Provided by:
spring_0.82.5.1+dfsg1-1ubuntu2_i386 
NAME
spring-headless - An open source RTS game engine - Head-Less Engine
SYNOPSIS
spring-headless [[-c|--client] | [-s|--server]] [-p|--projectiledump]
[-n|--name STRING] [-C|--config FILE]
spring-headless --list-ai-interfaces
spring-headless --list-skirmish-ais
spring-headless [-h|--help]
spring-headless [-V|--version]
DESCRIPTION
Spring is a free Real Time Strategy (RTS) game engine, originally
designed to play Total Annihilation ((C) 1997 Cavedog) content. It has
since evolved into a general RTS engine, capable of running various
kind of games (mods).
It is mainly designed around online multiplayer games but can also be
played in single-player mode against AIs.
This is the engine version without graphics or sound output. It still
runs the full simulation, while spring-dedicated basically only
redirects network traffic. It is useful for testing and simulating AI
only games at high speeds on systems without graphics and sound output
support. For more details, please reffer to:
man spring
OPTIONS
-h, --help
Print the options help message and exit
-V, --version
Display program version and exit
-s, --server
Run as a server
-c, --client
Run as a client
-p, --projectiledump
Dump projectile class info into projectiles.txt
-n, --name::'NAME' Set your player name
*-C, --config*::'FILE'
Configuration file
--list-ai-interfaces
Dump a list of available AI Interfaces to STDOUT
--list-skirmish-ais
Dump a list of available Skirmish AIs to STDOUT
SEE ALSO
spring(6) spring-dedicated(6)
HOMEPAGE
More information about Spring can be found at link:http://springrts.com
AUTHOR
Spring was written by the Spring developers.
This manual page was written by Marco Amadori
<marco.amadori@gmail.com[1]>, for the Debian project (and may be used
by others).
NOTES
1. marco.amadori@gmail.com
mailto:marco.amadori@gmail.com