Provided by: plee-the-bear_0.4.1-3build1_i386 bug

NAME

       running-bear — The launcher for games made with the Bear Engine.

SYNOPSIS

       running-bear--data-path=path   ...   --item-library=path  ...  --start-
       level=string   [-h]   [--log-file=file]    [--log-level=string]    [-v]
       [--active-area=integer]    [--fullscreen    |  --windowed  ]   [--game-
       name=string]        [--game-var-assignment=character]        [--screen-
       height=integer]        [--screen-width=integer]        [--set-game-var-
       bool=name=value ...]  [--set-game-var-int=name=value ...]  [--set-game-
       var-real=name=value    ...]    [--set-game-var-string=name=value   ...]
       [--set-game-var-uint=name=value ...]

DESCRIPTION

       This program is a launcher for games made with the Bear Engine.

OPTIONS

       The following options can be passed to the program:

       --active-area=integer
                 The margin around the camera in which we check for  activity.

       --data-path=path
                 Path to the directory containing the data of the game. When a
                 file is required during the game, the paths are explored from
                 the last one on the command line toward the first one.

       --fullscreen
                 Run the game in fullscreen mode.

       --game-name=string
                 The name of the game.

       --game-var-assignment=character
                 Change   the   delimiter  used  in  --set-game-var-"type"  to
                 separate the name and the value of the variable.

       -h

       --help    Show summary of options.

       --item-library=path
                 Path to a library containing items for the game.

       --log-file=file
                 Write log output in "file".

       --log-level=string
                 Output log messages up  to  a  given  level,  among  "error",
                 "warning" and "verbose".

       --screen-height=integer
                 The height of the screen

       --screen-width=integer
                 The width of the screen.

       --set-game-var-bool=name=value
                 Set the value of a boolean game variable.

       --set-game-var-int=name=value
                 Set the value of an integer game variable.

       --set-game-var-real=name=value
                 Set the value of a real number game variable.

       --set-game-var-string=name=value
                 Set the value of a string game variable.

       --set-game-var-uint=name=value
                 Set the value of a non negative integer game variable.

       --start-level=string
                 Name of the first level to run.

       -v

       --version Print the version of the engine and exit.

       --windowed
                 Run the game in a window.

AUTHOR

       This  manual  page was written by Julien Jorge julien.jorge@gamned.org.
       Permission is granted to copy, distribute and/or modify  this  document
       under  the terms of the GNU General Public License, Version 2 any later
       version published by the Free Software Foundation.

       On Debian systems, the complete text of the GNU General Public  License
       can be found in /usr/share/common-licenses/GPL.

                                                               RUNNING-BEAR(6)