Provided by: xvier_1.0-7.5_i386 bug

NAME

       xvier - a X11 board game.

SYNOPSIS

       xvier [ -display displayname ] [ -geometry geometry ] [ -fn fontpattern
       ] [ -iconic ] [ -rows rows ] [ -columns columns ] [ -prog programpath ]
       [ -level levelnumber ]

DESCRIPTION

       Xvier  is  a  board  game  where you and the computer alternately throw
       stones into free columns. The stones pile up in the  columns,  and  the
       goal is to get four stones in a row, in a column or diagonally. You can
       choose various board sizes and levels of difficulty.

       During the game you click with the mouse onto the column where you want
       to  put  your  stone. Another possibility is a lower case letter in the
       range ’a’ to ’m’ (maximally) where ’a’ is the left column. If you  want
       to  change  the level of difficulty, you must use the keyboard.  Simply
       type the number of the desired level. These levels  correspond  to  the
       search  depth  of  the  game  program.  The meaning of the command line
       options and buttons is given below.

       While the game program computes a move, everything besides  Change  and
       Quit is blocked.

OPTIONS

       -display displayname
              The X11 screen you want to use.

       -geometry geometry
              The desired geometry of the game window.

       -fn fontpattern
              A  pattern  describing  the fonts which are used for the buttons
              and messages.  Xvier chooses the biggest font that fits into the
              window. Therefore the pattern should describe different sizes of
              one font. The default is *-Helvetica-Medium-R-Normal-*.

       -iconic
              Start in iconic state.

       -rows rows
              The number of rows of the board. The possible range is 4 to  13.
              The default is 6.

       -columns columns
              The  number  of columns of the board. The possible range is 4 to
              13. The default is 7.

       -prog programpath
              The path of the game program.

       -level levelnumber
              The level of difficulty to start with. The possible range  is  0
              to 9.  The default is 0.

BUTTONS

       The keyboard equivalents of the buttons are given in brackets.

       Quit [qorQ]   Finish the game.

       New [norN]    Start a new game.

       Undo [uorU]   Undo one move.

       Start [sorS]  Let  the  computer  begin  with the first move. The
                           board must be empty.

       Change [C]        Exchange the colours of  your  and  the  computer’s
                           stones.

AUTHOR

       Norbert Jung   jung@dia.informatik.uni-stuttgart.de

                                 21 April 1992                        XVIER(6)