in the original VAX/VMS conquest
distribution. It is also the default AI compiled into Conquest.
conqrule.easy is an AI that is a bit easier on new players :) You can
install it in an initialized game with conqstrat -U <conqrule.easy.
Jon Trulson <email@example.com>
This manual page was originally written by Clint Adams
<firstname.lastname@example.org> for the Debian system (but may be used by others).
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU GPL. Conquest is