Provided by: sauerbraten-server_0.0.20100728.dfsg-2_i386 bug


       sauerbraten-server - network server for sauerbraten


       sauerbraten-server  [-ubandwidth] [-ndescription] [-cmaxclients] [-iip]
       [-mmasterserver] [-oN] [-padminpass]


       This manual page documents briefly the sauerbraten-server command.

       sauerbraten-server is the standalone network server of the  Sauerbraten
       game. Sauerbraten is a fast 3D first-person shooter.


              Set maximum server bandwidth to bandwidth bytes/second.

              Set the server description text to description.

              Limit  the  maximum  number  of  clients connected to the server
              simultaniously to maxclients.

       -iip   Bind the server to the IP ip.

              Register the server at the masterserver  masterserver.  (Default

       -oN    Set the openness of the server to N. N=1 disables mastermodes, 2
              (locked) and 3 (private). N=0 (default) enables all amstermodes.

              Set  the password to remote administrate the server to password.




       Sauerbraten was written by
       Wouter "Aardappel" van Oortmerssen,
       Lee "Eihrul" Salzman
       Mike "Gilt" Dysart
       Adrian "driAn" Henke
       Jerry Siebe
       Julian Mayer

       This   manual   page   was   written   by   Bruno   "Fuddl"    Kleinert
       <>  for the Debian project (but may be used by others).
       Permission is granted to copy, distribute and/or modify  this  document
       under  the terms of the GNU General Public License, Version 2 any later
       version published by the Free Software Foundation.

       On Debian systems, the complete text of the GNU General Public  License
       can be found in /usr/share/common-licenses/GPL.

                                January 9, 2007                 SAUERBRATEN(6)